Player Matchup

King Arthur
King Arthur
FluffyJocker
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,727 Elo+
Solo
Da Ji
Da Ji
KiwiiGod
Da Ji
Level 26
God Stats
13W - 8L
1,926 SR
Queue Stats
81W - 71L
1,458 Elo+
Solo
Thoth
Thoth
Loкî
Thoth
Level 4
God Stats
9W - 2L
1,791 SR
Queue Stats
69W - 40L
1,649 Elo+
Solo
Nu Wa
Nu Wa
ROODBWOI
Nu Wa
Level 28
God Stats
23W - 16L
1,614 SR
Queue Stats
78W - 87L
1,396 Elo+
Solo
Cupid
Cupid
老猎人9527
Cupid
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,666 SR
1,546 Elo+

VS

Team Averages
Level 17
1,540 SR
1,492 Elo+
Pele
Pele
ABUDIANTAR
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,309 Elo+
Solo
Izanami
Izanami
ImNotYourPuppet
Izanami
Level 6
God Stats
13W - 14L
1,500 SR
Queue Stats
143W - 112L
1,579 Elo+
Solo
Chaac
Chaac
IndigoFury
Chaac
Level 17
God Stats
1W - 3L
1,369 SR
Queue Stats
21W - 23L
1,504 Elo+
Solo
Poseidon
Poseidon
PlantipusMaximus
Poseidon
Level 18
God Stats
9W - 4L
1,697 SR
Queue Stats
49W - 29L
1,617 Elo+
Solo
Ares
Ares
prokaks
Ares
Level 25
God Stats
2W - 2L
1,634 SR
Queue Stats
49W - 52L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FluffyJocker
King Arthur
13
2 / 2 / 4
8,167
544
7,383
11,286
7,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
KiwiiGod
Da Ji
16
6 / 2 / 3
9,086
606
6,560
10,253
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Loкî
Thoth
16
15 / 2 / 2
10,164
678
17,859
8,820
2,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
ROODBWOI
Nu Wa
9
0 / 5 / 7
7,198
480
3,821
7,405
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 3
6,587
439
1,245
8,497
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
6,700
447
4,707
12,247
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 4 / 4
9,341
623
11,588
11,582
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
0 / 2 / 1
7,114
474
2,396
8,820
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
3 / 6 / 2
8,325
555
4,182
9,493
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
prokaks
Ares
11
2 / 3 / 7
7,826
522
5,180
10,968
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
23
Kills
16
16
Deaths
23
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
King Arthur
FluffyJocker
King Arthur
2
2
4
2
L
9
4
4
2.75
L
Chaac
0
2
1
0.25
W
Da Ji
KiwiiGod
Da Ji
6
2
3
3.75
W
Thoth
Loкî
Thoth
15
2
2
8
L
3
6
2
0.67
W
Nu Wa
ROODBWOI
Nu Wa
0
5
7
0.7
L
Ares
prokaks
Ares
2
3
7
1.83
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
28,053
46,261
Taken
53,110
19,239
Mitigated
26,376
8,893
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,707
627
0
1,521
12,247
3,096
0
5,581
6,666
0
27,627
W
King Arthur
FluffyJocker
King Arthur
7,383
1,419
0
1,418
11,286
7,185
288
798
10,393
53
43,666
L
11,588
8,856
0
2,652
11,582
3,627
2,158
6,177
5,405
0
66,910
L
Chaac
2,396
594
0
4,288
8,820
7,582
0
223
8,597
0
31,859
W
Da Ji
KiwiiGod
Da Ji
6,560
2,697
0
4,065
10,253
4,227
1,080
1,387
8,789
0
56,010
W
Thoth
Loкî
Thoth
17,859
412
0
510
8,820
2,867
660
3,275
5,421
51,698
0
L
4,182
572
0
670
9,493
3,040
0
5,542
3,951
50,363
0
W
Nu Wa
ROODBWOI
Nu Wa
3,821
1,413
544
1,568
7,405
2,786
0
1,599
5,754
15,731
0
L
Ares
prokaks
Ares
5,180
313
0
813
10,968
9,031
700
4,210
6,758
19,934
0
W
1,245
951
65
723
8,497
2,174
0
2,053
6,444
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
39,306
357
Minions Killed
366
0
Camps Cleared
0
1,419,595
Distance Traveled
1,364,502
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,700
447
48
3
0
286,776
2
W
King Arthur
8,167
544
95
6
0
276,792
0
L
Izanami
9,341
623
122
8
0
258,521
1
L
Chaac
7,114
474
64
4
0
217,182
4
W
Da Ji
9,086
606
118
8
0
302,929
4
W
Thoth
10,164
678
76
5
0
295,748
3
L
Poseidon
8,325
555
103
7
0
291,247
0
W
Nu Wa
7,198
480
18
1
0
239,809
3
L
Ares
7,826
522
29
2
0
310,776
1
W
Cupid
6,587
439
50
3
0
304,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role