Player Matchup

Artemis
Artemis
DirtyBerte
Artemis
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 6L
1,175 Elo+
Party 2
Hera
Hera
Fizzuk25
Hera
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,262 Elo+
Solo
Nemesis
Nemesis
MintyPods
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 2
King Arthur
King Arthur
Spencn8or
King Arthur
Level 68
God Stats
4W - 5L
1,274 SR
Queue Stats
5W - 6L
1,178 Elo+
Party 2
Cthulhu
Cthulhu
cjaebro
Cthulhu
Level 13
God Stats
2W - 2L
1,582 SR
Queue Stats
10W - 10L
1,514 Elo+
Party 2
Team Averages
Level 45
1,432 SR
1,329 Elo+

VS

Team Averages
Level 14
1,512 SR
1,563 Elo+
Danzaburou
Danzaburou
DaddyWasAPinball
Danzaburou
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 1L
1,803 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkShinyLugia
Tsukuyomi
Level 27
God Stats
19W - 15L
1,559 SR
Queue Stats
79W - 94L
1,443 Elo+
Party 1
Janus
Janus
GoofIt
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 1L
1,704 Elo+
Party 1
Ymir
Ymir
habs123
Ymir
Level 8
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 56L
1,377 Elo+
Solo
Guan Yu
Guan Yu
pjrabbit
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DirtyBerte
Artemis
7
0 / 6 / 0
4,263
426
2,732
6,147
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
7
0 / 3 / 2
4,642
464
1,979
5,613
1,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
MintyPods
Nemesis
8
2 / 4 / 1
5,205
521
2,790
6,750
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Spencn8or
King Arthur
9
2 / 0 / 1
5,710
571
3,451
6,396
2,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
cjaebro
Cthulhu
8
2 / 4 / 0
5,075
508
2,453
6,825
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyWasAPinball
Danzaburou
11
9 / 1 / 6
7,139
714
6,629
4,604
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
DarkShinyLugia
Tsukuyomi
8
2 / 2 / 2
5,063
506
3,753
5,675
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
GoofIt
Janus
11
4 / 1 / 3
6,459
646
5,488
4,371
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
habs123
Ymir
9
2 / 1 / 9
6,005
601
2,674
5,139
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
pjrabbit
Guan Yu
9
0 / 2 / 0
5,106
511
1,963
5,483
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
17
17
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyWasAPinball
Danzaburou
9
1
6
12
W
Tsukuyomi
DarkShinyLugia
Tsukuyomi
2
2
2
1.5
L
Artemis
DirtyBerte
Artemis
0
6
0
0
L
Hera
0
3
2
0.33
W
Janus
GoofIt
Janus
4
1
3
5.5
L
Nemesis
MintyPods
Nemesis
2
4
1
0.63
L
King Arthur
Spencn8or
King Arthur
2
0
1
2.5
L
Cthulhu
cjaebro
Cthulhu
2
4
0
0.5
W
Ymir
habs123
Ymir
2
1
9
6.5
W
Guan Yu
pjrabbit
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
20,507
31,731
Taken
25,272
11,060
Mitigated
10,318
3,409
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyWasAPinball
Danzaburou
6,629
3,163
0
2,403
4,604
1,360
1,291
904
3,654
0
38,113
W
Tsukuyomi
DarkShinyLugia
Tsukuyomi
3,753
954
0
1,400
5,675
1,450
0
0
5,675
0
19,958
L
Artemis
DirtyBerte
Artemis
2,732
1,368
0
0
6,147
1,915
0
1,968
4,179
0
13,719
L
Hera
1,979
388
0
880
5,613
1,379
35
1,817
3,796
14,206
0
W
Janus
GoofIt
Janus
5,488
171
0
669
4,371
1,248
468
1,425
2,946
33,550
0
L
Nemesis
MintyPods
Nemesis
2,790
1,144
0
585
6,750
1,802
0
1,659
5,091
0
22,441
L
King Arthur
Spencn8or
King Arthur
3,451
369
0
1,602
6,396
2,409
0
430
5,745
0
21,387
L
Cthulhu
cjaebro
Cthulhu
2,453
180
0
342
6,825
3,555
70
2,288
4,537
13,874
0
W
Ymir
habs123
Ymir
2,674
778
0
1,792
5,139
2,161
195
1,861
3,082
12,881
0
W
Guan Yu
pjrabbit
Guan Yu
1,963
355
162
1,004
5,483
4,099
680
0
5,483
0
18,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
29,772
169
Minions Killed
253
0
Camps Cleared
0
987,933
Distance Traveled
983,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,139
714
73
7
0
178,944
2
W
Tsukuyomi
5,063
506
35
4
0
210,304
0
L
Artemis
4,263
426
34
3
0
187,405
0
L
Hera
4,642
464
24
2
0
165,277
2
W
Janus
6,459
646
75
8
0
218,471
2
L
Nemesis
5,205
521
46
5
0
204,164
1
L
King Arthur
5,710
571
46
5
0
217,507
3
L
Cthulhu
5,075
508
19
2
0
213,580
0
W
Ymir
6,005
601
21
2
0
179,186
4
W
Guan Yu
5,106
511
49
5
0
196,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role