Player Matchup

Neith
Neith
Chrisengan
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Nogueirujo
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RadioactiveJaxto
Medusa
Level 88
God Stats
3W - 1L
1,730 SR
Queue Stats
18W - 23L
1,340 Elo+
Party 3
Arachne
Arachne
flamingKorn
Arachne
Level 108
God Stats
3W - 0L
1,708 SR
Queue Stats
38W - 42L
1,539 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xPerfect10
Kumbhakarna
Level 66
God Stats
2W - 2L
1,493 SR
Queue Stats
65W - 66L
1,490 Elo+
Party 3
Team Averages
Level 98
1,586 SR
1,474 Elo+

VS

Team Averages
Level 76
1,566 SR
1,483 Elo+
Ra
Ra
ItaIgorot
Ra
Level 46
God Stats
3W - 6L
1,271 SR
Queue Stats
142W - 141L
1,483 Elo+
Solo
Danzaburou
Danzaburou
SpacemanVOiiiD
Danzaburou
Level 82
God Stats
23W - 33L
1,601 SR
Queue Stats
122W - 145L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
TheSmashlord
Ratatoskr
Level 79
God Stats
4W - 4L
1,562 SR
Queue Stats
22W - 25L
1,438 Elo+
Party 2
Set
Set
lmeskia
Set
Level 106
God Stats
12W - 27L
1,508 SR
Queue Stats
224W - 242L
1,534 Elo+
Party 1
Discordia
Discordia
senorpapel
Discordia
Level 69
God Stats
2W - 1L
1,886 SR
Queue Stats
32W - 32L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 1 / 9
13,000
591
14,206
14,707
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 4
14,264
648
22,750
18,353
11,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
1 / 5 / 3
11,495
523
8,329
11,475
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
flamingKorn
Arachne
20
9 / 4 / 5
13,221
601
13,600
21,571
8,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
xPerfect10
Kumbhakarna
17
2 / 4 / 3
10,525
478
3,030
11,655
10,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,530
433
5,720
12,061
5,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SpacemanVOiiiD
Danzaburou
18
9 / 4 / 1
11,812
537
13,238
18,414
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
TheSmashlord
Ratatoskr
19
2 / 6 / 1
11,300
514
8,584
20,599
13,481
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
16
4 / 8 / 4
10,554
480
11,119
20,232
9,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
senorpapel
Discordia
17
3 / 4 / 3
11,119
505
10,990
14,016
5,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
25
Kills
18
18
Deaths
25
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
9
8.5
L
0
3
6
1
W
9
4
4
2.75
W
1
5
3
0.5
L
Danzaburou
SpacemanVOiiiD
Danzaburou
9
4
1
2.38
L
Ratatoskr
TheSmashlord
Ratatoskr
2
6
1
0.42
W
Arachne
flamingKorn
Arachne
9
4
5
2.88
L
Set
4
8
4
0.75
L
Discordia
senorpapel
Discordia
3
4
3
1.13
W
Kumbhakarna
xPerfect10
Kumbhakarna
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,915
Damage
49,651
77,761
Taken
85,322
40,175
Mitigated
42,524
29,296
Healing
25,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,206
5,062
99
8,484
14,707
5,485
4,292
5,135
9,572
0
94,946
L
5,720
265
3,313
4,747
12,061
5,365
403
3,524
8,537
56,631
0
W
22,750
1,299
1,298
10,084
18,353
11,715
1,953
6,685
11,668
109,502
0
W
8,329
2,466
0
2,835
11,475
4,126
2,637
922
10,553
0
85,795
L
Danzaburou
SpacemanVOiiiD
Danzaburou
13,238
5,247
0
6,474
18,414
8,385
358
3,379
15,035
0
82,637
L
Ratatoskr
TheSmashlord
Ratatoskr
8,584
2,705
0
5,360
20,599
13,481
1,010
9,112
11,487
0
88,318
W
Arachne
flamingKorn
Arachne
13,600
9,764
0
6,203
21,571
8,129
0
4,734
16,837
0
101,475
L
Set
11,119
4,368
0
5,520
20,232
9,715
0
6,543
13,689
0
65,436
L
Discordia
senorpapel
Discordia
10,990
950
0
322
14,016
5,578
0
3,222
10,794
60,002
0
W
Kumbhakarna
xPerfect10
Kumbhakarna
3,030
652
0
293
11,655
10,720
341
2,151
9,504
31,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
54,315
638
Minions Killed
666
0
Camps Cleared
0
1,972,916
Distance Traveled
1,964,044
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,000
591
145
7
0
399,092
1
L
Ra
9,530
433
107
5
0
400,239
5
W
Ra
14,264
648
191
9
0
420,843
1
W
Medusa
11,495
523
115
5
0
379,806
4
L
Danzaburou
11,812
537
142
6
0
373,014
0
L
Ratatoskr
11,300
514
182
8
0
439,684
1
W
Arachne
13,221
601
127
6
0
440,588
5
L
Set
10,554
480
119
5
0
382,201
8
L
Discordia
11,119
505
116
5
0
368,906
7
W
Kumbhakarna
10,525
478
60
3
0
332,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role