Player Matchup

Hercules
Hercules
Silver II
CeroFixeD
Hercules
Silver II
Level 156
God Stats
3W - 0L
1,813 SR
Queue Stats
24W - 12L
1,506 MMR
Solo
Cernunnos
Cernunnos
Silver III
Ddwar70
Cernunnos
Silver III
Level 109
God Stats
4W - 6L
1,598 SR
Queue Stats
11W - 15L
1,415 MMR
Solo
Bakasura
Bakasura
Silver IV
NewRogziel
Bakasura
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
Tropikaus
Geb
Silver I
Level 158
God Stats
19W - 21L
2,015 SR
Queue Stats
1,157W - 1,149L
968 MMR
Party 1
Merlin
Merlin
Silver V
xivarox1
Merlin
Silver V
Level 138
God Stats
32W - 36L
1,462 SR
Queue Stats
360W - 411L
540 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,678 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,599 SR
1,151 MMR
Hou Yi
Hou Yi
Bronze I
GuitarEdu
Hou Yi
Bronze I
Level 69
God Stats
2W - 4L
1,225 SR
Queue Stats
65W - 96L
288 MMR
Solo
Scylla
Scylla
Gold III
LaCosTeLa
Scylla
Gold III
Level 129
God Stats
14W - 19L
1,642 SR
Queue Stats
276W - 291L
1,628 MMR
Solo
Serqet
Serqet
Gold II
diegosky2014
Serqet
Gold II
Level 120
God Stats
4W - 2L
1,651 SR
Queue Stats
140W - 137L
1,618 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
pauloicf
Kumbhakarna
Silver IV
Level 156
God Stats
14W - 21L
1,748 SR
Queue Stats
304W - 320L
768 MMR
Solo
Osiris
Osiris
Silver II
pedros2516
Osiris
Silver II
Level 100
God Stats
2W - 1L
1,728 SR
Queue Stats
8W - 16L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeroFixeD
Hercules
20
14 / 0 / 10
16,364
655
24,224
26,126
31,921
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
Ddwar70
Cernunnos
20
8 / 2 / 8
14,933
597
21,872
24,367
10,687
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
NewRogziel
Bakasura
19
2 / 4 / 11
12,821
513
9,639
18,453
8,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 17
12,571
503
5,493
23,563
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
xivarox1
Merlin
19
7 / 3 / 5
13,376
535
15,829
13,328
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiDanzaburouAphroditeSetPersephone

VS

Bans
ApolloJanusKhepriNemesisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GuitarEdu
Hou Yi
18
1 / 7 / 2
11,341
454
6,286
20,723
8,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LaCosTeLa
Scylla
18
6 / 5 / 6
11,715
469
22,513
15,425
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
17
2 / 7 / 4
10,649
426
9,450
21,075
13,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
pauloicf
Kumbhakarna
15
3 / 6 / 5
10,767
431
6,750
27,397
29,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
pedros2516
Osiris
16
1 / 7 / 5
10,131
405
7,437
18,026
17,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
32
Kills
13
13
Deaths
32
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
CeroFixeD
Hercules
14
0
10
19
W
Cernunnos
Ddwar70
Cernunnos
8
2
8
6
L
Hou Yi
GuitarEdu
Hou Yi
1
7
2
0.29
L
Scylla
LaCosTeLa
Scylla
6
5
6
1.8
W
Bakasura
NewRogziel
Bakasura
2
4
11
1.88
W
1
4
17
2.38
L
Serqet
2
7
4
0.57
L
Kumbhakarna
pauloicf
Kumbhakarna
3
6
5
0.92
L
Osiris
pedros2516
Osiris
1
7
5
0.5
W
Merlin
xivarox1
Merlin
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,057
Damage
52,436
105,837
Taken
102,646
73,747
Mitigated
75,097
54,454
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CeroFixeD
Hercules
24,224
7,221
0
15,500
26,126
31,921
438
6,986
17,134
0
116,260
W
Cernunnos
Ddwar70
Cernunnos
21,872
14,583
0
16,619
24,367
10,687
10,294
7,257
16,913
0
136,764
L
Hou Yi
GuitarEdu
Hou Yi
6,286
2,460
0
7,539
20,723
8,162
2,736
1,768
18,745
0
88,387
L
Scylla
LaCosTeLa
Scylla
22,513
2,062
198
2,491
15,425
6,387
0
2,361
12,884
89,587
0
W
Bakasura
NewRogziel
Bakasura
9,639
6,904
0
6,605
18,453
8,923
425
4,064
13,885
0
63,948
W
5,493
502
0
9,200
23,563
16,830
664
5,178
17,922
23,904
0
L
Serqet
9,450
1,634
0
5,142
21,075
13,273
0
4,899
15,941
0
67,010
L
Kumbhakarna
pauloicf
Kumbhakarna
6,750
395
0
4,540
27,397
29,966
0
10,059
16,708
28,990
0
L
Osiris
pedros2516
Osiris
7,437
1,304
0
1,061
18,026
17,309
860
2,835
14,726
0
54,329
W
Merlin
xivarox1
Merlin
15,829
1,084
0
6,530
13,328
5,386
1,798
5,916
7,194
79,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,065
Gold Earned
54,603
626
Minions Killed
531
0
Camps Cleared
0
2,428,986
Distance Traveled
2,220,564
41
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,364
655
203
8
0
555,358
9
W
Cernunnos
14,933
597
151
6
0
424,473
8
L
Hou Yi
11,341
454
140
6
0
382,246
7
L
Scylla
11,715
469
143
6
0
450,880
7
W
Bakasura
12,821
513
121
5
0
462,269
5
W
Geb
12,571
503
18
1
0
549,180
10
L
Serqet
10,649
426
111
4
0
468,870
6
L
Kumbhakarna
10,767
431
40
2
0
479,716
4
L
Osiris
10,131
405
97
4
0
438,852
5
W
Merlin
13,376
535
133
5
0
437,706
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role