Player Matchup

Thoth
Thoth
FromGreece
Thoth
Level 123
God Stats
9W - 13L
1,705 SR
Queue Stats
244W - 202L
1,552 Elo+
Party 1
Arachne
Arachne
FromVietnam
Arachne
Level 127
God Stats
3W - 7L
1,314 SR
Queue Stats
389W - 336L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
Syc0Zombi3
Sylvanus
Level 105
God Stats
5W - 4L
1,431 SR
Queue Stats
343W - 328L
1,516 Elo+
Party 1
Vulcan
Vulcan
WeltyGamer
Vulcan
Level 129
God Stats
2W - 4L
1,283 SR
Queue Stats
481W - 475L
1,542 Elo+
Solo
Ullr
Ullr
x2 Hungry
Ullr
Level 149
God Stats
9W - 10L
1,554 SR
Queue Stats
375W - 353L
1,511 Elo+
Solo
Team Averages
Level 127
1,458 SR
1,537 Elo+

VS

Team Averages
Level 134
1,433 SR
1,544 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BrokenApple98
Bakasura
Level 140
God Stats
10W - 8L
1,552 SR
Queue Stats
123W - 105L
1,573 Elo+
Party 2
Ganesha
Ganesha
Mastersaku12
Ganesha
Level 123
God Stats
3W - 4L
1,148 SR
Queue Stats
53W - 45L
1,559 Elo+
Party 2
Xbalanque
Xbalanque
TraceNo
Xbalanque
Level 149
God Stats
11W - 4L
1,489 SR
Queue Stats
210W - 198L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
TrueStealth
Amaterasu
Level 102
God Stats
11W - 11L
1,477 SR
Queue Stats
134W - 133L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
4 / 6 / 2
9,544
530
10,753
11,001
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
FromVietnam
Arachne
15
3 / 4 / 3
8,753
486
5,348
15,505
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Syc0Zombi3
Sylvanus
16
1 / 3 / 3
9,000
500
11,952
16,061
11,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
WeltyGamer
Vulcan
9
2 / 4 / 0
7,120
396
3,965
8,595
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
14
2 / 10 / 2
8,969
498
7,523
16,370
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 4 / 4
10,266
570
9,076
9,619
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
BrokenApple98
Bakasura
18
8 / 4 / 3
11,139
619
10,498
16,665
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Mastersaku12
Ganesha
14
0 / 2 / 11
9,415
523
3,151
12,396
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TraceNo
Xbalanque
18
10 / 1 / 8
11,381
632
17,774
11,937
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TrueStealth
Amaterasu
16
3 / 1 / 0
9,864
548
8,659
17,380
11,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
27
27
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
4
4
2
W
Bakasura
BrokenApple98
Bakasura
8
4
3
2.38
L
Thoth
4
6
2
0.83
L
Arachne
FromVietnam
Arachne
3
4
3
1.13
W
Ganesha
Mastersaku12
Ganesha
0
2
11
2.75
L
Sylvanus
Syc0Zombi3
Sylvanus
1
3
3
0.83
W
Xbalanque
TraceNo
Xbalanque
10
1
8
14
W
Amaterasu
TrueStealth
Amaterasu
3
1
0
3
L
Vulcan
WeltyGamer
Vulcan
2
4
0
0.5
L
Ullr
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
49,158
67,532
Taken
67,997
29,485
Mitigated
36,112
18,866
Healing
25,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,076
518
0
2,964
9,619
3,187
1,015
5,249
3,978
70,302
0
W
Bakasura
BrokenApple98
Bakasura
10,498
7,278
0
7,021
16,665
7,126
0
4,096
12,345
0
71,647
L
Thoth
10,753
518
0
2,141
11,001
3,748
0
4,661
5,647
64,037
0
L
Arachne
FromVietnam
Arachne
5,348
3,555
0
4,648
15,505
5,803
87
1,233
13,322
0
35,051
W
Ganesha
Mastersaku12
Ganesha
3,151
320
0
3,904
12,396
10,013
359
4,982
7,234
24,173
0
L
Sylvanus
Syc0Zombi3
Sylvanus
11,952
2,984
771
7,616
16,061
11,397
857
1,581
14,067
56,149
0
W
Xbalanque
TraceNo
Xbalanque
17,774
6,651
0
4,290
11,937
4,269
3,077
2,881
9,028
0
78,772
W
Amaterasu
TrueStealth
Amaterasu
8,659
3,157
0
7,490
17,380
11,517
2,348
8,574
8,742
0
51,788
L
Vulcan
WeltyGamer
Vulcan
3,965
1,070
0
1,130
8,595
3,567
26
1,193
7,127
24,436
0
L
Ullr
7,523
3,586
0
2,560
16,370
4,970
106
2,969
13,205
0
45,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
52,065
438
Minions Killed
593
0
Camps Cleared
0
1,457,510
Distance Traveled
1,768,846
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,266
570
135
8
0
339,681
0
W
Bakasura
11,139
619
144
8
0
386,347
2
L
Thoth
9,544
530
136
8
0
332,501
1
L
Arachne
8,753
486
61
3
0
389,713
2
W
Ganesha
9,415
523
16
1
0
325,846
1
L
Sylvanus
9,000
500
118
7
0
254,816
2
W
Xbalanque
11,381
632
173
10
0
357,002
3
W
Amaterasu
9,864
548
125
7
0
359,970
0
L
Vulcan
7,120
396
52
3
0
225,002
5
L
Ullr
8,969
498
71
4
0
255,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role