Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
Deceptionfusion
Loki
Diamond IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 62L
2,097 MMR
Solo
Tyr
Tyr
Diamond IV
FabyElCrack
Tyr
Diamond IV
Level 159
God Stats
27W - 23L
1,505 SR
Queue Stats
317W - 305L
2,002 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
Jonaab93
Jing Wei
Diamond III
Level 156
God Stats
33W - 25L
1,629 SR
Queue Stats
228W - 195L
2,213 MMR
Party 1
Janus
Janus
Diamond III
bigbadmamajama1
Janus
Diamond III
Level 154
God Stats
7W - 9L
1,533 SR
Queue Stats
254W - 250L
2,149 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,534 SR
1,992 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,485 SR
2,108 MMR
Freya
Freya
Diamond III
Basiliisk
Freya
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 125L
2,242 MMR
Solo
Nemesis
Nemesis
Diamond V
RecedeSZN
Nemesis
Diamond V
Level 101
God Stats
4W - 2L
1,548 SR
Queue Stats
97W - 96L
2,046 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
YeiPR
Guan Yu
Diamond IV
Level 115
God Stats
1W - 2L
1,336 SR
Queue Stats
394W - 379L
2,208 MMR
Solo
Cabrakan
Cabrakan
Diamond V
b2k_76beast_
Cabrakan
Diamond V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
503W - 491L
2,029 MMR
Solo
Chiron
Chiron
Platinum I
santaluciamike
Chiron
Platinum I
Level 159
God Stats
58W - 41L
1,543 SR
Queue Stats
763W - 750L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 6
7,789
519
5,998
8,400
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 4
8,460
564
4,978
7,366
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 4
9,730
649
10,715
12,009
10,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Jonaab93
Jing Wei
17
3 / 0 / 2
9,948
663
6,495
9,576
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 0
7,584
506
3,987
6,323
1,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetAthenaTsukuyomiDanzaburouTiamat

VS

Bans
ApolloAwilixScyllaSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Basiliisk
Freya
14
1 / 3 / 0
7,769
518
4,854
10,138
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RecedeSZN
Nemesis
12
0 / 3 / 3
7,086
472
5,042
10,834
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
YeiPR
Guan Yu
11
0 / 2 / 0
6,957
464
3,595
11,267
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
b2k_76beast_
Cabrakan
9
0 / 3 / 0
5,621
375
2,155
6,922
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 3 / 1
8,512
567
7,590
10,599
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
3
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
6
4
L
Freya
Basiliisk
Freya
1
3
0
0.33
W
3
1
4
5
W
6
0
4
8
W
Jing Wei
Jonaab93
Jing Wei
3
0
2
4
L
Nemesis
RecedeSZN
Nemesis
0
3
3
0.5
L
Guan Yu
YeiPR
Guan Yu
0
2
0
0
L
Cabrakan
b2k_76beast_
Cabrakan
0
3
0
0
W
1
2
0
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
23,236
43,674
Taken
49,760
23,130
Mitigated
24,512
20,010
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,998
126
0
4,006
8,400
4,301
0
1,272
7,128
26,049
0
L
Freya
Basiliisk
Freya
4,854
1,645
0
4,110
10,138
3,370
0
967
9,171
50,048
0
W
4,978
1,036
0
3,704
7,366
3,136
0
790
6,576
0
53,035
W
10,715
916
0
6,404
12,009
10,692
911
1,859
9,854
0
57,764
W
Jing Wei
Jonaab93
Jing Wei
6,495
5,436
0
4,405
9,576
3,347
0
2,792
6,784
0
78,697
L
Nemesis
RecedeSZN
Nemesis
5,042
1,802
0
4,520
10,834
3,733
0
1,161
9,673
0
47,736
L
Guan Yu
YeiPR
Guan Yu
3,595
299
1,051
3,819
11,267
7,181
0
3,525
7,742
0
28,501
L
Cabrakan
b2k_76beast_
Cabrakan
2,155
41
0
2,120
6,922
6,167
0
0
6,922
19,751
0
W
3,987
218
0
1,491
6,323
1,654
877
0
6,323
52,004
0
L
7,590
3,636
863
2,831
10,599
4,061
0
4,332
6,267
0
68,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
35,945
525
Minions Killed
424
0
Camps Cleared
0
1,506,213
Distance Traveled
1,279,281
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,789
519
44
3
0
294,884
5
L
Freya
7,769
518
95
6
0
256,908
6
W
Loki
8,460
564
105
7
0
325,748
6
W
Tyr
9,730
649
123
8
0
322,342
1
W
Jing Wei
9,948
663
146
10
0
285,944
4
L
Nemesis
7,086
472
88
6
0
315,192
4
L
Guan Yu
6,957
464
61
4
0
301,718
2
L
Cabrakan
5,621
375
47
3
0
143,645
2
W
Janus
7,584
506
107
7
0
277,295
6
L
Chiron
8,512
567
133
9
0
261,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role