Player Matchup

Guan Yu
Guan Yu
Llama_Thrust69
Guan Yu
Level 66
God Stats
2W - 1L
1,502 SR
Queue Stats
58W - 57L
1,461 Elo+
Party 2
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 69
God Stats
103W - 117L
1,458 SR
Queue Stats
103W - 117L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
OlBassNapper
Sun Wukong
Level 48
God Stats
3W - 1L
1,467 SR
Queue Stats
11W - 10L
1,446 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,449 Elo+

VS

Team Averages
Level 91
1,500 SR
1,391 Elo+
Ah Puch
Ah Puch
Angel of Hope11
Ah Puch
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 296L
1,372 Elo+
Party 1
Artemis
Artemis
Crossfire8193
Artemis
Level 65
God Stats
2W - 7L
1,500 SR
Queue Stats
194W - 278L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
f130619
Sylvanus
Level 124
God Stats
1W - 7L
1,500 SR
Queue Stats
691W - 770L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 20
20,018
626
18,398
43,658
62,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
18 / 3 / 6
22,397
700
54,499
19,981
11,586
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
OlBassNapper
Sun Wukong
20
3 / 7 / 16
20,459
639
19,067
52,094
61,144
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 11
19,012
594
31,756
24,593
8,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
20
8 / 11 / 8
19,493
609
39,470
34,492
15,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
f130619
Sylvanus
20
6 / 5 / 12
19,282
603
27,507
44,375
47,825
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
26
Kills
18
18
Deaths
26
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
10
11
0.95
L
Artemis
8
11
8
1.09
W
5
8
20
1.88
W
18
3
6
7
W
Sun Wukong
OlBassNapper
Sun Wukong
3
7
16
1.57
L
Sylvanus
f130619
Sylvanus
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,964
Damage
98,733
115,733
Taken
103,460
135,070
Mitigated
72,452
33,890
Healing
43,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,756
605
1,607
3,707
24,593
8,718
421
11,442
12,901
148,749
0
L
Artemis
39,470
20,773
454
7,014
34,492
15,909
981
20,650
13,692
0
126,111
W
18,398
2,149
4,485
12,444
43,658
62,340
1,444
20,577
22,003
1,055
75,227
W
54,499
3,963
0
573
19,981
11,586
1,680
9,462
10,376
161,325
0
W
Sun Wukong
OlBassNapper
Sun Wukong
19,067
2,835
2,203
14,185
52,094
61,144
1,222
27,478
23,616
0
78,442
L
Sylvanus
f130619
Sylvanus
27,507
5,189
8,874
21,702
44,375
47,825
1,368
23,429
20,496
78,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
57,787
342
Minions Killed
329
0
Camps Cleared
0
1,603,002
Distance Traveled
1,406,681
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
19,012
594
174
5
0
482,989
3
L
Artemis
19,493
609
96
3
0
440,149
1
W
Guan Yu
20,018
626
90
3
0
551,293
1
W
Zeus
22,397
700
185
6
0
469,259
1
W
Sun Wukong
20,459
639
67
2
0
582,450
0
L
Sylvanus
19,282
603
59
2
0
483,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role