Player Matchup

Ares
Ares
Jabaro
Ares
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 90L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
Samdapoosp
Sun Wukong
Level 69
God Stats
4W - 2L
1,741 SR
Queue Stats
234W - 198L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
YungSnack
Ao Kuang
Level 17
God Stats
14W - 15L
1,613 SR
Queue Stats
110W - 108L
1,637 Elo+
Party 1
Medusa
Medusa
centar40
Medusa
Level 134
God Stats
2W - 1L
1,280 SR
Queue Stats
90W - 92L
1,502 Elo+
Party 1
Nox
Nox
mauricearis
Nox
Level 120
God Stats
8W - 13L
1,633 SR
Queue Stats
94W - 117L
1,558 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,577 Elo+

VS

Team Averages
Level 72
1,758 SR
1,579 Elo+
Medusa
Medusa
Cyanninja913
Medusa
Level 48
God Stats
6W - 3L
1,855 SR
Queue Stats
148W - 151L
1,451 Elo+
Solo
Ymir
Ymir
ProletariatBoi
Ymir
Level 82
God Stats
5W - 5L
1,797 SR
Queue Stats
290W - 245L
1,544 Elo+
Party 2
Nemesis
Nemesis
Sjayster
Nemesis
Level 29
God Stats
2W - 1L
1,938 SR
Queue Stats
12W - 4L
1,732 Elo+
Party 2
Tiamat
Tiamat
Steven14
Tiamat
Level 113
God Stats
2W - 2L
1,698 SR
Queue Stats
273W - 214L
1,592 Elo+
Party 2
Serqet
Serqet
blazingthunder
Serqet
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 145L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jabaro
Ares
15
8 / 4 / 7
10,832
542
16,663
21,676
21,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Samdapoosp
Sun Wukong
19
7 / 2 / 3
11,677
584
12,250
18,789
13,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
YungSnack
Ao Kuang
1
0 / 0 / 0
5,538
277
0
0
0
Medusa
centar40
Medusa
17
4 / 4 / 4
10,479
524
12,100
15,057
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 6
10,508
525
13,083
13,223
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 6 / 1
9,209
460
5,407
14,818
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 4 / 6
8,990
450
10,762
20,139
11,167
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Sjayster
Nemesis
12
0 / 4 / 1
7,692
385
3,062
13,837
5,615
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Steven14
Tiamat
17
8 / 5 / 3
10,764
538
19,533
14,441
9,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
9,874
494
9,296
11,354
5,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
23
Kills
14
14
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
1
0.25
W
Ares
Jabaro
Ares
8
4
7
2.88
L
3
4
6
1.5
W
Sun Wukong
Samdapoosp
Sun Wukong
7
2
3
4.25
L
Nemesis
Sjayster
Nemesis
0
4
1
0.13
L
Tiamat
Steven14
Tiamat
8
5
3
1.9
W
Ao Kuang
YungSnack
Ao Kuang
0
0
0
0
L
2
4
4
1
W
Medusa
centar40
Medusa
4
4
4
1.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
48,060
68,745
Taken
74,589
47,504
Mitigated
37,221
15,156
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,407
2,727
0
3,247
14,818
5,167
1,416
4,223
10,493
0
69,019
W
Ares
Jabaro
Ares
16,663
1,710
0
1,756
21,676
21,138
0
11,056
9,588
30,179
0
L
10,762
2,377
437
4,570
20,139
11,167
0
10,722
9,206
34,575
0
W
Sun Wukong
Samdapoosp
Sun Wukong
12,250
1,617
0
6,513
18,789
13,850
0
6,345
11,491
0
89,004
L
Nemesis
Sjayster
Nemesis
3,062
767
0
907
13,837
5,615
0
4,068
9,667
0
50,395
L
Tiamat
Steven14
Tiamat
19,533
2,345
0
4,725
14,441
9,586
166
6,902
7,206
65,258
0
W
Ao Kuang
YungSnack
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
9,296
2,334
0
3,347
11,354
5,686
0
3,039
8,271
204
52,603
W
Medusa
centar40
Medusa
12,100
5,542
0
4,974
15,057
6,741
1,600
3,885
10,893
0
95,731
W
13,083
463
0
1,913
13,223
5,775
651
7,954
4,717
67,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
46,529
467
Minions Killed
484
0
Camps Cleared
0
1,505,841
Distance Traveled
1,888,937
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,209
460
115
6
0
337,504
2
W
Ares
10,832
542
29
1
0
374,049
0
L
Ymir
8,990
450
51
3
0
378,678
2
W
Sun Wukong
11,677
584
167
8
0
396,344
5
L
Nemesis
7,692
385
78
4
0
387,497
3
L
Tiamat
10,764
538
123
6
0
345,507
6
W
Ao Kuang
5,538
277
0
0
0
0
0
L
Serqet
9,874
494
117
6
0
439,751
4
W
Medusa
10,479
524
124
6
0
330,505
4
W
Nox
10,508
525
147
7
0
404,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role