Player Matchup

Arachne
Arachne
EyDuDa
Arachne
Level 17
God Stats
15W - 10L
1,563 SR
Queue Stats
91W - 67L
1,613 Elo+
Party 1
Anhur
Anhur
IPaly
Anhur
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
130W - 107L
1,632 Elo+
Solo
Cabrakan
Cabrakan
Rxmble
Cabrakan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,468 Elo+
Party 1
Nike
Nike
Zoralein
Nike
Level 55
God Stats
10W - 18L
1,317 SR
Queue Stats
159W - 155L
1,458 Elo+
Party 1
Chronos
Chronos
marissssssa
Chronos
Level 27
God Stats
2W - 3L
1,325 SR
Queue Stats
241W - 160L
1,543 Elo+
Party 1
Team Averages
Level 27
1,404 SR
1,543 Elo+

VS

Team Averages
Level 19
1,493 SR
1,495 Elo+
Anhur
Anhur
KDsinok
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kampfwurst
Sobek
Level 29
God Stats
3W - 5L
1,113 SR
Queue Stats
128W - 135L
1,533 Elo+
Solo
Thor
Thor
LeggoMyEggo12
Thor
Level 5
God Stats
2W - 1L
1,747 SR
Queue Stats
7W - 7L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
ROODBWOI
Nu Wa
Level 28
God Stats
23W - 16L
1,604 SR
Queue Stats
78W - 87L
1,380 Elo+
Solo
Jormungandr
Jormungandr
cam548
Jormungandr
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 21L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EyDuDa
Arachne
9
1 / 3 / 0
5,423
542
2,198
7,502
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
IPaly
Anhur
5
0 / 3 / 0
4,072
407
1,526
4,647
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Rxmble
Cabrakan
6
0 / 5 / 0
4,075
408
1,014
5,513
2,079
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
9
0 / 1 / 1
5,537
554
2,401
5,504
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
marissssssa
Chronos
11
2 / 1 / 0
6,282
628
6,647
7,461
2,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KDsinok
Anhur
13
7 / 0 / 4
7,406
741
6,769
6,505
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
8
3 / 0 / 6
5,838
584
3,193
5,442
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 2 / 3
5,692
569
3,099
5,686
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
ROODBWOI
Nu Wa
10
0 / 1 / 2
5,242
524
2,246
2,673
819
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
cam548
Jormungandr
10
1 / 1 / 4
5,995
600
3,684
5,681
2,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
13
13
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
EyDuDa
Arachne
1
3
0
0.33
L
Anhur
IPaly
Anhur
0
3
0
0
W
Anhur
KDsinok
Anhur
7
0
4
9
W
Sobek
3
0
6
6
W
2
2
3
1.75
W
Nu Wa
ROODBWOI
Nu Wa
0
1
2
1
L
Cabrakan
Rxmble
Cabrakan
0
5
0
0
L
Nike
0
1
1
0.5
W
Jormungandr
cam548
Jormungandr
1
1
4
3
L
Chronos
marissssssa
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
18,991
30,627
Taken
25,987
9,494
Mitigated
10,203
6,956
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EyDuDa
Arachne
2,198
1,576
0
1,553
7,502
1,784
0
1,492
5,960
0
27,135
L
Anhur
IPaly
Anhur
1,526
697
0
1,413
4,647
651
0
876
3,746
0
11,810
W
Anhur
KDsinok
Anhur
6,769
3,685
0
2,413
6,505
1,900
2,823
1,624
4,881
0
47,092
W
Sobek
3,193
427
0
3,074
5,442
3,045
264
1,015
4,427
8,827
0
W
3,099
1,255
0
1,979
5,686
1,560
485
501
5,160
0
23,376
W
Nu Wa
ROODBWOI
Nu Wa
2,246
744
0
650
2,673
819
670
684
1,789
21,415
0
L
Cabrakan
Rxmble
Cabrakan
1,014
147
0
309
5,513
2,079
0
562
4,951
5,673
0
L
Nike
2,401
74
0
1,890
5,504
2,521
0
2,441
3,038
0
30,348
W
Jormungandr
cam548
Jormungandr
3,684
1,827
0
1,504
5,681
2,879
85
3,837
1,844
26,170
0
L
Chronos
marissssssa
Chronos
6,647
1,819
0
1,791
7,461
2,459
0
3,477
3,809
43,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
30,173
228
Minions Killed
259
0
Camps Cleared
0
836,320
Distance Traveled
914,931
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,423
542
54
5
0
200,541
1
L
Anhur
4,072
407
25
3
0
98,577
1
W
Anhur
7,406
741
99
10
0
178,090
1
W
Sobek
5,838
584
16
2
0
185,027
4
W
Thor
5,692
569
58
6
0
205,724
0
W
Nu Wa
5,242
524
31
3
0
154,869
3
L
Cabrakan
4,075
408
10
1
0
157,275
0
L
Nike
5,537
554
59
6
0
174,104
1
W
Jormungandr
5,995
600
55
6
0
191,221
3
L
Chronos
6,282
628
80
8
0
205,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role