Player Matchup

Apollo
Apollo
Platinum II
CreativeWarrior
Apollo
Platinum II
Level 143
God Stats
10W - 8L
1,740 SR
Queue Stats
331W - 326L
1,963 MMR
Party 2
Nu Wa
Nu Wa
Platinum I
Generic
Nu Wa
Platinum I
Level 134
God Stats
2W - 4L
1,531 SR
Queue Stats
356W - 342L
2,023 MMR
Solo
Achilles
Achilles
Diamond V
Sоlо
Achilles
Diamond V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Diamond IV
TheZelloblaze
Susano
Diamond IV
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 193L
2,020 MMR
Solo
Geb
Geb
Platinum I
lejpramos
Geb
Platinum I
Level 112
God Stats
1W - 1L
1,455 SR
Queue Stats
99W - 94L
1,991 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,545 SR
1,900 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,718 SR
2,014 MMR
King Arthur
King Arthur
Diamond IV
ArTŷr
King Arthur
Diamond IV
Level 155
God Stats
13W - 14L
1,675 SR
Queue Stats
141W - 126L
2,055 MMR
Solo
Danzaburou
Danzaburou
Platinum III
MenaceSZN
Danzaburou
Platinum III
Level 105
God Stats
6W - 5L
1,771 SR
Queue Stats
140W - 113L
1,975 MMR
Party 1
Persephone
Persephone
Diamond IV
Smоked
Persephone
Diamond IV
Level 88
God Stats
11W - 0L
2,091 SR
Queue Stats
72W - 59L
2,076 MMR
Solo
Fafnir
Fafnir
Platinum III
WulffJay
Fafnir
Platinum III
Level 148
God Stats
1W - 0L
1,551 SR
Queue Stats
81W - 54L
1,929 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
mganum
Amaterasu
Platinum II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 260L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 0
11,311
539
5,645
13,820
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Generic
Nu Wa
15
2 / 8 / 5
9,331
444
11,250
11,671
4,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Sоlо
Achilles
16
2 / 3 / 1
9,674
461
11,765
17,752
14,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 4 / 3
10,051
479
10,959
15,762
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 7
8,059
384
6,135
19,273
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTiamatAthenaGuan YuScylla

VS

Bans
TsukuyomiSobekNemesisYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArTŷr
King Arthur
19
5 / 2 / 5
13,022
620
12,501
18,864
17,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MenaceSZN
Danzaburou
20
7 / 1 / 9
14,206
676
14,762
17,631
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Smоked
Persephone
20
5 / 3 / 8
13,778
656
18,242
11,520
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
WulffJay
Fafnir
16
4 / 0 / 16
12,297
586
8,319
17,317
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
mganum
Amaterasu
18
4 / 3 / 9
12,022
572
7,126
16,602
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
9
Kills
25
25
Deaths
9
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArTŷr
King Arthur
5
2
5
3.75
L
2
4
0
0.5
L
Nu Wa
Generic
Nu Wa
2
8
5
0.56
W
Danzaburou
MenaceSZN
Danzaburou
7
1
9
11.5
W
Persephone
Smоked
Persephone
5
3
8
3
L
Achilles
Sоlо
Achilles
2
3
1
0.83
L
3
4
3
1.13
W
Fafnir
WulffJay
Fafnir
4
0
16
12
L
0
6
7
0.58
W
Amaterasu
mganum
Amaterasu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
60,950
78,278
Taken
81,934
43,829
Mitigated
59,397
15,241
Healing
34,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArTŷr
King Arthur
12,501
1,541
526
6,010
18,864
17,722
940
2,036
16,828
0
85,776
L
5,645
3,874
0
2,815
13,820
5,124
728
2,235
11,511
0
86,996
L
Nu Wa
Generic
Nu Wa
11,250
2,914
0
155
11,671
4,196
0
6,180
5,234
63,902
0
W
Danzaburou
MenaceSZN
Danzaburou
14,762
5,594
0
11,379
17,631
8,131
7,672
3,186
14,445
0
116,957
W
Persephone
Smоked
Persephone
18,242
1,111
0
4,162
11,520
4,457
0
5,189
6,328
106,433
0
L
Achilles
Sоlо
Achilles
11,765
3,203
0
5,425
17,752
14,694
18
3,300
14,280
0
64,710
L
10,959
2,023
0
4,428
15,762
6,471
0
4,472
11,114
0
76,702
W
Fafnir
WulffJay
Fafnir
8,319
1,739
0
8,136
17,317
19,030
1,640
3,393
13,924
29,092
0
L
6,135
622
0
2,418
19,273
13,344
0
9,563
9,428
19,659
0
W
Amaterasu
mganum
Amaterasu
7,126
2,507
0
4,313
16,602
10,057
5,893
3,879
12,723
0
75,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
65,325
559
Minions Killed
652
0
Camps Cleared
0
1,974,348
Distance Traveled
2,110,027
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,022
620
175
8
0
430,093
4
L
Apollo
11,311
539
166
8
0
388,524
8
L
Nu Wa
9,331
444
117
6
0
361,625
6
W
Danzaburou
14,206
676
161
8
0
367,926
3
W
Persephone
13,778
656
165
8
0
427,873
5
L
Achilles
9,674
461
127
6
0
414,365
6
L
Susano
10,051
479
132
6
0
413,330
6
W
Fafnir
12,297
586
26
1
0
409,469
8
L
Geb
8,059
384
17
1
0
396,504
5
W
Amaterasu
12,022
572
125
6
0
474,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role