Player Matchup

Hel
Hel
BadVonz
Hel
Level 19
God Stats
7W - 4L
1,782 SR
Queue Stats
142W - 137L
1,635 Elo+
Solo
Hercules
Hercules
BlueCheetah7858
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,599 Elo+
Solo
Neith
Neith
PokeAddict
Neith
Level 27
God Stats
11W - 5L
1,737 SR
Queue Stats
33W - 28L
1,710 Elo+
Solo
Kali
Kali
TrapLover48
Kali
Level 28
God Stats
9W - 4L
1,713 SR
Queue Stats
135W - 127L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
beefy-brick11
Baron Samedi
Level 25
God Stats
1W - 1L
1,320 SR
Queue Stats
91W - 72L
1,625 Elo+
Solo
Team Averages
Level 22
1,610 SR
1,626 Elo+

VS

Team Averages
Level 21
1,636 SR
1,698 Elo+
Skadi
Skadi
Jrewzy
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 406L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Mid0rF6
Danzaburou
Level 23
God Stats
1W - 1L
1,899 SR
Queue Stats
70W - 53L
1,693 Elo+
Party 1
Ah Puch
Ah Puch
bart4bowling2
Ah Puch
Level 20
God Stats
1W - 1L
1,766 SR
Queue Stats
73W - 34L
1,771 Elo+
Party 1
Nemesis
Nemesis
chris4curling2
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 27L
1,860 Elo+
Party 1
Hel
Hel
xPeithox
Hel
Level 17
God Stats
6W - 7L
1,513 SR
Queue Stats
36W - 47L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 3 / 6
9,939
585
4,382
13,055
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
16
3 / 3 / 3
9,516
560
7,409
18,125
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
3 / 5 / 1
9,468
557
7,937
13,496
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 1 / 3
11,628
684
12,961
20,023
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
beefy-brick11
Baron Samedi
15
4 / 6 / 4
9,382
552
8,113
11,864
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jrewzy
Skadi
15
4 / 7 / 5
9,182
540
12,662
13,861
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Mid0rF6
Danzaburou
15
7 / 4 / 4
10,123
595
16,016
14,243
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
14
4 / 7 / 0
8,682
511
16,352
12,218
4,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
9,251
544
8,837
15,559
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
4,919
289
285
829
58
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
23
Kills
18
18
Deaths
23
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
1
3
6
1.33
W
Hercules
3
3
3
1.5
L
Skadi
Jrewzy
Skadi
4
7
5
0.93
L
Danzaburou
Mid0rF6
Danzaburou
7
4
4
2.25
W
Neith
3
5
1
0.7
W
12
1
3
13.5
L
Ah Puch
4
7
0
0.57
W
Baron Samedi
beefy-brick11
Baron Samedi
4
6
4
1
L
3
4
6
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
54,152
76,563
Taken
56,710
41,278
Mitigated
23,075
35,917
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,382
290
2,397
8,252
13,055
12,180
88
1,036
12,019
59,927
0
W
Hercules
7,409
2,558
0
6,490
18,125
11,082
0
10,794
7,331
0
42,137
L
Skadi
Jrewzy
Skadi
12,662
5,728
0
3,243
13,861
4,846
0
1,616
12,204
0
57,738
L
Danzaburou
Mid0rF6
Danzaburou
16,016
8,195
0
2,938
14,243
6,061
104
5,347
8,661
0
61,842
W
Neith
7,937
2,895
0
3,606
13,496
4,536
2,370
197
13,299
0
63,787
W
12,961
6,358
0
11,389
20,023
8,401
1,390
4,014
16,009
0
67,807
L
Ah Puch
16,352
1,555
0
2,271
12,218
4,300
255
1,691
10,245
57,933
0
W
Baron Samedi
beefy-brick11
Baron Samedi
8,113
588
547
3,236
11,864
5,079
794
596
11,268
46,663
0
L
8,837
3,916
0
5,317
15,559
7,810
0
3,341
11,937
0
62,065
L
285
111
27
316
829
58
0
36
793
1,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
42,157
495
Minions Killed
416
0
Camps Cleared
0
1,579,723
Distance Traveled
1,283,877
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,939
585
99
6
0
323,561
3
W
Hercules
9,516
560
88
5
0
340,222
3
L
Skadi
9,182
540
90
5
0
290,769
5
L
Danzaburou
10,123
595
111
7
0
315,771
8
W
Neith
9,468
557
106
6
0
268,961
5
W
Kali
11,628
684
127
7
0
349,458
0
L
Ah Puch
8,682
511
105
6
0
277,836
0
W
Baron Samedi
9,382
552
75
4
0
297,521
2
L
Nemesis
9,251
544
106
6
0
373,207
5
L
Hel
4,919
289
4
0
0
26,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role