Player Matchup

Fenrir
Fenrir
Culd1
Fenrir
Level 4
God Stats
2W - 3L
1,145 SR
Queue Stats
2W - 4L
1,004 Elo+
Party 2
Da Ji
Da Ji
Lordsentinel
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,032 Elo+
Party 2
Nox
Nox
MomoiroAkachan
Nox
Level 8
God Stats
4W - 9L
1,207 SR
Queue Stats
24W - 35L
1,267 Elo+
Solo
Pele
Pele
NATSUSHADOW
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Chronos
Chronos
xWolfeez
Chronos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,128 Elo+
Solo
Team Averages
Level 10
1,370 SR
1,186 Elo+

VS

Team Averages
Level 19
1,519 SR
1,365 Elo+
Sun Wukong
Sun Wukong
RcAlan89
Sun Wukong
Level 28
God Stats
16W - 14L
1,528 SR
Queue Stats
103W - 99L
1,379 Elo+
Solo
Cernunnos
Cernunnos
maxlum123
Cernunnos
Level 36
God Stats
5W - 4L
1,632 SR
Queue Stats
128W - 209L
1,256 Elo+
Party 1
Thor
Thor
thegovman
Thor
Level 4
God Stats
2W - 4L
1,703 SR
Queue Stats
12W - 20L
1,651 Elo+
Party 3
Ares
Ares
wako88
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 136L
1,217 Elo+
Party 3
Merlin
Merlin
xldavid05
Merlin
Level 9
God Stats
3W - 7L
1,234 SR
Queue Stats
47W - 62L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Culd1
Fenrir
14
3 / 4 / 6
9,140
435
6,011
12,153
4,314
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 6 / 5
10,583
504
9,270
16,653
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 9
9,217
439
4,961
9,430
7,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 11 / 4
7,407
353
1,390
13,591
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
xWolfeez
Chronos
20
17 / 1 / 3
14,348
683
25,632
13,439
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RcAlan89
Sun Wukong
19
10 / 2 / 0
12,582
599
11,202
15,842
11,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
maxlum123
Cernunnos
14
3 / 9 / 1
9,441
450
8,839
17,179
6,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
7 / 5 / 4
9,493
452
9,502
11,391
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
wako88
Ares
11
0 / 6 / 2
7,803
372
1,576
13,218
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
xldavid05
Merlin
15
1 / 7 / 4
9,988
476
6,136
10,629
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
29
Kills
21
24
Deaths
29
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Culd1
Fenrir
3
4
6
1.5
W
7
6
5
1.58
W
2
2
9
3.25
W
0
11
4
0.18
L
Sun Wukong
RcAlan89
Sun Wukong
10
2
0
5
L
Cernunnos
maxlum123
Cernunnos
3
9
1
0.39
L
Thor
7
5
4
1.8
L
Ares
wako88
Ares
0
6
2
0.17
W
Chronos
xWolfeez
Chronos
17
1
3
18.5
L
Merlin
xldavid05
Merlin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,264
Damage
37,255
65,266
Taken
68,259
28,100
Mitigated
33,475
14,118
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Culd1
Fenrir
6,011
2,454
0
1,743
12,153
4,314
170
1,037
11,039
0
40,646
W
9,270
3,072
0
3,791
16,653
6,836
1,203
515
15,924
0
59,431
W
4,961
527
0
250
9,430
7,089
0
1,147
8,125
36,469
0
W
1,390
400
0
252
13,591
4,024
423
3,247
9,953
0
9,875
L
Sun Wukong
RcAlan89
Sun Wukong
11,202
2,955
0
4,484
15,842
11,073
3,440
8,168
7,674
0
82,505
L
Cernunnos
maxlum123
Cernunnos
8,839
3,381
477
2,578
17,179
6,405
2,057
9,550
7,629
0
50,359
L
Thor
9,502
3,021
0
1,080
11,391
5,416
0
3,040
8,351
0
28,107
L
Ares
wako88
Ares
1,576
524
97
417
13,218
6,722
45
3,407
9,811
16,487
0
W
Chronos
xWolfeez
Chronos
25,632
9,163
226
7,856
13,439
5,837
975
1,198
11,913
134,667
0
L
Merlin
xldavid05
Merlin
6,136
888
0
0
10,629
3,859
1,041
6,428
4,201
52,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
49,307
442
Minions Killed
432
0
Camps Cleared
0
1,869,274
Distance Traveled
1,542,346
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,140
435
56
3
0
399,540
2
W
Da Ji
10,583
504
95
5
0
379,726
2
W
Nox
9,217
439
65
3
0
381,417
1
W
Pele
7,407
353
26
1
0
319,988
0
L
Sun Wukong
12,582
599
179
9
0
351,686
1
L
Cernunnos
9,441
450
75
4
0
283,586
1
L
Thor
9,493
452
39
2
0
354,912
0
L
Ares
7,803
372
22
1
0
251,196
0
W
Chronos
14,348
683
200
10
0
388,603
1
L
Merlin
9,988
476
117
6
0
300,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role