Player Matchup

Hel
Hel
Arrosito
Hel
Level 91
God Stats
3W - 6L
1,336 SR
Queue Stats
751W - 728L
1,559 Elo+
Party 3
Pele
Pele
Kenner12001
Pele
Level 106
God Stats
2W - 1L
1,494 SR
Queue Stats
250W - 304L
1,431 Elo+
Solo
Neith
Neith
Mysticluigi
Neith
Level 102
God Stats
25W - 17L
1,638 SR
Queue Stats
124W - 130L
1,483 Elo+
Party 2
Khepri
Khepri
UltraNeos420
Khepri
Level 57
God Stats
17W - 14L
1,513 SR
Queue Stats
58W - 58L
1,418 Elo+
Party 2
King Arthur
King Arthur
santipack
King Arthur
Level 102
God Stats
25W - 18L
1,414 SR
Queue Stats
547W - 522L
1,534 Elo+
Party 3
Team Averages
Level 92
1,479 SR
1,485 Elo+

VS

Team Averages
Level 68
1,543 SR
1,369 Elo+
Izanami
Izanami
ModeusOfHell
Izanami
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 440L
1,358 Elo+
Party 1
Awilix
Awilix
NeKo Luna9453
Awilix
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 334L
1,339 Elo+
Party 1
Nike
Nike
UnivrslChikn
Nike
Level 58
God Stats
1W - 1L
1,742 SR
Queue Stats
61W - 74L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Wolfxie
Aphrodite
Level 67
God Stats
61W - 87L
1,471 SR
Queue Stats
324W - 473L
1,385 Elo+
Party 1
Anhur
Anhur
ZdradaOfHell
Anhur
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
397W - 574L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 19
12,189
530
19,901
19,991
14,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
7 / 3 / 10
12,562
546
9,551
16,640
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
30 / 3 / 11
14,854
646
36,156
20,902
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
17
3 / 1 / 23
12,560
546
4,391
16,205
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
santipack
King Arthur
20
8 / 0 / 19
13,233
575
24,300
31,323
30,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ModeusOfHell
Izanami
17
4 / 11 / 2
11,762
511
22,201
26,382
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 12 / 3
8,956
389
6,411
19,944
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 8 / 1
7,682
334
2,509
18,098
4,660
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Wolfxie
Aphrodite
15
3 / 14 / 2
10,352
450
9,416
30,433
11,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 11 / 4
9,329
406
12,753
22,349
7,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
22
56
Kills
10
11
Deaths
56
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
19
4.38
W
7
3
10
4
L
Izanami
ModeusOfHell
Izanami
4
11
2
0.45
W
30
3
11
11.83
L
2
12
3
0.29
W
Khepri
3
1
23
14.5
L
0
8
1
0.06
L
Aphrodite
Wolfxie
Aphrodite
3
14
2
0.29
L
1
11
4
0.27
W
King Arthur
santipack
King Arthur
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,299
Damage
53,290
105,061
Taken
117,206
85,730
Mitigated
39,267
54,079
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,901
1,945
11,015
12,366
19,991
14,887
872
2,753
17,238
74,125
0
W
9,551
1,856
0
5,911
16,640
6,813
1,646
768
15,872
0
91,511
L
Izanami
ModeusOfHell
Izanami
22,201
15,359
0
6,094
26,382
8,762
1,617
5,063
21,035
0
98,016
W
36,156
21,811
0
9,102
20,902
10,014
9,011
1,319
19,583
0
112,969
L
6,411
2,832
0
30
19,944
7,125
0
5,895
13,605
0
27,168
W
Khepri
4,391
511
1,150
1,926
16,205
23,193
2,608
1,435
14,770
31,936
0
L
2,509
0
0
1,348
18,098
4,660
0
1,462
15,264
0
27,724
L
Aphrodite
Wolfxie
Aphrodite
9,416
244
4,458
10,649
30,433
11,583
0
5,777
24,422
44,261
0
L
12,753
6,216
0
2,584
22,349
7,137
0
5,628
16,365
0
51,630
W
King Arthur
santipack
King Arthur
24,300
1,959
0
12,609
31,323
30,823
341
3,141
28,182
1,578
90,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,398
Gold Earned
48,081
560
Minions Killed
369
0
Camps Cleared
0
2,124,023
Distance Traveled
1,714,908
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,189
530
100
4
0
427,156
2
W
Pele
12,562
546
134
6
0
453,511
8
L
Izanami
11,762
511
147
6
0
326,924
3
W
Neith
14,854
646
119
5
0
395,649
2
L
Awilix
8,956
389
46
2
0
396,532
0
W
Khepri
12,560
546
70
3
0
375,733
3
L
Nike
7,682
334
55
2
0
285,968
0
L
Aphrodite
10,352
450
50
2
0
354,073
0
L
Anhur
9,329
406
71
3
0
351,411
7
W
King Arthur
13,233
575
137
6
0
471,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role