Player Matchup

Ymir
Ymir
JustADank69
Ymir
Level 155
God Stats
12W - 5L
1,778 SR
Queue Stats
166W - 156L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
LittelDilly
Baron Samedi
Level 128
God Stats
2W - 2L
1,680 SR
Queue Stats
55W - 41L
1,537 Elo+
Party 1
Neith
Neith
YoungLloyd50
Neith
Level 27
God Stats
48W - 28L
1,694 SR
Queue Stats
92W - 69L
1,563 Elo+
Party 1
Team Averages
Level 103
1,717 SR
1,568 Elo+

VS

Team Averages
Level 53
1,316 SR
1,424 Elo+
Fenrir
Fenrir
Bunsworth
Fenrir
Level 15
God Stats
0W - 2L
1,184 SR
Queue Stats
14W - 22L
1,378 Elo+
Party 2
He Bo
He Bo
dragonSOUL5
He Bo
Level 57
God Stats
0W - 2L
1,192 SR
Queue Stats
29W - 42L
1,381 Elo+
Party 2
Kali
Kali
iiKreeD
Kali
Level 88
God Stats
0W - 1L
1,571 SR
Queue Stats
120W - 107L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
10,623
817
7,242
14,662
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
LittelDilly
Baron Samedi
14
8 / 5 / 5
10,347
796
12,121
11,700
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 9
10,434
803
9,126
7,270
2,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bunsworth
Fenrir
12
4 / 5 / 5
9,054
696
8,184
13,815
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 8 / 5
9,036
695
10,627
10,186
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
iiKreeD
Kali
13
2 / 4 / 7
8,939
688
7,983
14,052
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
10
10
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bunsworth
Fenrir
4
5
5
1.3
W
3
2
11
4.25
W
Baron Samedi
LittelDilly
Baron Samedi
8
5
5
2.1
W
6
3
9
3.5
L
4
8
5
0.81
L
Kali
iiKreeD
Kali
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
26,794
33,632
Taken
38,053
23,491
Mitigated
13,592
8,762
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bunsworth
Fenrir
8,184
1,690
0
925
13,815
4,959
0
6,173
7,384
0
20,650
W
7,242
911
0
2,405
14,662
13,949
245
5,163
9,045
27,508
0
W
Baron Samedi
LittelDilly
Baron Samedi
12,121
926
1,443
3,549
11,700
6,899
672
3,688
7,832
34,304
0
W
9,126
5,130
0
1,365
7,270
2,643
1,769
1,152
6,092
0
43,225
L
10,627
559
0
938
10,186
3,182
131
6,257
3,683
32,503
0
L
Kali
iiKreeD
Kali
7,983
3,491
0
2,006
14,052
5,451
0
6,139
7,575
0
40,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
27,029
155
Minions Killed
133
0
Camps Cleared
0
646,187
Distance Traveled
689,357
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,054
696
24
2
0
241,210
0
W
Ymir
10,623
817
28
2
0
223,912
5
W
Baron Samedi
10,347
796
46
4
0
203,726
2
W
Neith
10,434
803
81
6
0
218,549
1
L
He Bo
9,036
695
48
4
0
196,929
3
L
Kali
8,939
688
61
5
0
251,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role