Player Matchup

Cthulhu
Cthulhu
Catmalone
Cthulhu
Level 27
God Stats
16W - 5L
1,637 SR
Queue Stats
65W - 40L
1,561 Elo+
Party 2
Horus
Horus
Craztok
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,644 Elo+
Party 2
Jing Wei
Jing Wei
KipHackmen
Jing Wei
Level 58
God Stats
3W - 2L
1,590 SR
Queue Stats
94W - 50L
1,586 Elo+
Party 2
Anubis
Anubis
SniffAPickle
Anubis
Level 51
God Stats
2W - 4L
1,557 SR
Queue Stats
64W - 40L
1,571 Elo+
Party 2
Team Averages
Level 65
1,571 SR
1,590 Elo+

VS

Team Averages
Level 100
1,777 SR
1,790 Elo+
Xbalanque
Xbalanque
AMWCool
Xbalanque
Level 109
God Stats
159W - 63L
1,814 SR
Queue Stats
161W - 66L
1,782 Elo+
Party 1
Erlang Shen
Erlang Shen
BiggestRogue84
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 1L
1,824 Elo+
Party 1
Athena
Athena
DaJiBodyPillow
Athena
Level 143
God Stats
3W - 1L
1,940 SR
Queue Stats
211W - 84L
1,776 Elo+
Party 1
Nu Wa
Nu Wa
TinkThyTypical
Nu Wa
Level 26
God Stats
67W - 15L
1,852 SR
Queue Stats
143W - 46L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catmalone
Cthulhu
18
1 / 4 / 5
11,380
669
11,564
21,562
23,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Craztok
Horus
19
5 / 4 / 3
12,595
741
9,710
16,225
19,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
KipHackmen
Jing Wei
20
4 / 6 / 4
13,143
773
17,185
19,295
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
4 / 6 / 5
12,754
750
20,025
27,763
17,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AMWCool
Xbalanque
20
5 / 3 / 12
13,654
803
23,963
14,916
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
BiggestRogue84
Erlang Shen
19
3 / 4 / 8
12,834
755
11,518
18,623
18,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 1 / 15
12,918
760
17,423
24,616
30,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 8
13,787
811
21,483
13,699
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
14
Kills
20
20
Deaths
14
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AMWCool
Xbalanque
5
3
12
3.67
W
Erlang Shen
BiggestRogue84
Erlang Shen
3
4
8
1.75
L
Cthulhu
Catmalone
Cthulhu
1
4
5
0.88
L
Horus
Craztok
Horus
5
4
3
1.63
W
3
1
15
10.5
L
Jing Wei
KipHackmen
Jing Wei
4
6
4
1
L
Anubis
4
6
5
1.08
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,484
Damage
74,387
84,845
Taken
71,854
69,887
Mitigated
62,411
26,659
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AMWCool
Xbalanque
23,963
10,632
0
2,429
14,916
7,342
3,147
6,466
8,450
0
88,300
W
Erlang Shen
BiggestRogue84
Erlang Shen
11,518
4,838
0
2,596
18,623
18,717
1,315
8,313
10,310
0
34,090
L
Cthulhu
Catmalone
Cthulhu
11,564
638
1,210
1,258
21,562
23,363
180
10,218
11,128
49,772
0
L
Horus
Craztok
Horus
9,710
4,645
1,763
3,058
16,225
19,958
904
7,793
8,113
0
31,963
W
17,423
5,772
624
1,759
24,616
30,555
864
10,536
14,080
40,563
0
L
Jing Wei
KipHackmen
Jing Wei
17,185
12,829
0
5,413
19,295
9,131
204
7,082
12,141
0
66,062
L
Anubis
20,025
1,648
573
13,384
27,763
17,435
677
13,495
13,886
78,949
0
W
21,483
6,550
560
2,109
13,699
5,797
1,951
6,639
7,060
54,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,872
Gold Earned
53,193
313
Minions Killed
294
12
Camps Cleared
12
1,075,582
Distance Traveled
1,326,847
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,654
803
126
7
5
292,873
3
W
Erlang Shen
12,834
755
53
3
2
349,711
2
L
Cthulhu
11,380
669
63
4
1
274,158
1
L
Horus
12,595
741
38
2
1
269,249
2
W
Athena
12,918
760
37
2
4
410,995
3
L
Jing Wei
13,143
773
99
6
6
268,203
5
L
Anubis
12,754
750
113
7
4
263,972
2
W
Nu Wa
13,787
811
78
5
1
273,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role