Player Matchup

Medusa
Medusa
JbaRaw
Medusa
Level 12
God Stats
46W - 47L
1,384 SR
Queue Stats
57W - 76L
1,174 Elo+
Party 2
Ah Puch
Ah Puch
ROB_BLOCK187
Ah Puch
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 428L
1,223 Elo+
Party 2
Jormungandr
Jormungandr
x5D_Illuminati
Jormungandr
Level 26
God Stats
3W - 13L
1,218 SR
Queue Stats
58W - 102L
1,319 Elo+
Party 2
Team Averages
Level 34
1,367 SR
1,239 Elo+

VS

Team Averages
Level 60
1,274 SR
1,331 Elo+
Rama
Rama
GuitarCat24
Rama
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,404 Elo+
Party 1
Set
Set
SleazeMaster
Set
Level 7
God Stats
6W - 17L
1,161 SR
Queue Stats
12W - 24L
1,168 Elo+
Party 1
Sobek
Sobek
rectorioum
Sobek
Level 79
God Stats
0W - 7L
1,162 SR
Queue Stats
302W - 378L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JbaRaw
Medusa
12
3 / 2 / 9
8,367
697
6,870
5,288
1,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
ROB_BLOCK187
Ah Puch
12
6 / 3 / 8
9,295
775
9,633
8,095
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
x5D_Illuminati
Jormungandr
13
9 / 0 / 6
9,529
794
9,274
9,445
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,722
644
5,566
12,194
4,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 7 / 2
7,210
601
2,784
9,239
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
9
2 / 4 / 1
6,835
570
5,548
12,889
7,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
5
5
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Medusa
JbaRaw
Medusa
3
2
9
3.75
W
Ah Puch
ROB_BLOCK187
Ah Puch
6
3
8
3.33
L
1
7
2
0.29
L
Sobek
2
4
1
0.63
W
Jormungandr
x5D_Illuminati
Jormungandr
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
13,898
22,828
Taken
34,322
12,586
Mitigated
15,479
6,723
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,566
4,395
0
1,097
12,194
4,084
744
5,929
5,990
0
26,408
W
Medusa
JbaRaw
Medusa
6,870
3,132
826
1,080
5,288
1,756
625
1,610
3,678
0
20,041
W
Ah Puch
ROB_BLOCK187
Ah Puch
9,633
1,121
171
2,704
8,095
2,648
450
2,920
5,175
39,132
0
L
2,784
1,342
0
188
9,239
3,446
0
4,841
4,223
0
16,728
L
Sobek
5,548
395
0
2,807
12,889
7,949
0
7,658
5,106
13,232
0
W
Jormungandr
x5D_Illuminati
Jormungandr
9,274
2,581
720
1,222
9,445
8,182
893
1,073
8,372
26,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
21,767
120
Minions Killed
88
0
Camps Cleared
0
622,451
Distance Traveled
549,952
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,722
644
38
3
0
172,329
0
W
Medusa
8,367
697
32
3
0
230,482
3
W
Ah Puch
9,295
775
54
5
0
188,661
0
L
Set
7,210
601
42
4
0
191,960
0
L
Sobek
6,835
570
8
1
0
185,663
1
W
Jormungandr
9,529
794
34
3
0
203,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role