Player Matchup

Artio
Artio
FrBoreas
Artio
Level 21
God Stats
1W - 3L
1,512 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 1
Medusa
Medusa
FreiheitLL
Medusa
Level 11
God Stats
2W - 4L
1,394 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Pele
Pele
S2Dark_SlayerS2
Pele
Level 27
God Stats
4W - 2L
1,787 SR
Queue Stats
817W - 864L
1,427 Elo+
Solo
Anhur
Anhur
Willwolfkill1997
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 57L
1,439 Elo+
Party 3
Mercury
Mercury
caveira_maldita0
Mercury
Level 20
God Stats
3W - 7L
1,288 SR
Queue Stats
70W - 110L
1,309 Elo+
Party 3
Team Averages
Level 17
1,496 SR
1,394 Elo+

VS

Team Averages
Level 33
1,630 SR
1,595 Elo+
Neith
Neith
BENJAC04
Neith
Level 27
God Stats
6W - 3L
1,679 SR
Queue Stats
423W - 458L
1,336 Elo+
Solo
Fenrir
Fenrir
charliethegamer
Fenrir
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 139L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
iDreams1
Cthulhu
Level 12
God Stats
3W - 2L
1,943 SR
Queue Stats
9W - 6L
1,896 Elo+
Party 2
Horus
Horus
naytrox23
Horus
Level 15
God Stats
1W - 1L
1,318 SR
Queue Stats
7W - 2L
1,774 Elo+
Party 2
Vulcan
Vulcan
papijou2433
Vulcan
Level 78
God Stats
6W - 3L
1,707 SR
Queue Stats
189W - 185L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FrBoreas
Artio
10
0 / 5 / 1
6,943
331
5,965
20,090
11,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
FreiheitLL
Medusa
9
0 / 10 / 1
6,694
319
5,046
13,963
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 9 / 0
7,518
358
10,045
18,742
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 10 / 0
7,124
339
4,470
14,499
4,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,892
376
3,293
9,836
2,921
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BENJAC04
Neith
19
5 / 1 / 7
11,986
571
6,913
11,024
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 0 / 14
11,580
551
9,562
12,143
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
iDreams1
Cthulhu
16
3 / 2 / 17
10,489
499
15,985
14,732
14,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
naytrox23
Horus
15
5 / 1 / 18
11,222
534
5,525
11,357
9,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
19
16 / 0 / 9
12,581
599
24,489
8,822
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
103
3
Kills
38
38
Deaths
4
3
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
BENJAC04
Neith
5
1
7
8.5
L
Artio
FrBoreas
Artio
0
5
1
0.1
L
Medusa
FreiheitLL
Medusa
0
10
1
0.05
L
1
9
0
0.11
L
1
10
0
0.1
L
1
4
1
0.38
W
9
0
14
16
W
Cthulhu
iDreams1
Cthulhu
3
2
17
5.75
W
Horus
naytrox23
Horus
5
1
18
14
W
Vulcan
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
62,474
77,130
Taken
58,078
29,304
Mitigated
38,217
9,263
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BENJAC04
Neith
6,913
2,851
0
4,409
11,024
4,244
2,285
0
11,024
0
91,767
L
Artio
FrBoreas
Artio
5,965
1,007
906
4,446
20,090
11,999
279
12,179
7,336
20,716
0
L
Medusa
FreiheitLL
Medusa
5,046
2,497
0
283
13,963
4,411
838
6,971
6,842
0
22,053
L
10,045
2,041
0
2,124
18,742
5,564
284
7,302
11,365
0
45,527
L
4,470
2,165
0
740
14,499
4,409
486
8,504
5,970
0
22,871
L
3,293
1,223
0
764
9,836
2,921
0
4,622
5,143
0
26,583
W
9,562
1,204
0
1,925
12,143
5,700
1,049
934
10,949
0
91,647
W
Cthulhu
iDreams1
Cthulhu
15,985
1,004
543
4,449
14,732
14,317
787
4,221
10,511
59,485
0
W
Horus
naytrox23
Horus
5,525
2,277
1,651
4,161
11,357
9,520
236
862
10,495
0
11,573
W
Vulcan
24,489
7,975
356
1,778
8,822
4,436
4,084
448
8,374
107,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
57,858
222
Minions Killed
538
0
Camps Cleared
0
1,879,139
Distance Traveled
2,067,911
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,986
571
165
8
0
367,171
0
L
Artio
6,943
331
22
1
0
396,987
4
L
Medusa
6,694
319
45
2
0
322,364
0
L
Pele
7,518
358
70
3
0
416,949
1
L
Anhur
7,124
339
31
1
0
312,714
0
L
Mercury
7,892
376
54
3
0
430,125
0
W
Fenrir
11,580
551
145
7
0
452,738
1
W
Cthulhu
10,489
499
78
4
0
403,092
2
W
Horus
11,222
534
12
1
0
400,334
1
W
Vulcan
12,581
599
138
7
0
444,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role