Player Matchup

Set
Set
BongRippp
Set
Level 10
God Stats
28W - 19L
1,618 SR
Queue Stats
147W - 141L
1,409 Elo+
Party 1
Chaac
Chaac
CatGuySam
Chaac
Level 25
God Stats
8W - 16L
1,366 SR
Queue Stats
95W - 94L
1,376 Elo+
Solo
Artemis
Artemis
Dayruiner
Artemis
Level 19
God Stats
13W - 18L
1,325 SR
Queue Stats
19W - 26L
1,264 Elo+
Solo
Nemesis
Nemesis
GoldCoastMusic
Nemesis
Level 7
God Stats
13W - 14L
1,174 SR
Queue Stats
78W - 66L
1,324 Elo+
Party 1
Thanatos
Thanatos
Nawts-Baby
Thanatos
Level 20
God Stats
14W - 22L
1,552 SR
Queue Stats
287W - 379L
1,403 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,355 Elo+

VS

Team Averages
Level 17
1,502 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
ElReyJose-
Tsukuyomi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,629 Elo+
Solo
Mercury
Mercury
ProfitVick
Mercury
Level 25
God Stats
35W - 31L
1,480 SR
Queue Stats
140W - 153L
1,375 Elo+
Solo
Set
Set
RoYL Pancake2
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Toasthub3
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
pimp_sauce1705
Merlin
Level 29
God Stats
20W - 31L
1,532 SR
Queue Stats
85W - 118L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
11,270
564
9,384
11,462
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
CatGuySam
Chaac
18
6 / 2 / 8
12,079
604
7,846
14,715
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Dayruiner
Artemis
20
25 / 0 / 5
14,383
719
24,842
19,034
8,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 4 / 7
10,455
523
4,299
14,863
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Nawts-Baby
Thanatos
18
15 / 4 / 9
12,237
612
13,012
14,646
5,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElReyJose-
Tsukuyomi
11
0 / 10 / 4
7,397
370
5,573
13,793
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
ProfitVick
Mercury
16
6 / 12 / 4
10,091
505
12,592
19,991
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 17 / 1
8,797
440
6,928
18,756
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Toasthub3
Cthulhu
13
3 / 13 / 2
8,749
437
4,513
16,385
14,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

16
3 / 6 / 3
9,609
480
9,565
10,872
3,499

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
57
Kills
15
15
Deaths
58
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Chaac
CatGuySam
Chaac
6
2
8
5
W
Artemis
Dayruiner
Artemis
25
0
5
27.5
L
Tsukuyomi
ElReyJose-
Tsukuyomi
0
10
4
0.2
W
5
4
7
2.13
W
Thanatos
Nawts-Baby
Thanatos
15
4
9
4.88
L
Mercury
ProfitVick
Mercury
6
12
4
0.67
L
3
17
1
0.21
L
Cthulhu
Toasthub3
Cthulhu
3
13
2
0.31
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,383
Damage
39,171
74,720
Taken
79,797
43,843
Mitigated
34,563
36,823
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,384
2,489
0
1,052
11,462
5,903
1,133
2,900
8,562
0
44,969
W
Chaac
CatGuySam
Chaac
7,846
922
0
6,471
14,715
17,010
1,129
3,168
11,547
10,670
53,423
W
Artemis
Dayruiner
Artemis
24,842
18,051
0
13,886
19,034
8,587
9,231
3,589
15,445
0
107,006
L
Tsukuyomi
ElReyJose-
Tsukuyomi
5,573
729
0
1,061
13,793
3,661
0
310
13,433
0
30,200
W
4,299
2,461
0
3,478
14,863
6,474
844
1,852
13,011
0
43,649
W
Thanatos
Nawts-Baby
Thanatos
13,012
3,827
0
11,936
14,646
5,869
1,014
2,569
12,077
0
55,913
L
Mercury
ProfitVick
Mercury
12,592
8,990
147
1,329
19,991
6,836
854
280
19,686
0
68,479
L
6,928
3,099
0
1,031
18,756
6,432
0
193
18,463
0
36,331
L
Cthulhu
Toasthub3
Cthulhu
4,513
1,115
68
350
16,385
14,135
46
644
15,616
25,143
0
L
9,565
602
0
1,829
10,872
3,499
261
375
10,297
43,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,424
Gold Earned
44,643
530
Minions Killed
314
0
Camps Cleared
0
1,833,888
Distance Traveled
1,669,087
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,270
564
88
4
0
387,019
1
W
Chaac
12,079
604
137
7
0
333,796
0
W
Artemis
14,383
719
158
8
0
315,888
0
L
Tsukuyomi
7,397
370
41
2
0
356,659
0
W
Nemesis
10,455
523
74
4
0
385,890
0
W
Thanatos
12,237
612
73
4
0
411,295
2
L
Mercury
10,091
505
110
6
0
360,048
2
L
Set
8,797
440
41
2
0
344,493
0
L
Cthulhu
8,749
437
56
3
0
311,990
2
L
Merlin
9,609
480
66
3
0
295,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role