Player Matchup

Guan Yu
Guan Yu
BladyBladeStar
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
LITtle BeaVe04
Chronos
Level 141
God Stats
19W - 16L
1,565 SR
Queue Stats
593W - 566L
1,555 Elo+
Party 3
Serqet
Serqet
PapaJuJu7
Serqet
Level 64
God Stats
10W - 14L
1,333 SR
Queue Stats
117W - 136L
1,525 Elo+
Party 3
Hel
Hel
PapaPengu1
Hel
Level 86
God Stats
7W - 7L
1,458 SR
Queue Stats
557W - 522L
1,595 Elo+
Party 3
Osiris
Osiris
TheDrummer275
Osiris
Level 149
God Stats
3W - 3L
1,342 SR
Queue Stats
123W - 113L
1,547 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,544 Elo+

VS

Team Averages
Level 111
1,660 SR
1,571 Elo+
Chernobog
Chernobog
JimmyJohns226908
Chernobog
Level 129
God Stats
5W - 4L
1,620 SR
Queue Stats
257W - 265L
1,535 Elo+
Party 2
Mulan
Mulan
Kamaligy
Mulan
Level 83
God Stats
5W - 5L
1,602 SR
Queue Stats
71W - 62L
1,607 Elo+
Party 2
Scylla
Scylla
SQUID6716
Scylla
Level 113
God Stats
31W - 23L
1,666 SR
Queue Stats
777W - 713L
1,584 Elo+
Party 1
Ymir
Ymir
SmashimDemFoos
Ymir
Level 84
God Stats
48W - 49L
1,521 SR
Queue Stats
594W - 563L
1,519 Elo+
Party 1
Bastet
Bastet
Squidruption
Bastet
Level 146
God Stats
20W - 6L
1,889 SR
Queue Stats
679W - 636L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,627
463
1,738
7,185
2,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,316
532
3,617
7,685
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
PapaJuJu7
Serqet
8
1 / 4 / 2
5,163
516
2,458
7,535
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 6 / 1
5,764
576
3,461
9,101
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 1 / 0
6,385
639
5,777
8,356
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
2 / 1 / 4
5,937
594
6,484
4,209
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Kamaligy
Mulan
11
1 / 0 / 0
6,035
604
5,319
9,665
4,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
SQUID6716
Scylla
12
7 / 2 / 4
7,094
709
6,285
4,691
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 3
5,639
564
3,047
5,252
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
12
5 / 2 / 6
6,643
664
8,466
7,873
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chernobog
2
1
4
4
W
Mulan
Kamaligy
Mulan
1
0
0
1
L
1
2
1
0.75
L
Serqet
PapaJuJu7
Serqet
1
4
2
0.5
L
3
6
1
0.58
W
Scylla
SQUID6716
Scylla
7
2
4
4.5
W
3
1
3
4.5
W
Bastet
5
2
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,051
Damage
29,601
39,862
Taken
31,690
15,127
Mitigated
11,395
15,151
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,738
152
901
1,401
7,185
2,684
0
1,570
5,587
0
8,291
W
Chernobog
6,484
4,617
0
493
4,209
1,050
171
1,969
2,240
0
35,003
W
Mulan
Kamaligy
Mulan
5,319
1,254
0
4,998
9,665
4,463
0
0
9,665
0
35,609
L
3,617
1,742
0
2,091
7,685
2,011
78
2,317
5,368
31,089
0
L
Serqet
PapaJuJu7
Serqet
2,458
628
0
2,134
7,535
2,215
0
2,502
4,899
0
15,868
L
3,461
316
408
3,040
9,101
2,747
0
2,569
6,320
20,896
0
W
Scylla
SQUID6716
Scylla
6,285
560
0
2,150
4,691
1,315
322
1,714
2,825
36,895
0
W
3,047
1,034
0
1,419
5,252
2,382
0
1,362
3,890
16,607
0
W
Bastet
8,466
1,856
0
2,666
7,873
2,185
0
1,693
5,512
0
29,718
L
5,777
2,479
0
5,176
8,356
5,470
0
0
8,356
0
41,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
31,348
261
Minions Killed
298
0
Camps Cleared
0
978,804
Distance Traveled
1,004,063
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,627
463
15
2
0
207,720
5
W
Chernobog
5,937
594
64
6
0
176,548
1
W
Mulan
6,035
604
83
8
0
189,780
3
L
Chronos
5,316
532
70
7
0
176,998
1
L
Serqet
5,163
516
41
4
0
218,351
1
L
Hel
5,764
576
47
5
0
194,710
0
W
Scylla
7,094
709
76
8
0
195,346
4
W
Ymir
5,639
564
24
2
0
199,714
3
W
Bastet
6,643
664
51
5
0
242,675
1
L
Osiris
6,385
639
88
9
0
181,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role