Player Matchup

Ymir
Ymir
Axxakkath
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Sol
Sol
QMoonie
Sol
Level 28
God Stats
4W - 1L
1,688 SR
Queue Stats
106W - 125L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScyllaR34
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,709 Elo+
Solo
Neith
Neith
iacs57
Neith
Level 6
God Stats
3W - 6L
1,248 SR
Queue Stats
13W - 15L
1,443 Elo+
Solo
Fenrir
Fenrir
inaat21
Fenrir
Level 28
God Stats
3W - 2L
1,578 SR
Queue Stats
101W - 98L
1,467 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,513 Elo+

VS

Team Averages
Level 13
1,491 SR
1,573 Elo+
Thor
Thor
LatsamisFeet
Thor
Level 3
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Ymir
Ymir
PapaBrice
Ymir
Level 24
God Stats
2W - 3L
1,727 SR
Queue Stats
31W - 44L
1,590 Elo+
Party 2
Olorun
Olorun
SkillToKill34
Olorun
Level 4
God Stats
3W - 6L
1,195 SR
Queue Stats
59W - 59L
1,447 Elo+
Solo
Skadi
Skadi
budward42069
Skadi
Level 29
God Stats
4W - 7L
1,722 SR
Queue Stats
59W - 84L
1,494 Elo+
Party 2
Anhur
Anhur
latsami
Anhur
Level 7
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 1 / 2
5,249
525
2,048
5,165
2,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
11
2 / 0 / 0
6,417
642
3,861
5,677
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ScyllaR34
Ah Muzen Cab
13
5 / 0 / 0
7,284
728
4,623
4,342
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
iacs57
Neith
9
3 / 0 / 3
5,701
570
5,022
3,604
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
inaat21
Fenrir
9
1 / 0 / 4
5,673
567
2,784
7,385
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,578
458
1,940
6,947
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
1 / 3 / 0
4,321
432
3,204
5,936
3,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 2 / 0
4,320
432
2,980
5,001
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,195
420
783
4,608
1,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
latsami
Anhur
7
0 / 2 / 1
4,571
457
1,682
4,560
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
2
4
L
0
3
0
0
L
Ymir
1
3
0
0.33
W
Sol
2
0
0
2
W
Ah Muzen Cab
ScyllaR34
Ah Muzen Cab
5
0
0
5
L
0
2
0
0
L
0
4
0
0
W
Neith
iacs57
Neith
3
0
3
4.5
W
Fenrir
inaat21
Fenrir
1
0
4
3
L
Anhur
latsami
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
10,589
26,173
Taken
27,052
8,968
Mitigated
9,047
12,197
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,048
478
0
26
5,165
2,267
192
2,250
2,915
12,055
0
L
1,940
810
0
1,438
6,947
2,067
0
840
6,107
0
18,071
L
Ymir
3,204
683
0
131
5,936
3,283
136
1,522
4,414
11,674
0
W
Sol
3,861
2,155
0
3,118
5,677
1,612
1,078
1,808
3,869
36,393
0
W
Ah Muzen Cab
ScyllaR34
Ah Muzen Cab
4,623
1,707
0
3,540
4,342
1,689
621
0
4,342
0
50,678
L
2,980
1,378
0
1,662
5,001
1,564
0
3,126
1,875
16,990
0
L
783
438
0
361
4,608
1,000
0
0
4,608
0
12,806
W
Neith
iacs57
Neith
5,022
2,198
0
2,179
3,604
953
510
871
2,733
0
23,626
W
Fenrir
inaat21
Fenrir
2,784
480
0
3,334
7,385
2,447
0
1,255
6,130
0
27,413
L
Anhur
latsami
Anhur
1,682
867
0
960
4,560
1,133
117
421
4,139
0
16,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
21,985
301
Minions Killed
150
0
Camps Cleared
0
855,118
Distance Traveled
861,174
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,249
525
22
2
0
174,193
0
L
Thor
4,578
458
48
5
0
197,147
1
L
Ymir
4,321
432
20
2
0
167,274
0
W
Sol
6,417
642
72
7
0
192,905
3
W
Ah Muzen Cab
7,284
728
110
11
0
170,039
0
L
Olorun
4,320
432
22
2
0
176,724
0
L
Skadi
4,195
420
24
2
0
156,546
1
W
Neith
5,701
570
42
4
0
135,368
2
W
Fenrir
5,673
567
55
6
0
182,613
0
L
Anhur
4,571
457
36
4
0
163,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role