Player Matchup

Medusa
Medusa
JuniorChung
Medusa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 31L
2,116 Elo+
Party 2
Ymir
Ymir
cham3l3on
Ymir
Level 146
God Stats
3W - 0L
1,715 SR
Queue Stats
127W - 75L
1,826 Elo+
Party 2
Zeus
Zeus
exelusxo
Zeus
Level 156
God Stats
1W - 0L
1,340 SR
Queue Stats
239W - 133L
1,764 Elo+
Party 2
Team Averages
Level 110
1,518 SR
1,902 Elo+

VS

Team Averages
Level 61
1,680 SR
1,528 Elo+
Xing Tian
Xing Tian
Jiggities
Xing Tian
Level 17
God Stats
6W - 12L
1,500 SR
Queue Stats
76W - 79L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
WanDeIz
Danzaburou
Level 158
God Stats
5W - 1L
2,039 SR
Queue Stats
49W - 25L
1,731 Elo+
Party 1
Baron Samedi
Baron Samedi
moceangaming
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 2 / 13
11,214
801
16,919
10,553
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
4 / 0 / 16
11,210
801
4,396
11,326
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
10 / 2 / 11
11,649
832
15,922
10,074
4,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jiggities
Xing Tian
12
1 / 4 / 1
8,365
598
4,586
11,933
10,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
WanDeIz
Danzaburou
13
1 / 7 / 2
9,538
681
9,494
12,666
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
moceangaming
Baron Samedi
11
2 / 11 / 2
9,433
674
7,432
18,427
9,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
4
4
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Jiggities
Xing Tian
1
4
1
0.38
W
Medusa
8
2
13
7.25
L
Danzaburou
WanDeIz
Danzaburou
1
7
2
0.29
W
Ymir
4
0
16
12
W
Zeus
10
2
11
7.75
L
Baron Samedi
moceangaming
Baron Samedi
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,237
Damage
21,512
31,953
Taken
43,026
22,305
Mitigated
24,004
9,171
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Jiggities
Xing Tian
4,586
38
599
471
11,933
10,609
0
6,195
5,738
18,350
0
W
Medusa
16,919
8,129
0
2,757
10,553
6,062
3,030
4,434
6,119
0
67,142
L
Danzaburou
WanDeIz
Danzaburou
9,494
2,835
0
1,670
12,666
4,213
0
5,354
7,312
0
49,470
W
Ymir
4,396
440
0
3,727
11,326
11,973
198
1,749
9,577
18,842
0
W
Zeus
15,922
1,849
0
2,687
10,074
4,270
175
5,915
4,159
59,906
0
L
Baron Samedi
moceangaming
Baron Samedi
7,432
607
886
2,731
18,427
9,182
0
8,830
9,597
33,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
27,336
197
Minions Killed
158
0
Camps Cleared
0
770,302
Distance Traveled
714,873
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,365
598
27
2
0
266,790
0
W
Medusa
11,214
801
80
6
0
264,785
5
L
Danzaburou
9,538
681
98
7
0
245,568
0
W
Ymir
11,210
801
29
2
0
261,310
2
W
Zeus
11,649
832
88
6
0
244,207
1
L
Baron Samedi
9,433
674
33
2
0
202,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role