Player Matchup

Mercury
Mercury
Dutty Raincloud
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,932 Elo+
Solo
Danzaburou
Danzaburou
Gene_215_
Danzaburou
Level 28
God Stats
8W - 3L
1,912 SR
Queue Stats
56W - 54L
1,645 Elo+
Solo
Tyr
Tyr
Karasumara
Tyr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
1,837 Elo+
Solo
Zeus
Zeus
luisin4559
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,586 Elo+
Solo
Agni
Agni
nodnarBredimiT
Agni
Level 18
God Stats
3W - 2L
1,744 SR
Queue Stats
54W - 26L
1,750 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,750 Elo+

VS

Team Averages
Level 19
1,489 SR
1,660 Elo+
Athena
Athena
CheckUrGirlsFone
Athena
Level 22
God Stats
4W - 3L
1,611 SR
Queue Stats
51W - 30L
1,682 Elo+
Party 1
Mulan
Mulan
Taco de huevo13
Mulan
Level 29
God Stats
2W - 3L
1,332 SR
Queue Stats
130W - 93L
1,670 Elo+
Solo
Hel
Hel
WeRUN2k_Lebron
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,637 Elo+
Party 1
Bastet
Bastet
Wigle Vigle
Bastet
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 46L
1,810 Elo+
Solo
Rama
Rama
hibooOO7
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,670
476
2,952
11,596
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Gene_215_
Danzaburou
9
0 / 6 / 3
5,893
421
4,916
7,982
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 2
6,545
468
4,605
9,425
4,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 11 / 0
5,384
385
1,920
9,328
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 5 / 1
7,462
533
6,951
8,365
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,914
565
5,764
8,299
4,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 0 / 1
9,916
708
9,882
11,049
7,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
7 / 2 / 2
7,832
559
6,743
7,830
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
14
5 / 1 / 5
8,184
585
6,489
9,903
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
11
2 / 2 / 5
6,757
483
4,497
7,715
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
31
31
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
5
1
0.3
L
Danzaburou
Gene_215_
Danzaburou
0
6
3
0.25
L
3
4
2
1
W
12
0
1
12.5
W
7
2
2
4
W
Bastet
5
1
5
7.5
W
Rama
2
2
5
2.25
L
0
11
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
33,375
46,696
Taken
44,796
14,388
Mitigated
21,046
9,230
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,764
2,718
0
1,496
8,299
4,631
661
1,580
6,563
35,396
0
L
2,952
1,058
0
3,948
11,596
3,490
0
2,845
8,751
0
41,368
L
Danzaburou
Gene_215_
Danzaburou
4,916
2,126
0
1,619
7,982
2,179
0
2,968
5,014
0
28,468
L
4,605
213
0
1,702
9,425
4,024
0
4,343
5,082
0
18,516
W
9,882
2,110
0
6,089
11,049
7,613
10
3,328
7,356
0
68,012
W
6,743
790
2,130
4,799
7,830
2,437
609
1,100
6,656
34,564
0
W
Bastet
6,489
1,619
0
3,754
9,903
3,338
0
2,132
7,635
0
47,855
W
Rama
4,497
3,904
0
1,921
7,715
3,027
204
0
7,715
0
28,552
L
1,920
438
0
680
9,328
2,086
0
0
9,328
17,785
0
L
6,951
675
0
1,281
8,365
2,609
382
2,351
6,014
45,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
40,603
293
Minions Killed
394
0
Camps Cleared
0
1,217,086
Distance Traveled
1,324,931
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,914
565
68
5
0
304,758
1
L
Mercury
6,670
476
84
6
0
291,851
1
L
Danzaburou
5,893
421
45
3
0
224,465
1
L
Tyr
6,545
468
31
2
0
249,216
1
W
Mulan
9,916
708
135
10
0
247,530
2
W
Hel
7,832
559
64
5
0
260,074
2
W
Bastet
8,184
585
78
6
0
298,565
0
W
Rama
6,757
483
49
4
0
214,004
2
L
Zeus
5,384
385
40
3
0
196,272
1
L
Agni
7,462
533
93
7
0
255,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role