Player Matchup

Ganesha
Ganesha
CruuXifyy
Ganesha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DannyTheGreatest
Cu Chulainn
Level 67
God Stats
4W - 6L
1,588 SR
Queue Stats
76W - 97L
1,470 Elo+
Party 1
Cupid
Cupid
Jaso555
Cupid
Level 26
God Stats
45W - 40L
1,614 SR
Queue Stats
58W - 64L
1,518 Elo+
Party 1
Tiamat
Tiamat
OfficerMudbone
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,558 Elo+
Party 1
Fenrir
Fenrir
x-one19
Fenrir
Level 80
God Stats
4W - 4L
1,540 SR
Queue Stats
38W - 37L
1,579 Elo+
Party 1
Team Averages
Level 64
1,548 SR
1,525 Elo+

VS

Team Averages
Level 107
1,679 SR
1,570 Elo+
Fenrir
Fenrir
Jadronn
Fenrir
Level 136
God Stats
22W - 7L
1,564 SR
Queue Stats
420W - 372L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
iGagßitches
Danzaburou
Level 39
God Stats
56W - 54L
1,654 SR
Queue Stats
139W - 120L
1,590 Elo+
Party 2
Anubis
Anubis
iGetßitches
Anubis
Level 128
God Stats
3W - 3L
1,843 SR
Queue Stats
143W - 131L
1,572 Elo+
Party 2
Mercury
Mercury
iGotßitches
Mercury
Level 126
God Stats
3W - 3L
1,556 SR
Queue Stats
106W - 105L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
opanaa
Kuzenbo
Level 107
God Stats
2W - 3L
1,777 SR
Queue Stats
477W - 422L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CruuXifyy
Ganesha
14
0 / 6 / 8
9,466
473
9,034
21,582
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DannyTheGreatest
Cu Chulainn
15
4 / 4 / 1
9,977
499
13,907
28,787
21,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Jaso555
Cupid
16
4 / 9 / 2
10,348
517
9,595
16,241
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 7 / 3
8,337
417
7,745
14,814
9,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
x-one19
Fenrir
15
5 / 9 / 1
9,813
491
7,016
20,836
11,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jadronn
Fenrir
16
5 / 2 / 14
10,973
549
8,919
15,692
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
iGagßitches
Danzaburou
17
9 / 4 / 7
11,470
574
16,108
18,704
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
19
10 / 2 / 11
11,884
594
25,443
13,700
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
iGotßitches
Mercury
19
10 / 2 / 10
11,820
591
13,062
13,465
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
opanaa
Kuzenbo
16
1 / 3 / 4
10,178
509
11,050
16,507
18,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
13
Kills
35
35
Deaths
13
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CruuXifyy
Ganesha
0
6
8
0.67
L
Cu Chulainn
DannyTheGreatest
Cu Chulainn
4
4
1
1.13
W
Fenrir
Jadronn
Fenrir
5
2
14
6
L
Cupid
Jaso555
Cupid
4
9
2
0.56
L
0
7
3
0.21
W
Danzaburou
iGagßitches
Danzaburou
9
4
7
3.13
W
Anubis
10
2
11
7.75
W
Mercury
iGotßitches
Mercury
10
2
10
7.5
W
Kuzenbo
opanaa
Kuzenbo
1
3
4
1
L
Fenrir
x-one19
Fenrir
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
74,582
102,260
Taken
78,068
67,000
Mitigated
53,755
24,836
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CruuXifyy
Ganesha
9,034
826
0
4,700
21,582
19,829
132
6,879
14,481
41,221
0
L
Cu Chulainn
DannyTheGreatest
Cu Chulainn
13,907
2,084
0
8,452
28,787
21,307
493
13,200
15,362
942
51,440
W
Fenrir
Jadronn
Fenrir
8,919
3,012
0
2,933
15,692
14,764
409
5,559
9,956
0
30,417
L
Cupid
Jaso555
Cupid
9,595
4,573
389
3,132
16,241
4,724
0
3,009
13,164
0
69,048
L
7,745
1,102
0
3,032
14,814
9,159
0
5,412
9,089
47,609
0
W
Danzaburou
iGagßitches
Danzaburou
16,108
8,016
0
8,630
18,704
7,223
2,948
2,923
15,751
0
79,634
W
Anubis
25,443
1,656
0
9,377
13,700
6,831
954
4,359
9,135
88,249
0
W
Mercury
iGotßitches
Mercury
13,062
6,102
0
6,142
13,465
6,504
283
2,325
11,118
0
85,215
W
Kuzenbo
opanaa
Kuzenbo
11,050
3,584
0
5,891
16,507
18,433
66
1,968
14,392
59,726
0
L
Fenrir
x-one19
Fenrir
7,016
2,210
0
5,131
20,836
11,981
0
6,895
13,671
0
42,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
56,325
438
Minions Killed
538
0
Camps Cleared
0
1,787,481
Distance Traveled
1,952,068
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,466
473
33
2
0
360,302
3
L
Cu Chulainn
9,977
499
112
6
0
351,595
3
W
Fenrir
10,973
549
47
2
0
407,752
8
L
Cupid
10,348
517
106
5
0
343,345
0
L
Tiamat
8,337
417
104
5
0
355,137
6
W
Danzaburou
11,470
574
100
5
0
347,089
1
W
Anubis
11,884
594
156
8
0
366,254
3
W
Mercury
11,820
591
128
6
0
477,012
5
W
Kuzenbo
10,178
509
107
5
0
353,961
1
L
Fenrir
9,813
491
83
4
0
377,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role