Player Matchup

Nemesis
Nemesis
Ethernalyy
Nemesis
Level 158
God Stats
1W - 1L
1,625 SR
Queue Stats
91W - 91L
1,609 Elo+
Party 1
Medusa
Medusa
Indomius
Medusa
Level 135
God Stats
5W - 3L
1,603 SR
Queue Stats
46W - 39L
1,611 Elo+
Party 1
Ymir
Ymir
JOLUDELLA
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
LikeABoss1883
Persephone
Level 104
God Stats
21W - 28L
1,382 SR
Queue Stats
255W - 288L
1,396 Elo+
Solo
Sol
Sol
PrinceCutty
Sol
Level 101
God Stats
7W - 8L
1,546 SR
Queue Stats
1,207W - 1,185L
1,556 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,535 Elo+

VS

Team Averages
Level 95
1,646 SR
1,523 Elo+
Set
Set
Bluestep17
Set
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,582 Elo+
Solo
Jormungandr
Jormungandr
MUNCHNAVA1
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 198L
1,463 Elo+
Solo
Amaterasu
Amaterasu
ganezuah
Amaterasu
Level 46
God Stats
1W - 2L
1,609 SR
Queue Stats
14W - 24L
1,379 Elo+
Solo
Janus
Janus
gingersnap68
Janus
Level 57
God Stats
6W - 1L
1,831 SR
Queue Stats
285W - 231L
1,626 Elo+
Solo
Izanami
Izanami
swimmingswag
Izanami
Level 97
God Stats
3W - 1L
1,788 SR
Queue Stats
29W - 26L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ethernalyy
Nemesis
15
7 / 2 / 7
9,430
589
9,673
11,077
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
Indomius
Medusa
17
8 / 2 / 4
10,445
653
10,260
11,369
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
3 / 2 / 12
8,867
554
5,312
15,325
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
LikeABoss1883
Persephone
15
2 / 2 / 3
9,024
564
5,606
5,896
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 5
9,495
593
8,302
8,833
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,955
560
7,698
13,601
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MUNCHNAVA1
Jormungandr
10
1 / 8 / 7
7,180
449
5,615
12,230
6,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
ganezuah
Amaterasu
14
0 / 6 / 1
7,904
494
5,164
11,772
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 4 / 1
8,452
528
7,383
7,634
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
swimmingswag
Izanami
14
2 / 4 / 2
8,319
520
5,206
9,437
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
25
Kills
8
9
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Nemesis
Ethernalyy
Nemesis
7
2
7
5.25
W
Medusa
Indomius
Medusa
8
2
4
5
W
Ymir
3
2
12
4.5
W
Persephone
LikeABoss1883
Persephone
2
2
3
1.75
L
Jormungandr
MUNCHNAVA1
Jormungandr
1
8
7
0.56
W
5
1
5
7.5
L
Amaterasu
ganezuah
Amaterasu
0
6
1
0.08
L
3
4
1
0.88
L
Izanami
swimmingswag
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
31,066
52,500
Taken
54,674
23,937
Mitigated
26,168
16,076
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,698
3,484
0
594
13,601
6,257
0
3,571
9,956
0
69,442
W
Nemesis
Ethernalyy
Nemesis
9,673
4,721
0
990
11,077
4,556
417
3,052
7,897
0
48,596
W
Medusa
Indomius
Medusa
10,260
5,103
0
3,540
11,369
4,384
1,633
1,372
9,988
0
68,003
W
Ymir
5,312
1,003
672
4,328
15,325
10,563
82
4,848
10,314
23,923
0
W
Persephone
LikeABoss1883
Persephone
5,606
503
0
1,479
5,896
1,688
429
1,288
4,479
57,438
0
L
Jormungandr
MUNCHNAVA1
Jormungandr
5,615
1,521
0
1,347
12,230
6,712
0
6,864
5,332
18,536
0
W
8,302
2,736
0
5,067
8,833
2,746
1,152
1,980
6,823
57,628
0
L
Amaterasu
ganezuah
Amaterasu
5,164
1,764
0
2,909
11,772
6,434
944
835
10,937
0
43,536
L
7,383
310
0
753
7,634
2,259
0
2,798
4,580
42,582
0
L
Izanami
swimmingswag
Izanami
5,206
2,984
0
1,207
9,437
4,506
0
4,764
4,649
0
64,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,261
Gold Earned
40,810
436
Minions Killed
455
0
Camps Cleared
0
1,564,034
Distance Traveled
1,463,715
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,955
560
123
8
0
335,907
3
W
Nemesis
9,430
589
76
5
0
367,805
6
W
Medusa
10,445
653
109
7
0
270,869
8
W
Ymir
8,867
554
31
2
0
315,489
3
W
Persephone
9,024
564
128
8
0
313,551
4
L
Jormungandr
7,180
449
28
2
0
277,203
0
W
Sol
9,495
593
92
6
0
296,320
4
L
Amaterasu
7,904
494
89
6
0
300,752
1
L
Janus
8,452
528
95
6
0
286,643
3
L
Izanami
8,319
520
120
8
0
263,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role