Player Matchup

Medusa
Medusa
CopperAngel5C
Medusa
Level 25
God Stats
9W - 5L
1,500 SR
Queue Stats
83W - 82L
1,302 Elo+
Party 2
Hercules
Hercules
Glimkin
Hercules
Level 28
God Stats
0W - 6L
1,176 SR
Queue Stats
30W - 32L
1,197 Elo+
Party 2
Baron Samedi
Baron Samedi
Naugg0211
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,302 Elo+
Party 2
Ares
Ares
leemoney
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Set
Set
pipedyodad123
Set
Level 25
God Stats
35W - 19L
1,613 SR
Queue Stats
78W - 66L
1,554 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,371 Elo+

VS

Team Averages
Level 18
1,470 SR
1,249 Elo+
Danzaburou
Danzaburou
Fugioms
Danzaburou
Level 5
God Stats
3W - 2L
1,258 SR
Queue Stats
13W - 12L
1,086 Elo+
Party 1
Serqet
Serqet
MaNGLaX
Serqet
Level 29
God Stats
3W - 2L
1,570 SR
Queue Stats
13W - 9L
1,416 Elo+
Solo
Mulan
Mulan
RafaelCutuca
Mulan
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 14L
1,107 Elo+
Party 1
Fafnir
Fafnir
Scion7
Fafnir
Level 26
God Stats
7W - 11L
1,421 SR
Queue Stats
167W - 180L
1,349 Elo+
Solo
Anubis
Anubis
pigeonface2
Anubis
Level 16
God Stats
4W - 0L
1,602 SR
Queue Stats
29W - 27L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,059
506
3,877
6,134
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Glimkin
Hercules
9
4 / 2 / 2
5,554
555
3,772
3,626
2,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Naugg0211
Baron Samedi
7
0 / 2 / 3
4,567
457
2,106
4,154
1,413
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
4
0 / 9 / 1
3,947
395
480
7,018
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 1 / 1
6,935
694
5,095
7,256
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fugioms
Danzaburou
10
5 / 2 / 2
6,035
604
5,515
4,810
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
MaNGLaX
Serqet
8
1 / 2 / 1
5,281
528
878
6,103
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 6 / 1
5,621
562
3,935
8,555
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Scion7
Fafnir
9
2 / 0 / 4
5,371
537
2,290
5,941
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
5 / 4 / 0
6,249
625
4,829
5,380
2,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
13
Kills
15
17
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Danzaburou
Fugioms
Danzaburou
5
2
2
3
L
Hercules
Glimkin
Hercules
4
2
2
2.5
W
Serqet
MaNGLaX
Serqet
1
2
1
0.75
L
Baron Samedi
Naugg0211
Baron Samedi
0
2
3
0.75
W
2
6
1
0.42
W
Fafnir
Scion7
Fafnir
2
0
4
4
L
Ares
0
9
1
0.06
W
Anubis
5
4
0
1.25
L
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
17,447
28,188
Taken
30,789
10,554
Mitigated
14,072
6,489
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,877
2,188
0
1,272
6,134
1,832
0
848
5,261
0
15,378
W
Danzaburou
Fugioms
Danzaburou
5,515
2,897
0
1,534
4,810
1,549
1,962
1,012
3,798
0
32,404
L
Hercules
Glimkin
Hercules
3,772
1,475
0
1,059
3,626
2,623
273
63
3,363
0
12,167
W
Serqet
MaNGLaX
Serqet
878
333
0
1,000
6,103
1,765
259
60
6,043
0
24,063
L
Baron Samedi
Naugg0211
Baron Samedi
2,106
214
99
947
4,154
1,413
0
1,916
2,238
14,341
0
W
3,935
1,076
0
380
8,555
4,779
223
0
8,555
0
22,001
W
Fafnir
Scion7
Fafnir
2,290
660
0
3,214
5,941
3,849
401
685
5,256
13,837
1,928
L
Ares
480
270
0
60
7,018
2,119
0
2,039
4,979
7,747
0
W
Anubis
4,829
699
0
1,771
5,380
2,130
314
829
4,551
20,274
0
L
5,095
2,392
0
3,052
7,256
2,567
0
2,186
5,045
0
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
28,557
171
Minions Killed
209
0
Camps Cleared
0
879,860
Distance Traveled
945,263
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,059
506
29
3
0
161,879
1
W
Danzaburou
6,035
604
54
5
0
171,954
3
L
Hercules
5,554
555
22
2
0
182,479
0
W
Serqet
5,281
528
53
5
0
214,069
0
L
Baron Samedi
4,567
457
30
3
0
167,155
0
W
Mulan
5,621
562
43
4
0
190,662
0
W
Fafnir
5,371
537
26
3
0
201,215
0
L
Ares
3,947
395
2
0
0
159,399
0
W
Anubis
6,249
625
33
3
0
167,363
0
L
Set
6,935
694
88
9
0
208,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role