Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DrTrees
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 75L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
LegendaryLotion
Kukulkan
Level 26
God Stats
1W - 1L
1,664 SR
Queue Stats
56W - 52L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
OPButterfree
Guan Yu
Level 125
God Stats
1W - 3L
1,205 SR
Queue Stats
139W - 140L
1,469 Elo+
Party 2
Awilix
Awilix
Teaky
Awilix
Level 25
God Stats
1W - 3L
1,437 SR
Queue Stats
192W - 208L
1,452 Elo+
Party 1
Team Averages
Level 54
1,461 SR
1,523 Elo+

VS

Team Averages
Level 61
1,572 SR
1,494 Elo+
Sobek
Sobek
MotherRoro
Sobek
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Mud Killz
Erlang Shen
Level 127
God Stats
14W - 7L
1,748 SR
Queue Stats
197W - 220L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Prankie
Cu Chulainn
Level 102
God Stats
22W - 27L
1,657 SR
Queue Stats
208W - 241L
1,513 Elo+
Party 3
Merlin
Merlin
ProjectV51656
Merlin
Level 44
God Stats
5W - 7L
1,363 SR
Queue Stats
120W - 121L
1,407 Elo+
Solo
Skadi
Skadi
WaterMelone0821
Skadi
Level 29
God Stats
37W - 25L
1,593 SR
Queue Stats
72W - 97L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 1 / 1
7,328
489
2,252
6,045
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
DrTrees
Achilles
13
4 / 3 / 1
7,698
513
9,104
11,618
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
4 / 2 / 1
8,202
547
5,234
6,136
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
OPButterfree
Guan Yu
11
0 / 3 / 5
6,485
432
4,274
9,276
4,245
Cudgel

Cudgel

+10
Physical Power
+50
Health

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Teaky
Awilix
13
2 / 2 / 2
7,535
502
3,469
9,057
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 2 / 3
6,982
465
2,451
6,311
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Mud Killz
Erlang Shen
16
8 / 3 / 3
9,452
630
9,894
11,245
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Prankie
Cu Chulainn
13
0 / 1 / 1
7,753
517
3,585
5,155
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 2 / 2
7,011
467
3,625
5,920
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 3
6,978
465
6,874
8,996
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
11
11
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Achilles
DrTrees
Achilles
4
3
1
1.5
L
Kukulkan
4
2
1
2.25
W
Sobek
1
2
3
1.25
W
Erlang Shen
Mud Killz
Erlang Shen
8
3
3
3.17
L
Guan Yu
OPButterfree
Guan Yu
0
3
5
0.83
W
Cu Chulainn
Prankie
Cu Chulainn
0
1
1
0.5
W
0
2
2
0.5
L
Awilix
Teaky
Awilix
2
2
2
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
26,429
42,132
Taken
37,627
19,029
Mitigated
17,147
13,964
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,252
555
0
2,355
6,045
3,536
890
0
6,045
0
35,604
L
Achilles
DrTrees
Achilles
9,104
2,555
0
1,950
11,618
6,823
0
1,306
10,312
0
50,221
L
Kukulkan
5,234
423
0
1,222
6,136
1,899
59
1,456
4,370
47,187
0
W
Sobek
2,451
427
0
2,209
6,311
3,893
0
0
6,311
14,232
0
W
Erlang Shen
Mud Killz
Erlang Shen
9,894
5,171
0
2,820
11,245
5,983
362
1,606
9,561
0
62,962
L
Guan Yu
OPButterfree
Guan Yu
4,274
756
1,604
3,298
9,276
4,245
0
1,434
7,800
0
25,394
W
Cu Chulainn
Prankie
Cu Chulainn
3,585
797
0
1,629
5,155
3,993
0
505
4,450
0
41,961
W
3,625
33
0
2,483
5,920
1,927
682
2,827
2,875
31,440
0
L
Awilix
Teaky
Awilix
3,469
1,615
0
3,535
9,057
2,526
0
1,380
7,529
0
38,009
W
6,874
3,103
0
3,666
8,996
1,351
826
0
8,996
0
42,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
38,176
387
Minions Killed
358
0
Camps Cleared
0
1,384,369
Distance Traveled
1,345,453
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,328
489
84
6
0
253,798
2
L
Achilles
7,698
513
74
5
0
260,729
2
L
Kukulkan
8,202
547
101
7
0
276,567
0
W
Sobek
6,982
465
22
1
0
247,316
0
W
Erlang Shen
9,452
630
107
7
0
316,416
1
L
Guan Yu
6,485
432
47
3
0
304,029
4
W
Cu Chulainn
7,753
517
102
7
0
229,654
1
W
Merlin
7,011
467
56
4
0
279,231
0
L
Awilix
7,535
502
81
5
0
289,246
0
W
Skadi
6,978
465
71
5
0
272,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role