Player Matchup

The Morrigan
The Morrigan
KILLSQUADbah
The Morrigan
Level 53
God Stats
7W - 10L
1,280 SR
Queue Stats
445W - 470L
1,339 Elo+
Party 1
Chaac
Chaac
Lucifernum
Chaac
Level 49
God Stats
44W - 37L
1,330 SR
Queue Stats
888W - 850L
1,380 Elo+
Solo
Cupid
Cupid
ProBoHunter45
Cupid
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 20L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
SacredFool99411
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 400L
1,357 Elo+
Party 1
Nemesis
Nemesis
aerkiger
Nemesis
Level 47
God Stats
21W - 27L
1,472 SR
Queue Stats
824W - 815L
1,395 Elo+
Party 1
Team Averages
Level 39
1,416 SR
1,332 Elo+

VS

Team Averages
Level 41
1,519 SR
1,382 Elo+
King Arthur
King Arthur
Frost575
King Arthur
Level 40
God Stats
0W - 1L
1,327 SR
Queue Stats
37W - 51L
1,373 Elo+
Solo
Sobek
Sobek
Gerardo05r4
Sobek
Level 25
God Stats
4W - 6L
1,696 SR
Queue Stats
24W - 36L
1,304 Elo+
Party 2
Arachne
Arachne
LazyMills24
Arachne
Level 49
God Stats
8W - 10L
1,486 SR
Queue Stats
32W - 33L
1,450 Elo+
Solo
Izanami
Izanami
PinedaSP
Izanami
Level 42
God Stats
13W - 13L
1,585 SR
Queue Stats
135W - 178L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
anthonycr88
Kukulkan
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 213L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KILLSQUADbah
The Morrigan
14
5 / 4 / 3
8,785
549
8,293
8,426
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
16
7 / 0 / 2
9,521
595
9,720
11,677
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 2 / 2
6,690
418
2,908
5,208
1,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 3
7,589
474
8,141
9,401
6,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
aerkiger
Nemesis
13
4 / 2 / 7
8,397
525
9,038
12,320
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frost575
King Arthur
11
0 / 5 / 0
6,410
401
3,225
10,664
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 5
7,401
463
7,601
11,086
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
LazyMills24
Arachne
14
4 / 3 / 1
8,114
507
5,509
12,322
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
PinedaSP
Izanami
14
4 / 1 / 0
8,706
544
5,662
9,119
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
anthonycr88
Kukulkan
11
0 / 6 / 2
6,688
418
6,992
9,178
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
10
10
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Frost575
King Arthur
0
5
0
0
L
2
2
5
2.25
W
The Morrigan
KILLSQUADbah
The Morrigan
5
4
3
1.63
L
Arachne
LazyMills24
Arachne
4
3
1
1.5
W
Chaac
7
0
2
8
L
Izanami
PinedaSP
Izanami
4
1
0
4
W
0
2
2
0.5
W
0
2
3
0.75
W
Nemesis
aerkiger
Nemesis
4
2
7
3.75
L
Kukulkan
anthonycr88
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,100
Damage
28,989
47,032
Taken
52,369
25,226
Mitigated
26,812
15,264
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Frost575
King Arthur
3,225
544
0
584
10,664
7,806
0
806
9,374
0
23,092
L
7,601
545
0
2,809
11,086
8,704
96
5,083
5,875
16,852
0
W
The Morrigan
KILLSQUADbah
The Morrigan
8,293
1,306
0
1,149
8,426
3,148
264
4,207
3,879
44,389
0
L
Arachne
LazyMills24
Arachne
5,509
4,144
501
5,460
12,322
4,180
0
2,618
9,532
0
45,116
W
Chaac
9,720
2,369
0
6,790
11,677
10,167
596
2,323
8,840
0
57,519
L
Izanami
PinedaSP
Izanami
5,662
4,450
0
3,531
9,119
2,917
416
3,718
5,401
0
66,963
W
2,908
992
551
722
5,208
1,365
0
1,220
3,988
0
30,561
W
8,141
732
624
1,695
9,401
6,052
0
2,162
7,239
45,431
0
W
Nemesis
aerkiger
Nemesis
9,038
4,946
0
3,733
12,320
4,494
0
4,133
8,068
0
41,922
L
Kukulkan
anthonycr88
Kukulkan
6,992
1,086
0
0
9,178
3,205
81
3,587
5,161
30,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
37,319
409
Minions Killed
367
0
Camps Cleared
0
1,569,847
Distance Traveled
1,490,529
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,410
401
48
3
0
270,109
2
L
Sobek
7,401
463
20
1
0
330,470
0
W
The Morrigan
8,785
549
84
5
0
302,877
1
L
Arachne
8,114
507
90
6
0
335,825
1
W
Chaac
9,521
595
124
8
0
305,282
1
L
Izanami
8,706
544
144
9
0
291,848
0
W
Cupid
6,690
418
77
5
0
292,489
0
W
Cthulhu
7,589
474
67
4
0
317,470
0
W
Nemesis
8,397
525
57
4
0
351,729
0
L
Kukulkan
6,688
418
65
4
0
262,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role