Player Matchup

Amaterasu
Amaterasu
BelowZero4K
Amaterasu
Level 4
God Stats
4W - 7L
1,227 SR
Queue Stats
7W - 13L
1,134 Elo+
Party 1
Susano
Susano
LittleTitan5269
Susano
Level 6
God Stats
7W - 10L
1,500 SR
Queue Stats
18W - 25L
1,179 Elo+
Party 1
Nemesis
Nemesis
LoneSwordsmanX
Nemesis
Level 24
God Stats
7W - 1L
1,893 SR
Queue Stats
80W - 72L
1,520 Elo+
Party 1
Neith
Neith
LorDLoko01
Neith
Level 14
God Stats
10W - 11L
1,427 SR
Queue Stats
46W - 78L
1,192 Elo+
Solo
Cerberus
Cerberus
OlR3lliK
Cerberus
Level 14
God Stats
7W - 9L
1,439 SR
Queue Stats
9W - 17L
1,260 Elo+
Solo
Team Averages
Level 12
1,497 SR
1,257 Elo+

VS

Team Averages
Level 9
1,448 SR
1,159 Elo+
Nu Wa
Nu Wa
Harem Breaker
Nu Wa
Level 23
God Stats
48W - 35L
1,634 SR
Queue Stats
51W - 38L
1,554 Elo+
Solo
Thor
Thor
KiD_SmooVe_
Thor
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 31L
1,000 Elo+
Party 2
Apollo
Apollo
SNAKE_NYC
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,000 Elo+
Party 2
Cthulhu
Cthulhu
bloodpool333
Cthulhu
Level 7
God Stats
2W - 5L
1,339 SR
Queue Stats
8W - 21L
1,000 Elo+
Party 2
Neith
Neith
literarypenguin
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BelowZero4K
Amaterasu
20
10 / 9 / 20
15,508
1,108
16,223
31,570
20,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 6 / 13
14,416
1,030
14,762
24,357
15,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
21 / 8 / 18
17,292
1,235
36,713
34,299
15,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
5 / 7 / 18
14,524
1,037
16,352
21,806
5,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OlR3lliK
Cerberus
20
3 / 7 / 13
13,605
972
7,336
24,400
14,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 12
19,427
1,388
49,097
12,336
4,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 14 / 17
14,518
1,037
22,294
25,324
22,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
SNAKE_NYC
Apollo
20
4 / 12 / 18
14,248
1,018
16,280
20,026
9,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
bloodpool333
Cthulhu
20
5 / 8 / 21
15,138
1,081
19,192
23,144
34,119
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
0 / 10 / 25
13,834
988
15,772
16,877
7,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
129
47
Kills
36
37
Deaths
47
82
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BelowZero4K
Amaterasu
10
9
20
2.22
L
21
3
12
9
L
6
14
17
1.04
W
8
6
13
2.42
W
21
8
18
3.75
W
Neith
5
7
18
2
W
Cerberus
OlR3lliK
Cerberus
3
7
13
1.36
L
Apollo
SNAKE_NYC
Apollo
4
12
18
1.08
L
Cthulhu
bloodpool333
Cthulhu
5
8
21
1.94
L
0
10
25
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,386
Damage
122,635
136,432
Taken
97,707
73,326
Mitigated
77,874
18,038
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BelowZero4K
Amaterasu
16,223
12,480
0
1,613
31,570
20,652
0
12,719
18,425
0
28,479
L
49,097
10,722
760
2,943
12,336
4,526
0
1,150
11,186
81,825
0
L
22,294
11,411
0
3,269
25,324
22,353
0
1,411
23,913
0
34,569
W
14,762
2,392
0
1,930
24,357
15,926
0
10,816
13,199
818
36,365
W
36,713
25,642
0
5,741
34,299
15,764
0
17,573
16,038
0
69,843
W
Neith
16,352
8,662
0
5,017
21,806
5,999
0
13,329
8,061
0
66,607
W
Cerberus
OlR3lliK
Cerberus
7,336
312
0
3,737
24,400
14,985
0
11,850
12,164
42,588
0
L
Apollo
SNAKE_NYC
Apollo
16,280
7,767
0
0
20,026
9,306
0
993
19,033
0
30,862
L
Cthulhu
bloodpool333
Cthulhu
19,192
2,208
1,487
0
23,144
34,119
0
3,129
20,015
59,904
0
L
15,772
9,687
0
1,860
16,877
7,570
0
840
16,037
0
36,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,345
Gold Earned
77,165
301
Minions Killed
261
3
Camps Cleared
5
1,155,884
Distance Traveled
1,047,010
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,508
1,108
19
1
2
246,277
0
L
Nu Wa
19,427
1,388
75
5
4
249,610
2
L
Thor
14,518
1,037
28
2
0
171,441
0
W
Susano
14,416
1,030
46
3
0
256,270
0
W
Nemesis
17,292
1,235
66
5
0
298,366
0
W
Neith
14,524
1,037
97
7
0
168,733
0
W
Cerberus
13,605
972
73
5
1
186,238
0
L
Apollo
14,248
1,018
30
2
0
183,265
2
L
Cthulhu
15,138
1,081
86
6
0
212,803
3
L
Neith
13,834
988
42
3
1
229,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role