Player Matchup

Neith
Neith
ANGELOHUMANO
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Añañiiiiin
Nemesis
Level 21
God Stats
3W - 2L
1,695 SR
Queue Stats
34W - 25L
1,711 Elo+
Party 1
Janus
Janus
ForeverPlat
Janus
Level 26
God Stats
5W - 4L
1,310 SR
Queue Stats
138W - 109L
1,653 Elo+
Solo
Terra
Terra
Kote2374
Terra
Level 18
God Stats
1W - 2L
1,611 SR
Queue Stats
28W - 20L
1,741 Elo+
Party 1
Apollo
Apollo
Sugard3adD
Apollo
Level 17
God Stats
3W - 1L
1,712 SR
Queue Stats
97W - 81L
1,620 Elo+
Solo
Team Averages
Level 34
1,566 SR
1,645 Elo+

VS

Team Averages
Level 21
1,641 SR
1,682 Elo+
Sun Wukong
Sun Wukong
FraCopo19
Sun Wukong
Level 17
God Stats
5W - 4L
1,689 SR
Queue Stats
11W - 10L
1,542 Elo+
Solo
Ymir
Ymir
MrFoto2717
Ymir
Level 35
God Stats
8W - 5L
1,608 SR
Queue Stats
239W - 157L
1,655 Elo+
Party 2
Ares
Ares
Tideflowing
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,836 Elo+
Solo
Tiamat
Tiamat
UnholyAmbush
Tiamat
Level 25
God Stats
9W - 3L
1,754 SR
Queue Stats
165W - 97L
1,765 Elo+
Solo
Izanami
Izanami
jarkmacobs6999
Izanami
Level 25
God Stats
14W - 13L
1,656 SR
Queue Stats
147W - 112L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,995
545
3,702
3,076
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Añañiiiiin
Nemesis
9
1 / 2 / 0
5,385
490
3,028
7,196
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,567
506
2,679
5,362
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Kote2374
Terra
6
0 / 2 / 0
4,510
410
886
7,228
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Sugard3adD
Apollo
9
1 / 1 / 0
5,124
466
2,628
4,762
1,268
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FraCopo19
Sun Wukong
11
0 / 0 / 0
5,896
536
1,504
6,877
2,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 2
6,466
588
4,625
6,008
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 3
5,324
484
1,009
2,952
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
13
4 / 0 / 3
7,444
677
6,560
5,289
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 2
5,576
507
2,572
4,745
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
Añañiiiiin
Nemesis
1
2
0
0.5
L
0
4
1
0.13
W
Sun Wukong
FraCopo19
Sun Wukong
0
0
0
0
L
Terra
Kote2374
Terra
0
2
0
0
W
3
1
2
4
L
Apollo
Sugard3adD
Apollo
1
1
0
1
W
0
0
3
1.5
W
Tiamat
4
0
3
5.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,923
Damage
16,270
27,624
Taken
25,871
9,589
Mitigated
12,747
7,157
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
894
0
1,818
3,076
966
0
0
3,076
0
32,232
L
Nemesis
Añañiiiiin
Nemesis
3,028
1,928
0
1,050
7,196
2,538
0
3,224
3,972
0
31,453
L
2,679
295
0
469
5,362
1,810
0
4,514
848
32,075
0
W
Sun Wukong
FraCopo19
Sun Wukong
1,504
211
0
1,318
6,877
2,969
0
0
6,877
0
31,516
L
Terra
Kote2374
Terra
886
159
242
2,268
7,228
3,007
0
3,131
4,097
5,862
0
W
4,625
2,115
0
2,928
6,008
2,500
0
632
5,312
40,435
0
L
Apollo
Sugard3adD
Apollo
2,628
787
0
1,310
4,762
1,268
0
1,325
3,437
0
30,484
W
1,009
129
0
1,053
2,952
1,471
0
262
2,690
10,483
0
W
Tiamat
6,560
1,148
0
2,718
5,289
4,498
0
1,669
3,445
49,162
0
W
2,572
1,478
0
2,497
4,745
1,309
286
721
3,982
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
30,706
299
Minions Killed
346
0
Camps Cleared
0
1,003,512
Distance Traveled
1,021,499
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,995
545
78
7
0
175,026
0
L
Nemesis
5,385
490
71
6
0
229,854
3
L
Janus
5,567
506
88
8
0
208,671
4
W
Sun Wukong
5,896
536
68
6
0
204,321
1
L
Terra
4,510
410
9
1
0
208,879
4
W
Ymir
6,466
588
85
8
0
210,988
0
L
Apollo
5,124
466
53
5
0
181,082
2
W
Ares
5,324
484
19
2
0
218,318
6
W
Tiamat
7,444
677
106
10
0
199,780
2
W
Izanami
5,576
507
68
6
0
188,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role