Player Matchup

Eset
Eset
King0125
Eset
Level 84
God Stats
6W - 2L
1,840 SR
Queue Stats
461W - 420L
1,503 Elo+
Solo
Awilix
Awilix
Lil Spacecraft
Awilix
Level 108
God Stats
6W - 2L
1,696 SR
Queue Stats
383W - 354L
1,479 Elo+
Party 1
Athena
Athena
LilHughHefner
Athena
Level 84
God Stats
4W - 4L
1,854 SR
Queue Stats
275W - 249L
1,529 Elo+
Party 1
Neith
Neith
Yamakage
Neith
Level 148
God Stats
35W - 35L
1,664 SR
Queue Stats
133W - 129L
1,422 Elo+
Solo
Chaac
Chaac
xUnknownGamerx7
Chaac
Level 145
God Stats
14W - 8L
1,533 SR
Queue Stats
66W - 76L
1,489 Elo+
Solo
Team Averages
Level 114
1,717 SR
1,484 Elo+

VS

Team Averages
Level 101
1,618 SR
1,536 Elo+
Tiamat
Tiamat
BattleBeard1104
Tiamat
Level 81
God Stats
25W - 16L
1,593 SR
Queue Stats
126W - 95L
1,559 Elo+
Party 2
Anhur
Anhur
Boostaholic09
Anhur
Level 87
God Stats
19W - 12L
1,600 SR
Queue Stats
207W - 158L
1,552 Elo+
Solo
Ra
Ra
MScott713
Ra
Level 136
God Stats
15W - 16L
1,718 SR
Queue Stats
319W - 311L
1,565 Elo+
Party 3
Kuzenbo
Kuzenbo
ZippyZeus
Kuzenbo
Level 73
God Stats
5W - 4L
1,729 SR
Queue Stats
108W - 93L
1,525 Elo+
Party 2
Ravana
Ravana
pslq0213
Ravana
Level 128
God Stats
8W - 14L
1,451 SR
Queue Stats
257W - 276L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 2 / 5
8,623
507
9,128
6,916
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 3
9,689
570
4,151
9,269
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 0 / 2
9,627
566
6,113
10,610
6,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Yamakage
Neith
14
6 / 3 / 6
8,695
511
7,657
8,584
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 2 / 8
8,471
498
7,944
12,914
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,059
474
6,914
8,397
8,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 1
7,339
432
4,109
9,650
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 1
8,311
489
7,469
12,922
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
ZippyZeus
Kuzenbo
10
1 / 5 / 2
6,222
366
4,901
10,368
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
pslq0213
Ravana
13
3 / 2 / 2
8,142
479
4,375
7,818
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
8
8
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
5
1
0.5
W
Eset
2
2
5
2.25
W
6
1
3
7.5
W
1
0
2
2
L
2
6
1
0.42
W
Neith
Yamakage
Neith
6
3
6
3
L
Kuzenbo
ZippyZeus
Kuzenbo
1
5
2
0.4
L
Ravana
pslq0213
Ravana
3
2
2
2
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
27,768
48,293
Taken
49,155
23,810
Mitigated
25,338
23,397
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
1,367
0
3,375
8,397
8,703
0
5,780
2,577
52,042
0
L
4,109
2,052
0
2,488
9,650
2,621
0
0
9,650
0
45,668
W
Eset
9,128
1,479
433
1,861
6,916
1,840
400
3,226
3,458
51,246
0
W
4,151
2,142
0
4,686
9,269
3,522
0
2,750
6,416
0
64,317
W
6,113
953
0
5,800
10,610
6,919
0
6,289
4,259
65,945
0
L
7,469
651
184
3,601
12,922
4,637
309
5,684
6,852
49,750
0
W
Neith
Yamakage
Neith
7,657
3,145
0
4,228
8,584
1,972
455
1,130
7,396
0
46,960
L
Kuzenbo
ZippyZeus
Kuzenbo
4,901
1,166
0
1,534
10,368
6,437
0
669
9,673
17,771
0
L
Ravana
pslq0213
Ravana
4,375
408
0
3,130
7,818
2,940
0
2,441
5,162
0
45,433
W
7,944
863
99
6,290
12,914
9,557
14
5,380
7,480
0
46,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
38,073
541
Minions Killed
406
0
Camps Cleared
0
1,749,425
Distance Traveled
1,391,054
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,059
474
119
7
0
277,215
3
L
Anhur
7,339
432
71
4
0
233,274
0
W
Eset
8,623
507
102
6
0
334,567
5
W
Awilix
9,689
570
112
7
0
393,074
0
W
Athena
9,627
566
166
10
0
354,993
0
L
Ra
8,311
489
110
6
0
273,051
2
W
Neith
8,695
511
84
5
0
315,808
5
L
Kuzenbo
6,222
366
22
1
0
293,468
6
L
Ravana
8,142
479
84
5
0
314,046
5
W
Chaac
8,471
498
77
5
0
350,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role