Player Matchup

Skadi
Skadi
AzureDestroyer28
Skadi
Level 28
God Stats
4W - 0L
1,532 SR
Queue Stats
6W - 2L
1,639 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImmortalzDesire
Tsukuyomi
Level 14
God Stats
3W - 2L
1,487 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
Kizuki-Alucard
Cthulhu
Level 7
God Stats
4W - 3L
1,707 SR
Queue Stats
9W - 10L
1,639 Elo+
Party 2
Zeus
Zeus
LibraryAddict
Zeus
Level 66
God Stats
2W - 0L
1,459 SR
Queue Stats
11W - 13L
1,639 Elo+
Party 2
Artio
Artio
jabreu18
Artio
Level 69
God Stats
1W - 0L
1,205 SR
Queue Stats
10W - 13L
1,639 Elo+
Party 2
Team Averages
Level 37
1,478 SR
1,639 Elo+

VS

Team Averages
Level 21
1,406 SR
1,375 Elo+
Arachne
Arachne
Amnesiacjest3r
Arachne
Level 62
God Stats
2W - 3L
1,443 SR
Queue Stats
20W - 21L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
cincere
Danzaburou
Level 13
God Stats
6W - 2L
1,458 SR
Queue Stats
11W - 8L
1,354 Elo+
Party 1
Ares
Ares
darkflamedghost
Ares
Level 16
God Stats
0W - 1L
1,127 SR
Queue Stats
26W - 28L
1,344 Elo+
Party 1
Scylla
Scylla
lince-austero496
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 159L
1,306 Elo+
Solo
Artemis
Artemis
prettyboipro12
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 3 / 3
7,824
559
9,094
6,262
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ImmortalzDesire
Tsukuyomi
13
2 / 0 / 1
7,446
532
1,739
7,381
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 1 / 7
7,303
522
3,776
7,475
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
15 / 0 / 2
9,738
696
11,883
5,254
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
jabreu18
Artio
13
0 / 1 / 2
7,391
528
3,721
12,785
6,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,592
471
4,344
6,348
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
cincere
Danzaburou
11
2 / 5 / 1
6,967
498
4,906
8,161
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 7 / 1
5,540
396
1,445
11,999
5,923
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
1 / 2 / 0
7,268
519
6,332
7,540
2,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 11 / 0
5,829
416
2,158
10,450
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
28
Kills
5
5
Deaths
28
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
9
3
3
3.5
W
Tsukuyomi
ImmortalzDesire
Tsukuyomi
2
0
1
2.5
W
2
1
7
5.5
W
15
0
2
16
L
Danzaburou
cincere
Danzaburou
2
5
1
0.5
L
0
7
1
0.07
W
Artio
jabreu18
Artio
0
1
2
1
L
1
2
0
0.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
19,185
39,157
Taken
44,498
16,877
Mitigated
17,751
12,913
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,344
2,893
0
550
6,348
2,589
176
1,991
4,357
0
21,158
W
9,094
4,990
0
370
6,262
2,046
1,871
576
5,686
0
33,308
W
Tsukuyomi
ImmortalzDesire
Tsukuyomi
1,739
535
0
4,688
7,381
2,201
0
717
6,664
0
43,413
W
3,776
572
0
958
7,475
4,516
386
554
6,921
16,152
0
W
11,883
2,862
0
1,573
5,254
1,849
1,664
315
4,939
54,566
0
L
Danzaburou
cincere
Danzaburou
4,906
2,581
0
521
8,161
2,921
252
3,248
4,913
0
31,342
L
1,445
286
0
1,150
11,999
5,923
0
3,678
8,321
18,886
0
W
Artio
jabreu18
Artio
3,721
431
0
5,324
12,785
6,265
553
5,615
7,170
33,540
0
L
6,332
1,466
0
2,576
7,540
2,506
42
3,719
3,821
45,163
0
L
2,158
1,200
0
124
10,450
3,812
345
6,744
3,706
0
25,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
32,196
357
Minions Killed
249
0
Camps Cleared
0
1,296,365
Distance Traveled
1,160,498
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,592
471
47
3
0
281,505
1
W
Skadi
7,824
559
57
4
0
217,295
1
W
Tsukuyomi
7,446
532
92
7
0
270,664
1
W
Cthulhu
7,303
522
27
2
0
266,566
0
W
Zeus
9,738
696
110
8
0
264,993
2
L
Danzaburou
6,967
498
51
4
0
222,249
0
L
Ares
5,540
396
24
2
0
222,052
2
W
Artio
7,391
528
71
5
0
276,847
4
L
Scylla
7,268
519
80
6
0
234,918
6
L
Artemis
5,829
416
47
3
0
199,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role