Player Matchup

Artio
Artio
ItsTaell
Artio
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Peaches280
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Replaces
Hou Yi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
bATHYM00
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
thiamel
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 6
1,350 SR
1,235 Elo+
Neith
Neith
AleTurza
Neith
Level 6
God Stats
1W - 0L
1,175 SR
Queue Stats
1W - 4L
1,136 Elo+
Solo
Vamana
Vamana
Chuddington
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DIEPEASANT
Kukulkan
Level 8
God Stats
9W - 8L
1,354 SR
Queue Stats
13W - 24L
1,085 Elo+
Party 2
Jormungandr
Jormungandr
EoX xKINGPINx
Jormungandr
Level 9
God Stats
5W - 8L
1,222 SR
Queue Stats
7W - 18L
1,095 Elo+
Party 2
Pele
Pele
kokainekoochie
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ItsTaell
Artio
10
5 / 1 / 5
6,916
576
5,676
10,745
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Peaches280
Guan Yu
6
0 / 6 / 4
4,679
390
1,473
6,554
1,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Replaces
Hou Yi
10
6 / 0 / 2
6,724
560
3,683
3,612
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
bATHYM00
Merlin
10
1 / 3 / 4
5,989
499
3,121
4,605
1,213
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
thiamel
Thor
3
0 / 7 / 0
4,005
334
1,127
4,956
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AleTurza
Neith
9
0 / 3 / 1
5,608
467
1,710
4,483
1,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
9
3 / 3 / 1
5,806
484
4,693
6,175
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
DIEPEASANT
Kukulkan
9
4 / 3 / 1
6,180
515
2,644
4,823
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
EoX xKINGPINx
Jormungandr
9
1 / 1 / 3
5,645
470
2,146
5,494
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 3 / 1
7,461
622
8,210
9,513
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
16
17
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
AleTurza
Neith
0
3
1
0.17
W
Vamana
3
3
1
1.17
W
Kukulkan
DIEPEASANT
Kukulkan
4
3
1
1.5
W
Jormungandr
EoX xKINGPINx
Jormungandr
1
1
3
2.5
L
Artio
ItsTaell
Artio
5
1
5
7.5
L
Guan Yu
Peaches280
Guan Yu
0
6
4
0.33
L
Hou Yi
Replaces
Hou Yi
6
0
2
7
L
Merlin
bATHYM00
Merlin
1
3
4
1
W
8
3
1
2.83
L
Thor
thiamel
Thor
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
19,403
30,472
Taken
30,488
9,734
Mitigated
11,619
4,780
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AleTurza
Neith
1,710
1,125
0
311
4,483
1,315
1,179
1,649
2,834
0
22,776
W
Vamana
4,693
2,893
0
1,129
6,175
3,414
232
2,215
3,960
0
19,636
W
Kukulkan
DIEPEASANT
Kukulkan
2,644
459
0
388
4,823
1,447
1,826
1,583
3,240
18,659
0
W
Jormungandr
EoX xKINGPINx
Jormungandr
2,146
814
199
404
5,494
2,338
264
1,868
3,626
20,421
0
L
Artio
ItsTaell
Artio
5,676
550
91
3,935
10,745
4,825
0
1,098
9,526
23,715
0
L
Guan Yu
Peaches280
Guan Yu
1,473
483
0
280
6,554
1,773
0
829
5,683
0
6,784
L
Hou Yi
Replaces
Hou Yi
3,683
1,493
0
271
3,612
968
0
211
3,401
0
15,696
L
Merlin
bATHYM00
Merlin
3,121
351
0
80
4,605
1,213
0
1,676
2,691
26,822
0
W
8,210
2,739
0
3,687
9,513
3,105
385
1,482
8,031
0
50,929
L
Thor
thiamel
Thor
1,127
550
0
123
4,956
955
0
582
4,306
0
4,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
30,700
135
Minions Killed
271
0
Camps Cleared
0
994,043
Distance Traveled
1,154,050
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,608
467
49
4
0
190,622
0
W
Vamana
5,806
484
39
3
0
236,598
1
W
Kukulkan
6,180
515
41
3
0
245,401
3
W
Jormungandr
5,645
470
39
3
0
252,153
2
L
Artio
6,916
576
31
3
0
256,853
1
L
Guan Yu
4,679
390
14
1
0
216,655
1
L
Hou Yi
6,724
560
32
3
0
178,277
4
L
Merlin
5,989
499
54
5
0
204,035
0
W
Pele
7,461
622
103
9
0
229,276
1
L
Thor
4,005
334
4
0
0
138,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role