Player Matchup

Heimdallr
Heimdallr
MackArmyVet89
Heimdallr
Level 105
God Stats
2W - 1L
1,918 SR
Queue Stats
232W - 283L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Marcelb62
Zhong Kui
Level 18
God Stats
2W - 2L
1,701 SR
Queue Stats
128W - 138L
1,370 Elo+
Party 1
Izanami
Izanami
PepperDeLaLune
Izanami
Level 135
God Stats
23W - 31L
1,503 SR
Queue Stats
192W - 254L
1,375 Elo+
Party 1
Set
Set
SynthRose
Set
Level 20
God Stats
6W - 9L
1,414 SR
Queue Stats
253W - 296L
1,386 Elo+
Party 1
Cerberus
Cerberus
ZDebilG
Cerberus
Level 15
God Stats
1W - 0L
1,602 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 59
1,628 SR
1,401 Elo+

VS

Team Averages
Level 21
1,582 SR
1,307 Elo+
Anubis
Anubis
KurtTheHurt36
Anubis
Level 11
God Stats
1W - 3L
1,365 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 2
Arachne
Arachne
avendbs
Arachne
Level 29
God Stats
17W - 13L
1,355 SR
Queue Stats
137W - 152L
1,362 Elo+
Solo
Cernunnos
Cernunnos
pantheon103
Cernunnos
Level 22
God Stats
8W - 7L
1,740 SR
Queue Stats
58W - 69L
1,370 Elo+
Solo
Ganesha
Ganesha
sauceman22
Ganesha
Level 18
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 2
Janus
Janus
逃过一杰
Janus
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
84W - 82L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MackArmyVet89
Heimdallr
16
7 / 5 / 7
11,017
525
13,422
13,744
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Marcelb62
Zhong Kui
17
6 / 7 / 8
10,934
521
14,593
20,197
10,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
17 / 4 / 9
12,646
602
22,136
13,193
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 10
10,904
519
10,166
13,946
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ZDebilG
Cerberus
16
5 / 3 / 13
9,958
474
8,508
14,569
12,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 4
10,602
505
15,091
17,512
9,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
avendbs
Arachne
16
9 / 4 / 3
10,547
502
9,273
17,593
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
pantheon103
Cernunnos
14
3 / 12 / 2
8,876
423
9,095
16,388
5,248
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
sauceman22
Ganesha
13
1 / 8 / 5
9,064
432
8,995
20,546
16,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 7 / 5
10,310
491
12,358
14,962
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
40
Kills
23
24
Deaths
40
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
W
Heimdallr
MackArmyVet89
Heimdallr
7
5
7
2.1
W
Zhong Kui
Marcelb62
Zhong Kui
6
7
8
1.43
W
17
4
9
5.38
W
5
5
10
2
W
Cerberus
ZDebilG
Cerberus
5
3
13
3.83
L
Arachne
avendbs
Arachne
9
4
3
2.63
L
Cernunnos
pantheon103
Cernunnos
3
12
2
0.33
L
Ganesha
sauceman22
Ganesha
1
8
5
0.44
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,825
Damage
54,812
75,649
Taken
87,001
37,710
Mitigated
44,163
12,685
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,091
762
0
4,069
17,512
9,050
814
5,951
11,561
52,203
0
W
Heimdallr
MackArmyVet89
Heimdallr
13,422
6,693
0
1,486
13,744
5,089
1,584
7,884
5,490
0
50,313
W
Zhong Kui
Marcelb62
Zhong Kui
14,593
238
0
5,722
20,197
10,132
252
11,399
8,712
75,858
0
W
22,136
15,704
0
2,394
13,193
4,577
2,137
5,967
7,110
0
103,722
W
10,166
4,453
0
254
13,946
5,223
185
4,964
8,896
0
65,351
W
Cerberus
ZDebilG
Cerberus
8,508
1,000
786
2,043
14,569
12,689
92
5,496
8,997
24,040
0
L
Arachne
avendbs
Arachne
9,273
7,281
342
3,834
17,593
8,551
993
3,505
14,088
0
51,124
L
Cernunnos
pantheon103
Cernunnos
9,095
4,528
0
84
16,388
5,248
768
5,133
11,255
0
36,825
L
Ganesha
sauceman22
Ganesha
8,995
1,313
0
1,314
20,546
16,504
1,034
6,163
14,383
42,374
0
L
12,358
379
0
3,287
14,962
4,810
552
2,349
12,613
56,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
49,399
539
Minions Killed
395
0
Camps Cleared
0
1,886,559
Distance Traveled
1,889,825
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,602
505
90
4
0
309,033
1
W
Heimdallr
11,017
525
98
5
0
355,532
1
W
Zhong Kui
10,934
521
115
5
0
335,120
0
W
Izanami
12,646
602
183
9
0
384,505
8
W
Set
10,904
519
93
4
0
407,739
6
W
Cerberus
9,958
474
50
2
0
403,663
0
L
Arachne
10,547
502
91
4
0
438,603
0
L
Cernunnos
8,876
423
89
4
0
327,198
3
L
Ganesha
9,064
432
21
1
0
358,777
0
L
Janus
10,310
491
104
5
0
456,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role