Player Matchup

Cu Chulainn
Cu Chulainn
ChronicDaddy
Cu Chulainn
Level 103
God Stats
24W - 23L
1,543 SR
Queue Stats
344W - 358L
1,335 Elo+
Party 2
Skadi
Skadi
DrDittles00
Skadi
Level 127
God Stats
12W - 11L
1,720 SR
Queue Stats
267W - 276L
1,428 Elo+
Party 3
Arachne
Arachne
SeasickPlatypus
Arachne
Level 32
God Stats
51W - 33L
1,455 SR
Queue Stats
98W - 111L
1,307 Elo+
Party 2
Nox
Nox
drBURK3Y
Nox
Level 68
God Stats
5W - 9L
1,153 SR
Queue Stats
414W - 418L
1,410 Elo+
Party 3
Yemoja
Yemoja
spriteremix
Yemoja
Level 29
God Stats
6W - 9L
1,471 SR
Queue Stats
56W - 87L
1,320 Elo+
Party 3
Team Averages
Level 72
1,468 SR
1,360 Elo+

VS

Team Averages
Level 41
1,472 SR
1,399 Elo+
Sun Wukong
Sun Wukong
Papa_Clean
Sun Wukong
Level 27
God Stats
6W - 3L
1,726 SR
Queue Stats
29W - 41L
1,358 Elo+
Party 4
Raijin
Raijin
Papa_Rose12
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 147L
1,403 Elo+
Party 4
Thoth
Thoth
QuinCylinder
Thoth
Level 47
God Stats
0W - 2L
1,256 SR
Queue Stats
140W - 182L
1,424 Elo+
Party 1
Mercury
Mercury
XxsoakedbreadxX
Mercury
Level 57
God Stats
19W - 22L
1,486 SR
Queue Stats
201W - 255L
1,445 Elo+
Party 1
Skadi
Skadi
chromaticOrbeez
Skadi
Level 28
God Stats
18W - 26L
1,394 SR
Queue Stats
57W - 103L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChronicDaddy
Cu Chulainn
17
8 / 0 / 7
10,322
607
10,077
12,547
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
17 / 0 / 5
11,512
677
11,610
5,613
1,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 9
9,841
579
8,202
12,461
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 1 / 9
9,761
574
10,672
8,222
2,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
3 / 0 / 16
10,148
597
5,249
10,032
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Papa_Clean
Sun Wukong
11
1 / 7 / 1
7,329
431
6,329
15,040
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
10
1 / 10 / 2
6,826
402
5,521
10,474
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 1
7,578
446
9,235
9,354
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 1
7,014
413
3,526
11,756
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 1
6,395
376
2,094
11,878
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
43
Kills
4
4
Deaths
43
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChronicDaddy
Cu Chulainn
8
0
7
11.5
W
17
0
5
19.5
L
Sun Wukong
Papa_Clean
Sun Wukong
1
7
1
0.21
L
Raijin
1
10
2
0.2
L
1
8
1
0.19
W
7
3
9
3.83
L
1
8
1
0.19
L
0
10
1
0.05
W
8
1
9
12.5
W
Yemoja
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,810
Damage
26,705
48,875
Taken
58,502
28,678
Mitigated
21,934
20,685
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChronicDaddy
Cu Chulainn
10,077
1,447
0
4,450
12,547
9,708
842
3,000
9,109
274
64,235
W
11,610
6,550
0
2,531
5,613
1,984
5,710
1,940
3,456
0
80,317
L
Sun Wukong
Papa_Clean
Sun Wukong
6,329
1,288
0
2,358
15,040
8,851
0
3,230
11,560
0
28,081
L
Raijin
5,521
775
0
694
10,474
3,079
0
1,538
8,886
25,079
0
L
9,235
280
0
780
9,354
2,864
0
4,388
4,966
38,738
0
W
8,202
5,357
0
4,698
12,461
5,970
1,060
2,382
9,765
0
61,776
L
3,526
1,789
0
456
11,756
3,828
0
3,186
8,495
0
33,554
L
2,094
1,061
0
893
11,878
3,312
0
3,664
8,214
0
24,109
W
10,672
1,534
0
2,363
8,222
2,915
1,085
2,979
4,826
54,352
0
W
Yemoja
5,249
1,660
3,029
3,614
10,032
8,101
2,126
3,152
6,438
29,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
35,142
487
Minions Killed
270
0
Camps Cleared
0
1,736,610
Distance Traveled
1,361,634
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,322
607
123
7
0
352,997
1
W
Skadi
11,512
677
123
7
0
352,146
3
L
Sun Wukong
7,329
431
36
2
0
298,816
0
L
Raijin
6,826
402
39
2
0
242,196
2
L
Thoth
7,578
446
88
5
0
269,247
5
W
Arachne
9,841
579
112
7
0
365,188
3
L
Mercury
7,014
413
66
4
0
326,749
0
L
Skadi
6,395
376
41
2
0
224,626
1
W
Nox
9,761
574
85
5
0
322,353
4
W
Yemoja
10,148
597
44
3
0
343,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role