Player Matchup

Erlang Shen
Erlang Shen
ApexDolphin
Erlang Shen
Level 59
God Stats
41W - 36L
1,612 SR
Queue Stats
462W - 456L
1,552 Elo+
Party 3
Skadi
Skadi
Apexllama
Skadi
Level 66
God Stats
156W - 130L
1,581 SR
Queue Stats
273W - 269L
1,531 Elo+
Party 3
Ra
Ra
Mushking
Ra
Level 12
God Stats
11W - 9L
1,446 SR
Queue Stats
252W - 249L
1,400 Elo+
Party 4
Mercury
Mercury
sparton jorge
Mercury
Level 123
God Stats
7W - 7L
1,658 SR
Queue Stats
191W - 169L
1,575 Elo+
Party 4
Cthulhu
Cthulhu
vonaey
Cthulhu
Level 17
God Stats
29W - 25L
1,521 SR
Queue Stats
53W - 61L
1,418 Elo+
Party 3
Team Averages
Level 55
1,564 SR
1,495 Elo+

VS

Team Averages
Level 51
1,524 SR
1,416 Elo+
Athena
Athena
GrayBushOneNut
Athena
Level 108
God Stats
17W - 20L
1,454 SR
Queue Stats
418W - 450L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
RenanTheAvali
Cthulhu
Level 26
God Stats
10W - 17L
1,366 SR
Queue Stats
223W - 203L
1,241 Elo+
Party 2
Anhur
Anhur
WimboWumbo
Anhur
Level 22
God Stats
45W - 36L
1,729 SR
Queue Stats
292W - 239L
1,546 Elo+
Party 1
Anubis
Anubis
blkninja1234567
Anubis
Level 69
God Stats
8W - 2L
1,424 SR
Queue Stats
407W - 412L
1,397 Elo+
Party 2
Arachne
Arachne
ludafish502
Arachne
Level 29
God Stats
24W - 18L
1,646 SR
Queue Stats
134W - 179L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApexDolphin
Erlang Shen
13
4 / 3 / 0
7,642
546
8,984
12,142
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Apexllama
Skadi
12
0 / 4 / 1
6,990
499
2,701
6,141
824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
5,824
416
1,755
7,535
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
14
4 / 2 / 1
8,645
618
9,019
10,305
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
vonaey
Cthulhu
10
0 / 2 / 1
6,690
478
4,439
8,022
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,267
519
5,649
8,990
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
12
1 / 3 / 1
6,983
499
6,025
8,081
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
15
8 / 1 / 2
8,965
640
9,007
7,389
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 2
7,821
559
6,105
6,552
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ludafish502
Arachne
13
0 / 2 / 4
7,125
509
3,800
11,425
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
8
Kills
17
17
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ApexDolphin
Erlang Shen
4
3
0
1.33
L
Skadi
Apexllama
Skadi
0
4
1
0.13
W
3
0
5
5.5
L
0
6
0
0
W
Cthulhu
1
3
1
0.5
W
Anhur
8
1
2
9
W
5
2
2
3
W
Arachne
ludafish502
Arachne
0
2
4
1
L
Mercury
4
2
1
2.25
L
Cthulhu
vonaey
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
30,586
44,145
Taken
42,437
14,078
Mitigated
25,032
10,884
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ApexDolphin
Erlang Shen
8,984
5,445
0
5,175
12,142
4,927
452
5,428
6,441
0
41,401
L
Skadi
Apexllama
Skadi
2,701
765
0
926
6,141
824
0
263
5,878
0
41,108
W
5,649
2,204
0
840
8,990
6,877
367
2,947
5,965
22,463
0
L
1,755
132
548
1,394
7,535
1,773
0
4,779
2,756
26,488
0
W
Cthulhu
6,025
345
125
2,357
8,081
8,088
724
568
7,513
38,056
0
W
Anhur
9,007
3,260
0
4,374
7,389
2,431
0
704
6,685
0
60,095
W
6,105
343
0
3,145
6,552
3,349
673
910
5,630
36,460
0
W
Arachne
ludafish502
Arachne
3,800
2,098
0
2,208
11,425
4,287
0
935
10,450
0
51,216
L
Mercury
9,019
6,139
0
1,063
10,305
3,356
92
2,566
7,689
0
58,649
L
Cthulhu
vonaey
Cthulhu
4,439
137
288
1,490
8,022
3,198
0
4,395
3,602
19,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
38,161
378
Minions Killed
399
0
Camps Cleared
0
1,294,908
Distance Traveled
1,294,338
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,642
546
89
6
0
260,833
2
L
Skadi
6,990
499
88
6
0
209,532
5
W
Athena
7,267
519
29
2
0
296,184
0
L
Ra
5,824
416
59
4
0
240,912
0
W
Cthulhu
6,983
499
68
5
0
241,816
0
W
Anhur
8,965
640
128
9
0
215,243
0
W
Anubis
7,821
559
84
6
0
245,928
3
W
Arachne
7,125
509
90
6
0
295,167
0
L
Mercury
8,645
618
106
8
0
331,905
1
L
Cthulhu
6,690
478
36
3
0
251,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role