Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
GiG0_40
Cu Chulainn
Gold II
Level 158
God Stats
5W - 4L
1,517 SR
Queue Stats
88W - 97L
1,508 MMR
Party 3
Nemesis
Nemesis
Platinum I
Jean_Gunnhildrx
Nemesis
Platinum I
Level 160
God Stats
16W - 23L
1,567 SR
Queue Stats
216W - 208L
1,960 MMR
Party 2
Cabrakan
Cabrakan
Gold V
NarutoDerDritteX
Cabrakan
Gold V
Level 63
God Stats
9W - 10L
1,653 SR
Queue Stats
91W - 96L
1,286 MMR
Party 3
Danzaburou
Danzaburou
Platinum II
Repliees
Danzaburou
Platinum II
Level 58
God Stats
3W - 3L
1,437 SR
Queue Stats
139W - 125L
1,957 MMR
Solo
Zeus
Zeus
Platinum V
Ser_Gawan_Hager
Zeus
Platinum V
Level 148
God Stats
2W - 1L
1,837 SR
Queue Stats
797W - 801L
1,671 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,602 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,597 SR
1,687 MMR
Merlin
Merlin
Platinum IV
DJ10K_FlamezZ
Merlin
Platinum IV
Level 149
God Stats
26W - 20L
1,519 SR
Queue Stats
446W - 440L
1,784 MMR
Party 1
Fenrir
Fenrir
Platinum I
Demonash64
Fenrir
Platinum I
Level 106
God Stats
4W - 6L
1,652 SR
Queue Stats
197W - 187L
1,934 MMR
Solo
Vamana
Vamana
Gold II
RQ Ethann
Vamana
Gold II
Level 105
God Stats
2W - 4L
1,767 SR
Queue Stats
465W - 456L
1,634 MMR
Party 1
Artemis
Artemis
Silver III
dvdsnts
Artemis
Silver III
Level 65
God Stats
27W - 25L
1,438 SR
Queue Stats
41W - 47L
1,387 MMR
Solo
Sobek
Sobek
Platinum V
scottbrown94
Sobek
Platinum V
Level 87
God Stats
7W - 12L
1,608 SR
Queue Stats
110W - 103L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GiG0_40
Cu Chulainn
20
4 / 5 / 12
15,634
521
21,162
27,681
13,858
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 1 / 11
16,840
561
25,929
26,960
26,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 4 / 13
15,011
500
10,886
23,102
35,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Repliees
Danzaburou
20
8 / 2 / 4
20,259
675
17,188
26,568
11,057
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 8 / 6
16,879
563
21,825
17,415
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaApolloNu WaTiamatAthena

VS

Bans
TsukuyomiYmirGebJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
12,422
414
16,371
14,002
5,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Demonash64
Fenrir
20
8 / 4 / 5
15,078
503
16,944
29,861
23,421
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
RQ Ethann
Vamana
20
4 / 5 / 5
14,087
470
14,421
31,748
29,830
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
dvdsnts
Artemis
20
1 / 7 / 10
12,647
422
10,521
26,487
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 8 / 5
11,321
377
8,973
28,515
27,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
31
Kills
20
20
Deaths
31
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Fenrir
Demonash64
Fenrir
8
4
5
2.63
W
Cu Chulainn
GiG0_40
Cu Chulainn
4
5
12
2
W
8
1
11
13.5
W
3
4
13
2.38
L
Vamana
RQ Ethann
Vamana
4
5
5
1.3
W
Danzaburou
Repliees
Danzaburou
8
2
4
5
W
8
8
6
1.38
L
Artemis
dvdsnts
Artemis
1
7
10
0.86
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,990
Damage
67,230
121,726
Taken
130,613
94,923
Mitigated
97,892
48,017
Healing
38,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,371
276
0
1,665
14,002
5,606
0
5,362
8,640
87,814
0
L
Fenrir
Demonash64
Fenrir
16,944
2,859
0
9,720
29,861
23,421
0
8,323
21,458
0
114,946
W
Cu Chulainn
GiG0_40
Cu Chulainn
21,162
3,534
0
17,119
27,681
13,858
1,680
8,259
19,342
0
106,219
W
25,929
7,621
0
6,319
26,960
26,759
1,387
4,838
22,122
33,165
80,488
W
10,886
1,212
0
4,478
23,102
35,823
0
6,272
16,830
47,029
0
L
Vamana
RQ Ethann
Vamana
14,421
7,405
0
13,509
31,748
29,830
235
12,088
19,660
0
105,230
W
Danzaburou
Repliees
Danzaburou
17,188
8,615
0
18,608
26,568
11,057
6,532
3,905
22,663
0
193,736
W
21,825
2,166
0
1,493
17,415
7,426
980
5,305
12,110
144,175
0
L
Artemis
dvdsnts
Artemis
10,521
5,965
0
9,150
26,487
11,099
0
6,353
20,134
0
103,478
L
8,973
510
0
4,826
28,515
27,936
0
13,235
15,280
26,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,623
Gold Earned
65,555
805
Minions Killed
676
0
Camps Cleared
0
2,818,735
Distance Traveled
2,774,673
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,422
414
142
5
0
495,758
11
L
Fenrir
15,078
503
174
6
0
651,179
7
W
Cu Chulainn
15,634
521
146
5
0
616,734
0
W
Nemesis
16,840
561
156
5
0
616,714
11
W
Cabrakan
15,011
500
54
2
0
550,547
7
L
Vamana
14,087
470
197
7
0
617,053
2
W
Danzaburou
20,259
675
255
9
0
560,180
2
W
Zeus
16,879
563
194
6
0
474,560
12
L
Artemis
12,647
422
142
5
0
479,657
2
L
Sobek
11,321
377
21
1
0
531,026
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role