Player Matchup

Cerberus
Cerberus
Burkesworth
Cerberus
Level 8
God Stats
6W - 11L
1,358 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
Euth65
Sun Wukong
Level 23
God Stats
1W - 3L
1,212 SR
Queue Stats
97W - 86L
1,448 Elo+
Solo
Olorun
Olorun
GalacticAcid
Olorun
Level 14
God Stats
4W - 5L
1,524 SR
Queue Stats
9W - 13L
1,414 Elo+
Party 2
Fenrir
Fenrir
JinxxTheVI
Fenrir
Level 15
God Stats
0W - 4L
1,070 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 2
Neith
Neith
ermorian
Neith
Level 40
God Stats
4W - 6L
1,436 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Team Averages
Level 20
1,320 SR
1,396 Elo+

VS

Team Averages
Level 29
1,586 SR
1,509 Elo+
Amaterasu
Amaterasu
Eizeru
Amaterasu
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 0L
1,674 Elo+
Party 1
Skadi
Skadi
Gаrbage
Skadi
Level 29
God Stats
4W - 1L
1,794 SR
Queue Stats
87W - 66L
1,462 Elo+
Party 1
Arachne
Arachne
Littlexyu
Arachne
Level 27
God Stats
7W - 12L
1,404 SR
Queue Stats
194W - 183L
1,532 Elo+
Solo
Yemoja
Yemoja
sydneythekidney
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
thiccboytommy
Vulcan
Level 7
God Stats
8W - 0L
1,500 SR
Queue Stats
29W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burkesworth
Cerberus
9
0 / 4 / 3
6,642
415
5,414
11,895
5,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Euth65
Sun Wukong
14
5 / 5 / 1
8,768
548
6,816
13,834
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
13
3 / 7 / 3
8,348
522
6,494
10,645
3,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JinxxTheVI
Fenrir
12
2 / 5 / 5
7,919
495
3,005
11,679
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ermorian
Neith
11
1 / 4 / 4
6,797
425
4,922
7,213
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eizeru
Amaterasu
15
1 / 3 / 4
9,027
564
5,262
9,675
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Gаrbage
Skadi
15
5 / 1 / 5
9,039
565
7,348
7,532
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Littlexyu
Arachne
12
4 / 4 / 3
8,163
510
7,689
12,433
6,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 10
8,586
537
2,576
11,178
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
13 / 1 / 3
10,787
674
14,943
7,175
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
24
25
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Burkesworth
Cerberus
0
4
3
0.38
W
Amaterasu
Eizeru
Amaterasu
1
3
4
1
L
Sun Wukong
Euth65
Sun Wukong
5
5
1
1.1
L
Olorun
3
7
3
0.64
W
Skadi
Gаrbage
Skadi
5
1
5
7.5
L
Fenrir
JinxxTheVI
Fenrir
2
5
5
0.9
W
Arachne
Littlexyu
Arachne
4
4
3
1.38
L
Neith
ermorian
Neith
1
4
4
0.75
W
1
3
10
2
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
37,818
55,266
Taken
47,993
22,851
Mitigated
25,230
10,965
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Burkesworth
Cerberus
5,414
82
0
1,782
11,895
5,605
0
2,357
9,430
27,534
0
W
Amaterasu
Eizeru
Amaterasu
5,262
2,462
0
3,280
9,675
6,870
1,016
1,066
8,609
0
41,832
L
Sun Wukong
Euth65
Sun Wukong
6,816
2,239
0
3,968
13,834
7,027
672
1,957
11,801
0
45,721
L
Olorun
6,494
3,370
266
1,792
10,645
3,312
791
5,836
4,446
42,383
0
W
Skadi
Gаrbage
Skadi
7,348
3,955
0
2,271
7,532
2,302
1,590
2,173
5,359
0
64,973
L
Fenrir
JinxxTheVI
Fenrir
3,005
1,252
0
1,648
11,679
4,935
0
3,502
8,073
134
33,747
W
Arachne
Littlexyu
Arachne
7,689
6,043
0
4,445
12,433
6,056
312
2,067
10,366
0
32,657
L
Neith
ermorian
Neith
4,922
2,196
210
1,299
7,213
1,972
221
3,094
3,997
0
29,334
W
2,576
549
2,357
2,442
11,178
7,268
166
3,537
7,641
18,542
0
W
14,943
2,472
0
2,331
7,175
2,734
855
3,199
3,976
60,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
45,602
365
Minions Killed
373
0
Camps Cleared
0
1,412,321
Distance Traveled
1,540,723
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,642
415
69
4
0
293,122
3
W
Amaterasu
9,027
564
88
6
0
337,334
1
L
Sun Wukong
8,768
548
102
6
0
308,203
0
L
Olorun
8,348
522
84
5
0
272,284
1
W
Skadi
9,039
565
105
7
0
293,538
3
L
Fenrir
7,919
495
57
4
0
281,407
6
W
Arachne
8,163
510
49
3
0
290,976
0
L
Neith
6,797
425
53
3
0
257,305
2
W
Yemoja
8,586
537
31
2
0
306,707
3
W
Vulcan
10,787
674
100
6
0
312,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role