Player Matchup

Vamana
Vamana
CravenBowl30172
Vamana
Level 88
God Stats
2W - 6L
1,326 SR
Queue Stats
618W - 644L
1,489 Elo+
Solo
Chaac
Chaac
F4nt
Chaac
Level 158
God Stats
3W - 0L
1,714 SR
Queue Stats
156W - 28L
1,969 Elo+
Party 2
Ares
Ares
futuram19
Ares
Level 159
God Stats
4W - 0L
1,887 SR
Queue Stats
151W - 25L
1,955 Elo+
Party 2
Team Averages
Level 135
1,642 SR
1,805 Elo+

VS

Team Averages
Level 46
1,406 SR
1,178 Elo+
Skadi
Skadi
CazaPutas19
Skadi
Level 8
God Stats
1W - 14L
1,218 SR
Queue Stats
27W - 117L
851 Elo+
Party 1
Zhong Kui
Zhong Kui
LeserEl7
Zhong Kui
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,827 Elo+
Solo
Fenrir
Fenrir
bleazsector
Fenrir
Level 8
God Stats
4W - 21L
1,500 SR
Queue Stats
18W - 88L
856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 13
9,571
870
8,487
8,874
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
F4nt
Chaac
13
10 / 0 / 10
9,838
894
10,103
9,708
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
7 / 1 / 13
9,756
887
11,361
12,218
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,234
567
3,437
11,689
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
LeserEl7
Zhong Kui
8
2 / 8 / 1
6,908
628
8,806
11,192
5,164
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
9
1 / 7 / 1
6,843
622
4,582
11,805
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
25
Kills
3
3
Deaths
25
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
8
2
13
7.25
W
Chaac
F4nt
Chaac
10
0
10
15
L
Zhong Kui
LeserEl7
Zhong Kui
2
8
1
0.31
L
Fenrir
1
7
1
0.21
W
Ares
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
16,825
30,800
Taken
34,686
21,222
Mitigated
14,808
15,002
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,437
1,701
0
670
11,689
5,610
50
3,909
7,555
0
9,622
W
8,487
4,597
696
4,059
8,874
5,696
770
2,056
6,818
0
40,721
W
Chaac
F4nt
Chaac
10,103
2,006
0
5,304
9,708
6,809
1,115
2,863
6,845
0
41,362
L
Zhong Kui
LeserEl7
Zhong Kui
8,806
1,075
0
1,737
11,192
5,164
0
3,837
7,255
27,478
0
L
Fenrir
4,582
651
135
1,438
11,805
4,034
0
3,683
8,047
0
11,887
W
Ares
11,361
623
0
4,943
12,218
8,717
607
4,380
7,838
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
19,985
133
Minions Killed
48
0
Camps Cleared
0
612,091
Distance Traveled
517,055
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,234
567
8
1
0
149,372
1
W
Vamana
9,571
870
48
4
0
218,908
0
W
Chaac
9,838
894
70
6
0
190,435
1
L
Zhong Kui
6,908
628
28
3
0
175,141
3
L
Fenrir
6,843
622
12
1
0
192,542
1
W
Ares
9,756
887
15
1
0
202,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role