Player Matchup

Chaac
Chaac
Silver II
DjVial
Chaac
Silver II
Level 135
God Stats
16W - 8L
1,749 SR
Queue Stats
46W - 45L
1,145 MMR
Party 2
Apollo
Apollo
Gold I
HotSauce TFG
Apollo
Gold I
Level 96
God Stats
3W - 5L
1,554 SR
Queue Stats
42W - 42L
1,768 MMR
Party 2
Scylla
Scylla
Gold V
NInJASEAL69
Scylla
Gold V
Level 88
God Stats
53W - 58L
1,543 SR
Queue Stats
763W - 624L
1,358 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,615 SR
1,424 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,555 SR
1,348 MMR
Erlang Shen
Erlang Shen
Bronze III
HillyChips03
Erlang Shen
Bronze III
Level 46
God Stats
1W - 2L
1,685 SR
Queue Stats
2W - 3L
1,451 MMR
Party 1
Chang'e
Chang'e
Silver V
Mr__Webber
Chang'e
Silver V
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
252W - 286L
1,141 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Theslimeman31
Ah Muzen Cab
Bronze III
Level 62
God Stats
1W - 1L
1,481 SR
Queue Stats
2W - 4L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DjVial
Chaac
16
3 / 2 / 6
12,826
611
14,613
19,815
22,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
4 / 3 / 3
12,673
603
7,597
18,099
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
17
2 / 2 / 7
12,554
598
13,661
12,093
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeKukulkanGuan YuDanzaburouThoth

VS

Bans
YmirPoseidonBacchusAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HillyChips03
Erlang Shen
18
5 / 3 / 2
13,964
665
15,501
20,037
15,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Mr__Webber
Chang'e
14
1 / 0 / 3
12,046
574
6,723
13,053
10,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Theslimeman31
Ah Muzen Cab
16
1 / 6 / 4
12,477
594
19,774
18,836
8,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
7
7
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
DjVial
Chaac
3
2
6
3
W
Erlang Shen
HillyChips03
Erlang Shen
5
3
2
2
L
Apollo
4
3
3
1.83
W
Chang'e
Mr__Webber
Chang'e
1
0
3
2.5
L
Scylla
2
2
7
2.75
W
Ah Muzen Cab
Theslimeman31
Ah Muzen Cab
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
41,998
50,007
Taken
51,926
33,663
Mitigated
34,810
15,677
Healing
24,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DjVial
Chaac
14,613
2,411
0
5,327
19,815
22,786
334
2,985
16,830
121
42,787
W
Erlang Shen
HillyChips03
Erlang Shen
15,501
7,864
559
6,335
20,037
15,177
629
6,927
13,110
0
66,574
L
Apollo
7,597
4,180
0
6,796
18,099
7,025
1,781
2,579
15,520
0
80,307
W
Chang'e
Mr__Webber
Chang'e
6,723
828
2,928
8,666
13,053
10,796
710
2,907
10,146
49,086
0
L
Scylla
13,661
320
0
3,554
12,093
3,852
1,029
1,389
10,704
48,938
0
W
Ah Muzen Cab
Theslimeman31
Ah Muzen Cab
19,774
7,592
0
6,042
18,836
8,837
906
4,133
14,703
0
83,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,053
Gold Earned
38,487
258
Minions Killed
237
0
Camps Cleared
0
1,138,005
Distance Traveled
1,069,080
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,826
611
58
3
0
399,772
3
W
Erlang Shen
13,964
665
79
4
0
417,599
2
L
Apollo
12,673
603
128
6
0
373,345
2
W
Chang'e
12,046
574
57
3
0
294,447
1
L
Scylla
12,554
598
72
3
0
364,888
3
W
Ah Muzen Cab
12,477
594
101
5
0
357,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role