Player Matchup

Cerberus
Cerberus
Gold V
Eduxdark
Cerberus
Gold V
Level 117
God Stats
1W - 2L
1,314 SR
Queue Stats
29W - 23L
1,580 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Infiniterer
Hou Yi
Gold V
Level 55
God Stats
13W - 6L
1,500 SR
Queue Stats
59W - 50L
1,572 MMR
Party 2
He Bo
He Bo
Gold V
MrFlippy
He Bo
Gold V
Level 145
God Stats
1W - 0L
1,769 SR
Queue Stats
60W - 50L
1,587 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,528 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,699 SR
1,766 MMR
Achilles
Achilles
Platinum V
MaisterZ
Achilles
Platinum V
Level 148
God Stats
10W - 9L
1,707 SR
Queue Stats
79W - 83L
1,973 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Vilcan
Baron Samedi
Platinum V
Level 157
God Stats
3W - 1L
1,808 SR
Queue Stats
97W - 28L
2,001 MMR
Party 1
Izanami
Izanami
Silver II
szymixkaka
Izanami
Silver II
Level 41
God Stats
1W - 1L
1,583 SR
Queue Stats
10W - 15L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eduxdark
Cerberus
14
1 / 3 / 13
11,573
681
7,215
23,958
22,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
17
10 / 3 / 6
13,201
777
20,449
15,063
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
MrFlippy
He Bo
16
5 / 3 / 9
12,136
714
13,995
12,612
6,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneTiamatAphroditeThothSobek

VS

Bans
DiscordiaCupidNoxUllrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaisterZ
Achilles
13
2 / 3 / 5
10,442
614
12,127
22,571
21,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Vilcan
Baron Samedi
14
6 / 5 / 3
11,296
664
16,565
15,048
10,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
szymixkaka
Izanami
14
1 / 8 / 4
10,635
626
10,336
17,976
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
9
9
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eduxdark
Cerberus
1
3
13
2.5
W
Hou Yi
10
3
6
4.33
L
Achilles
MaisterZ
Achilles
2
3
5
1.5
W
He Bo
MrFlippy
He Bo
5
3
9
3.17
L
Baron Samedi
Vilcan
Baron Samedi
6
5
3
1.5
L
Izanami
szymixkaka
Izanami
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
39,028
51,633
Taken
55,595
35,438
Mitigated
38,185
12,810
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eduxdark
Cerberus
7,215
486
0
5,745
23,958
22,997
322
8,278
15,255
32,331
0
W
Hou Yi
20,449
12,497
0
5,374
15,063
5,805
2,246
4,652
10,161
0
65,429
L
Achilles
MaisterZ
Achilles
12,127
2,374
0
5,051
22,571
21,287
1,415
9,297
13,274
0
33,972
W
He Bo
MrFlippy
He Bo
13,995
620
0
1,691
12,612
6,636
1,260
3,695
8,767
65,299
0
L
Baron Samedi
Vilcan
Baron Samedi
16,565
840
3,148
4,915
15,048
10,994
634
6,449
8,599
62,868
0
L
Izanami
szymixkaka
Izanami
10,336
6,437
0
4,149
17,976
5,904
1,422
5,573
12,403
0
64,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
32,373
207
Minions Killed
212
0
Camps Cleared
0
962,803
Distance Traveled
899,699
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,573
681
51
3
0
327,370
2
W
Hou Yi
13,201
777
75
4
0
310,639
1
L
Achilles
10,442
614
42
2
0
338,348
4
W
He Bo
12,136
714
81
5
0
324,794
3
L
Baron Samedi
11,296
664
52
3
0
304,478
2
L
Izanami
10,635
626
118
7
0
256,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role