Player Matchup

Danzaburou
Danzaburou
ASVP_Carl
Danzaburou
Level 26
God Stats
3W - 2L
1,555 SR
Queue Stats
8W - 6L
1,592 Elo+
Solo
Ra
Ra
Monkeyking528
Ra
Level 54
God Stats
2W - 2L
1,549 SR
Queue Stats
64W - 32L
1,653 Elo+
Party 1
King Arthur
King Arthur
SupremeNova11
King Arthur
Level 37
God Stats
1W - 3L
1,420 SR
Queue Stats
116W - 78L
1,572 Elo+
Party 1
Cerberus
Cerberus
Unbeltedbread230
Cerberus
Level 105
God Stats
3W - 1L
1,658 SR
Queue Stats
101W - 70L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
saresare
Tsukuyomi
Level 82
God Stats
5W - 3L
1,108 SR
Queue Stats
142W - 95L
1,628 Elo+
Party 1
Team Averages
Level 61
1,458 SR
1,620 Elo+

VS

Team Averages
Level 88
1,663 SR
1,682 Elo+
Ra
Ra
APupNamedSmokey
Ra
Level 77
God Stats
4W - 7L
1,503 SR
Queue Stats
260W - 230L
1,518 Elo+
Solo
Cupid
Cupid
Mingbeatswomen
Cupid
Level 27
God Stats
30W - 26L
1,711 SR
Queue Stats
30W - 27L
1,586 Elo+
Party 2
Osiris
Osiris
MonsterxBomber
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,883 Elo+
Party 3
Yemoja
Yemoja
echofollower
Yemoja
Level 46
God Stats
11W - 3L
1,880 SR
Queue Stats
51W - 7L
1,878 Elo+
Party 3
Agni
Agni
pickles721
Agni
Level 129
God Stats
5W - 1L
1,722 SR
Queue Stats
217W - 213L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASVP_Carl
Danzaburou
12
0 / 5 / 1
6,528
653
2,578
8,559
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 8 / 1
6,743
674
4,940
10,709
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SupremeNova11
King Arthur
12
1 / 2 / 2
6,764
676
4,313
7,763
6,539
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
7,885
789
7,699
16,203
14,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
saresare
Tsukuyomi
14
2 / 5 / 2
8,146
815
9,486
10,380
4,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,253
825
7,170
5,097
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 9
8,818
882
8,684
8,734
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 2 / 13
10,436
1,044
15,537
12,020
13,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
13
2 / 1 / 16
8,230
823
3,697
6,463
3,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 1 / 10
10,121
1,012
10,387
8,524
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
6
Kills
25
25
Deaths
6
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Danzaburou
ASVP_Carl
Danzaburou
0
5
1
0.1
W
4
1
9
8.5
L
1
8
1
0.19
W
10
2
13
8.25
L
King Arthur
SupremeNova11
King Arthur
1
2
2
1
L
2
5
3
0.7
W
Yemoja
2
1
16
10
W
7
1
10
12
L
Tsukuyomi
saresare
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
45,475
53,614
Taken
40,838
33,557
Mitigated
26,520
5,291
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
393
3,801
1,712
5,097
2,216
848
2,104
2,967
37,577
0
L
Danzaburou
ASVP_Carl
Danzaburou
2,578
350
0
809
8,559
3,567
0
2,845
5,636
0
20,029
W
8,684
4,376
46
3,053
8,734
3,490
1,301
3,207
5,477
0
33,934
L
4,940
92
305
1,294
10,709
4,033
0
5,440
5,031
16,355
0
W
15,537
4,962
0
511
12,020
13,651
648
2,821
8,931
0
20,791
L
King Arthur
SupremeNova11
King Arthur
4,313
410
0
250
7,763
6,539
0
2,574
5,043
0
12,671
L
7,699
536
0
2,110
16,203
14,857
0
5,074
10,931
20,264
0
W
Yemoja
3,697
1,108
4,039
643
6,463
3,540
799
1,852
4,527
9,955
0
W
10,387
925
358
1,872
8,524
3,623
1,288
2,475
5,991
39,833
0
L
Tsukuyomi
saresare
Tsukuyomi
9,486
2,235
0
523
10,380
4,561
0
4,629
5,425
0
23,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
45,858
168
Minions Killed
250
6
Camps Cleared
9
913,666
Distance Traveled
987,211
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,253
825
73
7
3
228,826
1
L
Danzaburou
6,528
653
43
4
1
165,681
1
W
Cupid
8,818
882
73
7
1
165,958
1
L
Ra
6,743
674
29
3
3
147,877
1
W
Osiris
10,436
1,044
12
1
2
221,687
0
L
King Arthur
6,764
676
14
1
0
206,494
1
L
Cerberus
7,885
789
33
3
1
179,736
1
W
Yemoja
8,230
823
10
1
0
169,579
2
W
Agni
10,121
1,012
82
8
3
201,161
6
L
Tsukuyomi
8,146
815
49
5
1
213,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role