Player Matchup

Kuzenbo
Kuzenbo
AGN Danger Zone
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,406 Elo+
Party 2
Medusa
Medusa
AGNYoshi1
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Chromedragon483
Osiris
Level 89
God Stats
3W - 12L
1,619 SR
Queue Stats
309W - 319L
1,429 Elo+
Party 1
Set
Set
LONGboyXL
Set
Level 52
God Stats
4W - 7L
1,426 SR
Queue Stats
62W - 91L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
xDarkXMangomanx
Kukulkan
Level 78
God Stats
16W - 25L
1,224 SR
Queue Stats
526W - 548L
1,426 Elo+
Party 1
Team Averages
Level 99
1,454 SR
1,433 Elo+

VS

Team Averages
Level 88
1,493 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CanYouSmokeMe
Zhong Kui
Level 61
God Stats
27W - 26L
1,466 SR
Queue Stats
259W - 249L
1,456 Elo+
Solo
Pele
Pele
Janold_Jeagen
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
blaster199
Danzaburou
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,138 Elo+
Party 3
Athena
Athena
coolaidman_420
Athena
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,756
476
3,816
9,045
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
AGNYoshi1
Medusa
8
1 / 4 / 1
5,024
502
5,046
6,507
1,517
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 2
5,714
571
4,344
9,562
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,263
526
1,461
6,074
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
11
3 / 1 / 0
6,575
658
5,096
4,190
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 2 / 1
7,147
715
7,847
9,123
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
CanYouSmokeMe
Zhong Kui
9
1 / 2 / 3
5,356
536
4,366
6,390
3,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 6
5,625
563
3,690
7,004
1,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
blaster199
Danzaburou
10
5 / 0 / 4
6,219
622
5,656
4,056
1,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 6
5,573
557
3,502
4,800
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
1
3.25
L
1
6
0
0.17
L
Medusa
AGNYoshi1
Medusa
1
4
1
0.38
W
Zhong Kui
CanYouSmokeMe
Zhong Kui
1
2
3
1.25
L
1
5
2
0.4
W
2
2
6
2.5
L
0
2
2
0.5
W
Danzaburou
blaster199
Danzaburou
5
0
4
7
W
4
0
6
7
L
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,763
Damage
25,061
35,378
Taken
31,373
17,210
Mitigated
14,133
6,648
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,847
2,832
0
2,678
9,123
4,538
309
1,793
7,250
0
44,924
L
3,816
1,246
0
1,168
9,045
7,269
0
2,388
6,657
12,569
0
L
Medusa
AGNYoshi1
Medusa
5,046
1,984
0
1,776
6,507
1,517
0
1,491
5,016
0
23,453
W
Zhong Kui
CanYouSmokeMe
Zhong Kui
4,366
481
0
2,433
6,390
3,747
216
2,965
3,135
20,332
0
L
4,344
2,497
0
3,191
9,562
4,892
720
529
9,033
0
22,352
W
3,690
767
0
1,009
7,004
1,985
0
1,378
5,584
0
28,753
L
1,461
882
0
92
6,074
2,026
0
1,057
5,017
0
25,784
W
Danzaburou
blaster199
Danzaburou
5,656
2,928
0
1,463
4,056
1,084
90
1,258
2,798
0
31,376
W
3,502
1,210
393
1,768
4,800
2,779
189
1,106
3,694
12,088
936
L
Kukulkan
5,096
54
0
421
4,190
1,506
0
2,267
1,923
30,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
29,920
226
Minions Killed
283
0
Camps Cleared
0
975,758
Distance Traveled
1,030,396
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,147
715
95
10
0
207,490
0
L
Kuzenbo
4,756
476
14
1
0
197,695
2
L
Medusa
5,024
502
35
4
0
188,105
0
W
Zhong Kui
5,356
536
44
4
0
183,226
2
L
Osiris
5,714
571
48
5
0
186,055
1
W
Pele
5,625
563
58
6
0
210,977
4
L
Set
5,263
526
54
5
0
193,068
1
W
Danzaburou
6,219
622
66
7
0
214,140
1
W
Athena
5,573
557
20
2
0
214,563
1
L
Kukulkan
6,575
658
75
8
0
210,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role