Player Matchup

Hercules
Hercules
Noziee
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,814 Elo+
Party 2
Anubis
Anubis
Rightous14
Anubis
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,568 Elo+
Party 2
Artemis
Artemis
cyoung1224
Artemis
Level 134
God Stats
4W - 4L
1,343 SR
Queue Stats
18W - 14L
1,331 Elo+
Party 2
Team Averages
Level 128
1,448 SR
1,571 Elo+

VS

Team Averages
Level 121
1,688 SR
1,614 Elo+
Discordia
Discordia
Embers_of_Hope
Discordia
Level 158
God Stats
2W - 5L
1,758 SR
Queue Stats
125W - 116L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Murrycooper
Cthulhu
Level 98
God Stats
22W - 15L
1,665 SR
Queue Stats
328W - 292L
1,640 Elo+
Party 1
Chaac
Chaac
OGSlyCooper
Chaac
Level 108
God Stats
193W - 97L
1,641 SR
Queue Stats
397W - 361L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Noziee
Hercules
15
4 / 0 / 5
11,311
665
11,617
12,627
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Rightous14
Anubis
14
1 / 2 / 6
10,404
612
8,727
8,659
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
cyoung1224
Artemis
15
5 / 1 / 4
11,390
670
15,640
7,816
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Embers_of_Hope
Discordia
14
0 / 2 / 2
10,068
592
4,538
5,503
1,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Murrycooper
Cthulhu
11
1 / 3 / 2
10,418
613
5,721
17,695
21,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 1
10,417
613
10,339
17,875
10,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Embers_of_Hope
Discordia
0
2
2
0.5
L
Cthulhu
Murrycooper
Cthulhu
1
3
2
0.67
W
Hercules
Noziee
Hercules
4
0
5
6.5
L
2
5
1
0.5
W
Anubis
Rightous14
Anubis
1
2
6
2
W
Artemis
cyoung1224
Artemis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
20,598
29,102
Taken
41,073
17,870
Mitigated
33,825
13,692
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Embers_of_Hope
Discordia
4,538
0
0
203
5,503
1,646
0
1,201
4,047
59,014
0
L
Cthulhu
Murrycooper
Cthulhu
5,721
592
0
787
17,695
21,402
0
3,918
13,043
15,391
0
W
Hercules
Noziee
Hercules
11,617
4,043
0
6,623
12,627
11,404
408
4,628
7,999
0
44,734
L
10,339
1,436
0
5,810
17,875
10,777
0
2,816
14,649
0
51,825
W
Anubis
Rightous14
Anubis
8,727
460
0
4,234
8,659
3,610
88
3,227
5,432
52,762
0
W
Artemis
cyoung1224
Artemis
15,640
6,667
0
2,835
7,816
2,856
851
2,756
5,060
0
63,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
30,903
224
Minions Killed
199
0
Camps Cleared
0
923,332
Distance Traveled
929,310
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,068
592
110
6
0
321,162
3
L
Cthulhu
10,418
613
22
1
0
299,760
2
W
Hercules
11,311
665
61
4
0
354,322
6
L
Chaac
10,417
613
67
4
0
308,388
4
W
Anubis
10,404
612
87
5
0
276,285
7
W
Artemis
11,390
670
76
4
0
292,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role