Player Matchup

Cthulhu
Cthulhu
Catmalone
Cthulhu
Level 27
God Stats
12W - 15L
1,625 SR
Queue Stats
29W - 37L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
Craztok
Xbalanque
Level 122
God Stats
2W - 0L
1,795 SR
Queue Stats
9W - 13L
1,467 Elo+
Party 2
Da Ji
Da Ji
KipHackmen
Da Ji
Level 58
God Stats
2W - 2L
1,715 SR
Queue Stats
36W - 53L
1,415 Elo+
Party 2
Anubis
Anubis
SniffAPickle
Anubis
Level 51
God Stats
5W - 5L
1,532 SR
Queue Stats
32W - 49L
1,452 Elo+
Party 2
Ganesha
Ganesha
VanillaCrisis1
Ganesha
Level 48
God Stats
2W - 1L
1,566 SR
Queue Stats
35W - 49L
1,452 Elo+
Party 2
Team Averages
Level 61
1,647 SR
1,448 Elo+

VS

Team Averages
Level 96
1,381 SR
1,561 Elo+
Khepri
Khepri
Apollodroid
Khepri
Level 103
God Stats
28W - 19L
1,491 SR
Queue Stats
460W - 502L
1,533 Elo+
Party 1
Chaac
Chaac
Cordedtree
Chaac
Level 92
God Stats
16W - 23L
1,506 SR
Queue Stats
456W - 511L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
RowanB
Zhong Kui
Level 99
God Stats
1W - 2L
1,160 SR
Queue Stats
118W - 102L
1,577 Elo+
Party 3
Heimdallr
Heimdallr
Tibor Lumirath
Heimdallr
Level 137
God Stats
1W - 2L
1,260 SR
Queue Stats
137W - 128L
1,592 Elo+
Party 3
Hun Batz
Hun Batz
braulio1232001
Hun Batz
Level 49
God Stats
23W - 29L
1,489 SR
Queue Stats
287W - 299L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catmalone
Cthulhu
18
4 / 1 / 3
10,777
469
12,141
16,677
17,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Craztok
Xbalanque
18
4 / 4 / 9
11,407
496
16,170
15,844
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
20
15 / 4 / 7
13,392
582
19,149
17,339
9,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
19
8 / 3 / 8
12,418
540
12,635
15,625
8,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 17
10,879
473
11,993
18,680
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 5 / 2
9,760
424
7,459
17,476
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
19
0 / 4 / 1
11,354
494
12,553
24,203
25,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
RowanB
Zhong Kui
18
8 / 6 / 1
11,742
511
12,816
17,108
11,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Tibor Lumirath
Heimdallr
17
0 / 8 / 4
10,605
461
12,035
17,101
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
18
7 / 9 / 3
11,730
510
12,899
20,948
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
32
Kills
16
16
Deaths
32
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
5
2
0.4
W
Cthulhu
Catmalone
Cthulhu
4
1
3
5.5
L
Chaac
0
4
1
0.13
W
Xbalanque
Craztok
Xbalanque
4
4
9
2.13
W
Da Ji
15
4
7
4.63
L
Zhong Kui
RowanB
Zhong Kui
8
6
1
1.42
W
Anubis
8
3
8
4
L
Heimdallr
Tibor Lumirath
Heimdallr
0
8
4
0.25
W
1
4
17
2.38
L
Hun Batz
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,088
Damage
57,762
84,165
Taken
96,836
58,427
Mitigated
67,693
24,109
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,459
899
0
3,371
17,476
16,198
0
6,095
11,381
33,212
0
W
Cthulhu
Catmalone
Cthulhu
12,141
1,500
198
1,551
16,677
17,087
247
397
16,280
63,098
0
L
Chaac
12,553
4,002
0
8,939
24,203
25,991
407
14,032
10,171
67
81,726
W
Xbalanque
Craztok
Xbalanque
16,170
10,093
0
3,379
15,844
6,017
2,847
2,040
13,804
0
98,561
W
Da Ji
19,149
6,146
0
4,276
17,339
9,885
320
5,679
11,660
0
74,478
L
Zhong Kui
RowanB
Zhong Kui
12,816
1,273
0
6,364
17,108
11,501
0
5,146
11,962
66,086
0
W
Anubis
12,635
1,836
1,121
7,594
15,625
8,291
1,704
7,965
7,660
68,289
0
L
Heimdallr
Tibor Lumirath
Heimdallr
12,035
4,790
0
2,565
17,101
7,210
88
4,204
12,897
0
73,576
W
11,993
1,024
1,165
4,825
18,680
17,147
546
4,261
14,419
35,788
0
L
Hun Batz
12,899
3,213
0
5,306
20,948
6,793
0
7,292
13,656
0
83,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,873
Gold Earned
55,191
500
Minions Killed
572
0
Camps Cleared
0
2,136,715
Distance Traveled
2,033,181
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,760
424
55
2
0
439,120
5
W
Cthulhu
10,777
469
105
5
0
441,576
3
L
Chaac
11,354
494
161
7
0
421,229
0
W
Xbalanque
11,407
496
156
7
0
416,328
2
W
Da Ji
13,392
582
102
4
0
440,400
2
L
Zhong Kui
11,742
511
97
4
0
372,168
5
W
Anubis
12,418
540
129
6
0
388,520
2
L
Heimdallr
10,605
461
129
6
0
397,778
6
W
Ganesha
10,879
473
8
0
0
449,891
3
L
Hun Batz
11,730
510
130
6
0
402,886
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role