Player Matchup

Merlin
Merlin
Draxaz
Merlin
Level 160
God Stats
4W - 2L
1,848 SR
Queue Stats
390W - 126L
1,926 Elo+
Party 2
Ymir
Ymir
LowerWest645
Ymir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 14L
1,829 Elo+
Party 2
Ullr
Ullr
Riuyu
Ullr
Level 148
God Stats
1W - 0L
1,894 SR
Queue Stats
99W - 16L
2,126 Elo+
Party 2
Aphrodite
Aphrodite
Riuyus
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,340 Elo+
Party 2
Cupid
Cupid
hhumu
Cupid
Level 158
God Stats
2W - 0L
1,515 SR
Queue Stats
34W - 21L
1,709 Elo+
Party 2
Team Averages
Level 103
1,651 SR
1,786 Elo+

VS

Team Averages
Level 88
1,535 SR
1,561 Elo+
Persephone
Persephone
BroccoliRob6501
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,682 Elo+
Party 1
Ymir
Ymir
FireSqad1
Ymir
Level 47
God Stats
29W - 26L
1,583 SR
Queue Stats
83W - 95L
1,450 Elo+
Party 3
Izanami
Izanami
Mysticalmonk
Izanami
Level 108
God Stats
2W - 1L
1,490 SR
Queue Stats
298W - 276L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
Qw1nt3nnn
Cthulhu
Level 148
God Stats
3W - 1L
1,782 SR
Queue Stats
86W - 83L
1,639 Elo+
Party 1
Fenrir
Fenrir
Yawning Otter69
Fenrir
Level 126
God Stats
0W - 4L
1,320 SR
Queue Stats
251W - 232L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draxaz
Merlin
15
10 / 0 / 8
9,291
715
11,562
4,953
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 9
7,919
609
5,306
9,718
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Riuyu
Ullr
14
10 / 2 / 4
8,570
659
9,465
8,178
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Riuyus
Aphrodite
14
5 / 1 / 3
8,368
644
5,761
8,633
3,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
hhumu
Cupid
14
7 / 0 / 11
8,477
652
8,106
7,223
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BroccoliRob6501
Persephone
10
1 / 8 / 1
6,024
463
1,611
7,713
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
7
0 / 8 / 0
5,035
387
1,332
13,168
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Mysticalmonk
Izanami
8
0 / 9 / 1
5,300
408
2,865
10,217
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Qw1nt3nnn
Cthulhu
9
0 / 5 / 1
5,791
445
3,338
9,109
5,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 6 / 0
6,888
530
3,949
11,413
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
36
Kills
3
3
Deaths
36
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
BroccoliRob6501
Persephone
1
8
1
0.19
W
Merlin
Draxaz
Merlin
10
0
8
14
L
Ymir
0
8
0
0
W
4
0
9
8.5
L
Izanami
Mysticalmonk
Izanami
0
9
1
0.06
L
Cthulhu
Qw1nt3nnn
Cthulhu
0
5
1
0.1
W
Ullr
Riuyu
Ullr
10
2
4
6
W
Aphrodite
Riuyus
Aphrodite
5
1
3
6.5
L
2
6
0
0.33
W
Cupid
hhumu
Cupid
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
13,095
38,705
Taken
51,620
17,427
Mitigated
20,682
16,880
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BroccoliRob6501
Persephone
1,611
356
0
622
7,713
2,313
0
2,960
4,486
26,692
0
W
Merlin
Draxaz
Merlin
11,562
766
0
500
4,953
1,848
1,113
908
3,987
54,632
0
L
Ymir
1,332
294
0
300
13,168
5,619
0
6,349
6,691
12,155
0
W
5,306
1,873
0
3,808
9,718
7,042
1,243
570
9,148
29,236
0
L
Izanami
Mysticalmonk
Izanami
2,865
1,559
0
866
10,217
2,844
0
5,289
4,898
0
21,875
L
Cthulhu
Qw1nt3nnn
Cthulhu
3,338
197
0
1,483
9,109
5,842
0
3,442
5,603
28,611
0
W
Ullr
Riuyu
Ullr
9,465
5,022
0
2,016
8,178
3,020
1,158
1,770
6,360
0
45,237
W
Aphrodite
Riuyus
Aphrodite
5,761
958
1,037
6,015
8,633
3,155
1,420
1,452
7,181
43,915
0
L
3,949
1,026
0
3,702
11,413
4,064
0
3,992
7,313
0
34,136
W
Cupid
hhumu
Cupid
8,106
5,179
234
3,270
7,223
2,362
2,649
1,408
5,748
0
43,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
29,038
411
Minions Killed
255
0
Camps Cleared
0
1,167,622
Distance Traveled
1,133,340
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,024
463
54
4
0
210,176
2
W
Merlin
9,291
715
107
8
0
242,155
2
L
Ymir
5,035
387
22
2
0
236,016
4
W
Ymir
7,919
609
41
3
0
254,125
3
L
Izanami
5,300
408
42
3
0
216,554
1
L
Cthulhu
5,791
445
62
5
0
218,362
3
W
Ullr
8,570
659
88
7
0
226,068
3
W
Aphrodite
8,368
644
90
7
0
201,979
7
L
Fenrir
6,888
530
75
6
0
252,232
0
W
Cupid
8,477
652
85
7
0
243,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role