Player Matchup

Ganesha
Ganesha
ConcreteTable
Ganesha
Level 62
God Stats
18W - 13L
1,586 SR
Queue Stats
44W - 58L
1,377 Elo+
Party 1
Mulan
Mulan
DavidEatsSharks
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 84L
1,354 Elo+
Party 1
Hou Yi
Hou Yi
DungeonMeister
Hou Yi
Level 47
God Stats
13W - 23L
1,392 SR
Queue Stats
49W - 76L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
Papa_Clean
Sun Wukong
Level 27
God Stats
6W - 3L
1,826 SR
Queue Stats
29W - 41L
1,369 Elo+
Party 3
Chang'e
Chang'e
Papa_Rose12
Chang'e
Level 47
God Stats
0W - 3L
1,291 SR
Queue Stats
123W - 147L
1,413 Elo+
Party 3
Team Averages
Level 49
1,519 SR
1,369 Elo+

VS

Team Averages
Level 55
1,654 SR
1,449 Elo+
Raijin
Raijin
LegendzYELLOW
Raijin
Level 107
God Stats
6W - 3L
1,698 SR
Queue Stats
238W - 196L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Rogen-sama
Danzaburou
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 22L
1,380 Elo+
Party 2
Bellona
Bellona
Samurai_Weeaboo
Bellona
Level 63
God Stats
21W - 26L
1,583 SR
Queue Stats
27W - 36L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
StaudtSZN
Cthulhu
Level 18
God Stats
6W - 10L
1,746 SR
Queue Stats
13W - 23L
1,326 Elo+
Party 2
Nemesis
Nemesis
scottycantknow
Nemesis
Level 28
God Stats
10W - 8L
1,742 SR
Queue Stats
30W - 37L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 5
5,727
477
4,164
9,704
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 3 / 1
6,027
502
1,999
8,577
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
5 / 2 / 0
6,007
501
4,867
5,818
1,748
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Papa_Clean
Sun Wukong
11
0 / 1 / 0
5,908
492
2,310
6,318
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Papa_Rose12
Chang'e
9
1 / 4 / 2
5,150
429
2,312
6,492
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
8,612
718
7,928
3,997
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Rogen-sama
Danzaburou
9
1 / 2 / 3
5,609
467
4,675
5,670
1,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,590
466
1,574
3,920
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
StaudtSZN
Cthulhu
9
1 / 3 / 3
5,979
498
5,098
7,579
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 2
7,014
585
4,497
5,885
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
13
13
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
5
0.83
L
0
3
1
0.17
L
5
2
0
2.5
W
8
1
3
9.5
L
Sun Wukong
Papa_Clean
Sun Wukong
0
1
0
0
L
Chang'e
Papa_Rose12
Chang'e
1
4
2
0.5
W
Danzaburou
Rogen-sama
Danzaburou
1
2
3
1.25
W
0
0
0
0
W
Cthulhu
StaudtSZN
Cthulhu
1
3
3
0.83
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
23,772
36,909
Taken
27,051
15,020
Mitigated
11,325
11,933
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,164
510
258
2,744
9,704
4,481
0
3,942
5,652
17,375
0
L
1,999
368
0
3,283
8,577
3,365
423
1,560
6,901
0
31,117
L
4,867
1,918
0
2,147
5,818
1,748
0
2,130
3,664
0
24,501
W
7,928
458
0
740
3,997
1,247
495
599
3,320
53,542
0
L
Sun Wukong
Papa_Clean
Sun Wukong
2,310
344
0
1,089
6,318
3,544
590
1,055
5,253
0
27,480
L
Chang'e
Papa_Rose12
Chang'e
2,312
334
583
1,829
6,492
1,882
0
3,879
2,413
17,955
0
W
Danzaburou
Rogen-sama
Danzaburou
4,675
1,571
0
1,483
5,670
1,743
59
1,897
3,725
0
21,619
W
1,574
407
0
710
3,920
2,234
0
0
3,645
0
18,866
W
Cthulhu
StaudtSZN
Cthulhu
5,098
321
250
1,064
7,579
3,795
99
3,351
4,152
21,531
0
W
4,497
2,499
0
377
5,885
2,306
313
415
5,433
0
48,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
32,804
228
Minions Killed
319
0
Camps Cleared
0
1,068,251
Distance Traveled
1,217,317
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,727
477
2
0
0
238,115
0
L
Mulan
6,027
502
89
7
0
216,978
3
L
Hou Yi
6,007
501
66
6
0
194,536
5
W
Raijin
8,612
718
114
10
0
218,420
4
L
Sun Wukong
5,908
492
44
4
0
229,271
0
L
Chang'e
5,150
429
27
2
0
189,351
1
W
Danzaburou
5,609
467
47
4
0
211,301
0
W
Bellona
5,590
466
40
3
0
256,048
1
W
Cthulhu
5,979
498
30
3
0
246,865
0
W
Nemesis
7,014
585
88
7
0
284,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role