Player Matchup

Skadi
Skadi
Armandostache954
Skadi
Level 16
God Stats
1W - 2L
1,227 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Pele
Pele
Dr-BackWood1650
Pele
Level 6
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
DrBackw00d
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
998 Elo+
Party 2
Merlin
Merlin
Fever99Dan
Merlin
Level 13
God Stats
17W - 22L
1,557 SR
Queue Stats
981W - 1,023L
1,489 Elo+
Solo
Cthulhu
Cthulhu
JUICY5389
Cthulhu
Level 25
God Stats
8W - 11L
1,508 SR
Queue Stats
16W - 26L
1,383 Elo+
Solo
Team Averages
Level 16
1,439 SR
1,374 Elo+

VS

Team Averages
Level 21
1,572 SR
1,380 Elo+
Neith
Neith
FGDKbr
Neith
Level 7
God Stats
14W - 16L
1,294 SR
Queue Stats
19W - 21L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KillemJimbo16
Tsukuyomi
Level 18
God Stats
3W - 2L
1,765 SR
Queue Stats
7W - 7L
1,447 Elo+
Solo
Cabrakan
Cabrakan
KingIcyGod
Cabrakan
Level 19
God Stats
2W - 0L
1,721 SR
Queue Stats
66W - 63L
1,352 Elo+
Solo
Rama
Rama
WaVe_McCl0udZ_56
Rama
Level 29
God Stats
2W - 1L
1,713 SR
Queue Stats
207W - 242L
1,553 Elo+
Solo
Zeus
Zeus
bueno15
Zeus
Level 33
God Stats
148W - 148L
1,369 SR
Queue Stats
305W - 353L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
12,604
900
6,207
17,729
8,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 15 / 1
11,234
802
7,181
22,101
7,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
DrBackw00d
Vamana
17
0 / 13 / 3
10,892
778
11,592
28,598
17,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
Fever99Dan
Merlin
18
2 / 3 / 5
12,303
879
20,794
15,135
5,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
JUICY5389
Cthulhu
17
3 / 8 / 2
11,963
855
13,336
27,842
34,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FGDKbr
Neith
20
2 / 1 / 21
12,977
927
15,529
10,132
4,147
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KillemJimbo16
Tsukuyomi
20
16 / 5 / 18
14,167
1,012
28,210
26,042
13,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
KingIcyGod
Cabrakan
20
1 / 1 / 27
12,843
917
11,397
12,059
17,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 0 / 21
14,562
1,040
22,884
11,528
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
bueno15
Zeus
20
13 / 0 / 14
14,342
1,024
20,409
5,257
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
7
Kills
44
44
Deaths
7
16
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
1
15
1
0.1
L
Vamana
DrBackw00d
Vamana
0
13
3
0.12
W
Neith
FGDKbr
Neith
2
1
21
12.5
L
Merlin
Fever99Dan
Merlin
2
3
5
1.5
L
Cthulhu
JUICY5389
Cthulhu
3
8
2
0.5
W
Tsukuyomi
KillemJimbo16
Tsukuyomi
16
5
18
5
W
Cabrakan
KingIcyGod
Cabrakan
1
1
27
14.5
W
12
0
21
22.5
W
Zeus
bueno15
Zeus
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,110
Damage
98,429
111,405
Taken
65,018
74,430
Mitigated
42,316
13,210
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
2,589
505
834
17,729
8,567
0
4,612
13,117
0
51,345
L
7,181
1,135
0
1,025
22,101
7,817
0
7,660
14,441
0
26,317
L
Vamana
DrBackw00d
Vamana
11,592
3,992
768
5,176
28,598
17,753
0
7,919
20,679
0
24,271
W
Neith
FGDKbr
Neith
15,529
8,319
0
1,640
10,132
4,147
0
7,205
2,927
0
35,727
L
Merlin
Fever99Dan
Merlin
20,794
2,030
497
4,326
15,135
5,656
0
4,500
10,635
34,660
0
L
Cthulhu
JUICY5389
Cthulhu
13,336
1,355
0
79
27,842
34,637
0
7,115
20,727
37,309
0
W
Tsukuyomi
KillemJimbo16
Tsukuyomi
28,210
9,269
0
5,638
26,042
13,753
0
13,723
12,319
0
47,280
W
Cabrakan
KingIcyGod
Cabrakan
11,397
587
0
476
12,059
17,231
0
4,587
7,472
22,413
0
W
22,884
17,470
191
558
11,528
5,173
0
5,774
5,754
0
41,986
W
Zeus
bueno15
Zeus
20,409
1,990
0
0
5,257
2,012
0
2,841
2,416
43,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,996
Gold Earned
68,891
225
Minions Killed
225
6
Camps Cleared
4
1,182,955
Distance Traveled
1,176,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,604
900
94
7
3
223,631
0
L
Pele
11,234
802
36
3
0
208,490
0
L
Vamana
10,892
778
21
2
0
254,245
0
W
Neith
12,977
927
59
4
0
203,603
0
L
Merlin
12,303
879
33
2
2
231,200
0
L
Cthulhu
11,963
855
41
3
1
265,389
1
W
Tsukuyomi
14,167
1,012
30
2
0
251,405
0
W
Cabrakan
12,843
917
32
2
1
221,061
0
W
Rama
14,562
1,040
47
3
2
257,257
0
W
Zeus
14,342
1,024
57
4
1
243,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role