Player Matchup

Discordia
Discordia
Dizma
Discordia
Level 87
God Stats
5W - 2L
1,707 SR
Queue Stats
59W - 48L
1,564 Elo+
Party 2
Chaac
Chaac
Got2BeMeaty
Chaac
Level 138
God Stats
4W - 9L
1,446 SR
Queue Stats
124W - 104L
1,570 Elo+
Party 2
Ares
Ares
MingledDegree6
Ares
Level 54
God Stats
3W - 7L
1,346 SR
Queue Stats
53W - 52L
1,527 Elo+
Party 2
Mercury
Mercury
Nick_king016
Mercury
Level 107
God Stats
5W - 2L
1,289 SR
Queue Stats
316W - 279L
1,501 Elo+
Solo
Ullr
Ullr
zRival v
Ullr
Level 73
God Stats
12W - 11L
1,520 SR
Queue Stats
393W - 344L
1,525 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,537 Elo+

VS

Team Averages
Level 79
1,646 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HoldMyLane
Sylvanus
Level 120
God Stats
4W - 3L
1,788 SR
Queue Stats
128W - 104L
1,576 Elo+
Party 1
Eset
Eset
Mxr2K-
Eset
Level 62
God Stats
2W - 1L
1,856 SR
Queue Stats
129W - 99L
1,586 Elo+
Party 1
Hercules
Hercules
Spxckdrum
Hercules
Level 87
God Stats
3W - 3L
1,512 SR
Queue Stats
26W - 37L
1,458 Elo+
Solo
Bakasura
Bakasura
its_Vudu
Bakasura
Level 69
God Stats
1W - 3L
1,574 SR
Queue Stats
72W - 71L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dizma
Discordia
12
2 / 1 / 2
6,722
611
3,887
2,888
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,688
608
5,238
5,707
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 2 / 8
6,938
631
5,346
8,249
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Nick_king016
Mercury
11
2 / 0 / 7
6,392
581
2,623
7,270
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
8 / 1 / 4
6,844
622
6,196
5,895
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 5 / 1
4,932
448
3,062
7,339
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
HoldMyLane
Sylvanus
8
2 / 5 / 0
5,249
477
5,727
7,838
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
Mxr2K-
Eset
11
1 / 3 / 0
6,611
601
1,407
5,639
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Spxckdrum
Hercules
11
0 / 1 / 0
6,171
561
2,596
7,169
4,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
its_Vudu
Bakasura
11
1 / 4 / 0
6,043
549
2,726
9,003
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
4
4
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
1
0.1
W
Discordia
Dizma
Discordia
2
1
2
3
W
1
0
0
1
L
Sylvanus
HoldMyLane
Sylvanus
2
5
0
0.4
W
4
2
8
4
L
Eset
Mxr2K-
Eset
1
3
0
0.33
W
Mercury
Nick_king016
Mercury
2
0
7
5.5
L
Hercules
Spxckdrum
Hercules
0
1
0
0
L
Bakasura
its_Vudu
Bakasura
1
4
0
0.25
W
Ullr
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
15,518
30,009
Taken
36,988
13,491
Mitigated
15,052
14,412
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,062
2,295
0
1,896
7,339
1,910
0
1,762
5,577
0
27,555
W
Discordia
Dizma
Discordia
3,887
0
0
750
2,888
748
706
818
1,904
39,650
0
W
5,238
1,549
0
3,716
5,707
5,487
0
0
5,707
0
36,738
L
Sylvanus
HoldMyLane
Sylvanus
5,727
2,632
245
1,427
7,838
3,969
228
2,154
5,684
18,649
4,020
W
5,346
36
0
3,674
8,249
3,696
105
2,387
5,827
19,684
0
L
Eset
Mxr2K-
Eset
1,407
82
0
1,146
5,639
1,981
0
3,398
2,241
37,427
0
W
Mercury
Nick_king016
Mercury
2,623
784
0
4,056
7,270
2,033
0
1,303
5,838
0
28,756
L
Hercules
Spxckdrum
Hercules
2,596
644
0
3,427
7,169
4,193
0
0
6,619
0
33,420
L
Bakasura
its_Vudu
Bakasura
2,726
2,098
0
3,875
9,003
2,999
0
1,919
7,084
0
31,953
W
Ullr
6,196
3,008
0
2,216
5,895
1,527
1,343
1,694
4,166
0
33,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
29,006
319
Minions Killed
357
0
Camps Cleared
0
1,118,865
Distance Traveled
1,047,740
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,932
448
44
4
0
191,191
1
W
Discordia
6,722
611
79
7
0
223,049
2
W
Chaac
6,688
608
76
7
0
207,264
0
L
Sylvanus
5,249
477
52
5
0
179,892
2
W
Ares
6,938
631
30
3
0
228,486
1
L
Eset
6,611
601
99
9
0
217,975
6
W
Mercury
6,392
581
60
5
0
251,699
2
L
Hercules
6,171
561
87
8
0
236,633
6
L
Bakasura
6,043
549
75
7
0
222,049
3
W
Ullr
6,844
622
74
7
0
208,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role