Player Matchup

Izanami
Izanami
Applebrisk2327
Izanami
Level 27
God Stats
16W - 10L
1,575 SR
Queue Stats
73W - 47L
1,601 Elo+
Party 2
Artio
Artio
CandyTheFox
Artio
Level 26
God Stats
2W - 2L
1,503 SR
Queue Stats
42W - 32L
1,559 Elo+
Party 2
King Arthur
King Arthur
ISZKULA
King Arthur
Level 7
God Stats
3W - 19L
1,110 SR
Queue Stats
14W - 26L
1,412 Elo+
Solo
Janus
Janus
Jiggles Jangles
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 75L
1,574 Elo+
Party 2
Pele
Pele
exasperatio
Pele
Level 19
God Stats
7W - 10L
1,305 SR
Queue Stats
112W - 100L
1,533 Elo+
Solo
Team Averages
Level 21
1,399 SR
1,536 Elo+

VS

Team Averages
Level 24
1,502 SR
1,543 Elo+
Neith
Neith
Bonejanglez3
Neith
Level 24
God Stats
63W - 53L
1,527 SR
Queue Stats
127W - 131L
1,534 Elo+
Party 1
Janus
Janus
Cpat1411
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,388 Elo+
Solo
Mulan
Mulan
CricketCartoon
Mulan
Level 35
God Stats
6W - 5L
1,335 SR
Queue Stats
103W - 104L
1,552 Elo+
Party 1
Tiamat
Tiamat
LancerDied
Tiamat
Level 27
God Stats
6W - 3L
1,558 SR
Queue Stats
246W - 203L
1,623 Elo+
Solo
Amaterasu
Amaterasu
RIKAN JC
Amaterasu
Level 17
God Stats
6W - 4L
1,590 SR
Queue Stats
29W - 28L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
11,008
1,001
17,322
18,494
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 8 / 6
10,211
928
9,473
23,808
26,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ISZKULA
King Arthur
14
0 / 10 / 1
8,842
804
1,500
18,851
8,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 12 / 2
10,323
938
11,205
16,909
5,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 0
9,361
851
8,192
19,877
6,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

21

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 21
11,688
1,063
15,617
9,228
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Cpat1411
Janus
18
10 / 2 / 19
11,813
1,074
17,239
7,551
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 1 / 15
12,145
1,104
18,883
9,528
8,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
LancerDied
Tiamat
17
4 / 3 / 19
11,042
1,004
16,137
9,706
7,371
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RIKAN JC
Amaterasu
19
10 / 0 / 25
12,434
1,130
21,543
16,689
10,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
143
7
Kills
44
45
Deaths
7
11
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
8
1
21
18.5
L
0
8
6
0.38
W
Janus
Cpat1411
Janus
10
2
19
9.75
W
12
1
15
19.5
L
King Arthur
ISZKULA
King Arthur
0
10
1
0.05
L
3
12
2
0.33
W
Tiamat
LancerDied
Tiamat
4
3
19
4.5
W
Amaterasu
RIKAN JC
Amaterasu
10
0
25
22.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
89,419
97,939
Taken
52,702
54,458
Mitigated
32,248
11,957
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,322
12,657
0
3,968
18,494
7,085
0
7,783
10,711
0
44,553
W
15,617
9,278
0
2,302
9,228
3,227
0
5,650
3,578
0
23,805
L
9,473
583
2,099
3,772
23,808
26,914
0
8,612
15,196
14,222
0
W
Janus
Cpat1411
Janus
17,239
1,437
0
0
7,551
2,550
0
2,518
5,033
25,435
0
W
18,883
4,945
0
643
9,528
8,273
0
2,319
7,209
0
33,809
L
King Arthur
ISZKULA
King Arthur
1,500
678
0
840
18,851
8,386
0
5,751
13,100
191
13,001
L
11,205
1,238
0
0
16,909
5,550
0
7,728
9,181
26,532
0
W
Tiamat
LancerDied
Tiamat
16,137
799
0
1,508
9,706
7,371
0
3,877
5,829
36,311
0
W
Amaterasu
RIKAN JC
Amaterasu
21,543
10,561
0
3,924
16,689
10,827
0
6,428
10,261
1,342
33,959
L
8,192
1,879
0
1,278
19,877
6,523
0
4,275
15,602
0
28,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
59,122
176
Minions Killed
160
6
Camps Cleared
7
752,580
Distance Traveled
1,001,287
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,008
1,001
66
6
3
157,053
0
W
Neith
11,688
1,063
17
2
0
155,363
2
L
Artio
10,211
928
9
1
0
140,387
0
W
Janus
11,813
1,074
14
1
0
200,173
1
W
Mulan
12,145
1,104
40
4
0
211,051
0
L
King Arthur
8,842
804
27
2
0
130,295
4
L
Janus
10,323
938
32
3
0
152,229
0
W
Tiamat
11,042
1,004
53
5
4
177,801
0
W
Amaterasu
12,434
1,130
36
3
3
256,899
0
L
Pele
9,361
851
42
4
3
172,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role