Player Matchup

Sun Wukong
Sun Wukong
BEAN1165
Sun Wukong
Level 26
God Stats
2W - 3L
1,471 SR
Queue Stats
330W - 321L
1,449 Elo+
Party 2
Geb
Geb
Jungleboy2727
Geb
Level 26
God Stats
1W - 1L
1,294 SR
Queue Stats
33W - 40L
1,412 Elo+
Party 1
Serqet
Serqet
Jwhittdoe
Serqet
Level 23
God Stats
4W - 6L
1,425 SR
Queue Stats
53W - 56L
1,521 Elo+
Solo
Artemis
Artemis
WaterChain95284
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 241L
1,422 Elo+
Party 2
Nox
Nox
junnifer
Nox
Level 27
God Stats
1W - 1L
1,818 SR
Queue Stats
33W - 38L
1,427 Elo+
Party 1
Team Averages
Level 24
1,502 SR
1,446 Elo+

VS

Team Averages
Level 24
1,508 SR
1,418 Elo+
Thanatos
Thanatos
Ammacd
Thanatos
Level 27
God Stats
14W - 18L
1,448 SR
Queue Stats
325W - 350L
1,366 Elo+
Solo
Anhur
Anhur
bucsfan0413
Anhur
Level 18
God Stats
16W - 15L
1,553 SR
Queue Stats
96W - 103L
1,412 Elo+
Solo
Neith
Neith
budaguzz01
Neith
Level 28
God Stats
61W - 53L
1,540 SR
Queue Stats
97W - 83L
1,433 Elo+
Solo
Yemoja
Yemoja
grimaldy4212
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,427 Elo+
Solo
Discordia
Discordia
lX_Geek_Squad_Xl
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEAN1165
Sun Wukong
14
0 / 3 / 1
8,640
480
5,514
11,637
8,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 5
8,747
486
3,583
10,169
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Jwhittdoe
Serqet
17
9 / 0 / 6
10,433
580
10,330
11,887
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 1 / 6
8,707
484
10,014
7,419
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 5
9,166
509
4,513
7,298
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ammacd
Thanatos
14
3 / 5 / 1
8,501
472
9,881
15,888
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 0
6,844
380
3,966
9,608
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
15
2 / 1 / 1
9,008
500
5,883
8,741
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
11
0 / 5 / 1
7,586
421
2,798
9,658
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
8
0 / 4 / 0
6,131
341
1,176
4,381
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
6
6
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ammacd
Thanatos
3
5
1
0.7
W
Sun Wukong
BEAN1165
Sun Wukong
0
3
1
0.17
W
2
1
5
4.5
W
Serqet
Jwhittdoe
Serqet
9
0
6
12
W
5
1
6
8
L
1
4
0
0.25
L
Neith
2
1
1
2.5
L
Yemoja
0
5
1
0.1
W
3
1
5
5.5
L
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
23,704
48,410
Taken
48,276
25,207
Mitigated
19,040
11,456
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ammacd
Thanatos
9,881
3,525
0
12,800
15,888
5,715
0
2,681
12,592
0
59,069
W
Sun Wukong
BEAN1165
Sun Wukong
5,514
592
0
2,025
11,637
8,251
2,089
0
11,637
0
47,041
W
3,583
567
632
2,105
10,169
6,528
1,099
1,238
8,913
23,896
0
W
Serqet
Jwhittdoe
Serqet
10,330
2,520
0
4,172
11,887
4,944
0
991
10,850
0
59,728
W
10,014
4,247
0
240
7,419
2,802
1,610
641
6,778
0
45,689
L
3,966
1,579
29
2,265
9,608
2,538
240
1,018
8,417
0
29,691
L
Neith
5,883
2,239
0
5,240
8,741
3,246
520
181
8,372
0
55,757
L
Yemoja
2,798
1,028
839
637
9,658
6,482
220
2,725
6,933
26,207
0
W
4,513
566
306
1,976
7,298
2,682
3,493
866
6,258
45,022
0
L
Discordia
1,176
250
0
387
4,381
1,059
0
1,491
2,548
13,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
38,070
404
Minions Killed
338
0
Camps Cleared
0
1,760,008
Distance Traveled
1,284,729
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,501
472
103
6
0
328,629
0
W
Sun Wukong
8,640
480
95
5
0
326,482
2
W
Geb
8,747
486
33
2
0
382,210
2
W
Serqet
10,433
580
103
6
0
406,519
4
W
Artemis
8,707
484
87
5
0
315,772
1
L
Anhur
6,844
380
51
3
0
236,268
0
L
Neith
9,008
500
117
7
0
296,398
4
L
Yemoja
7,586
421
40
2
0
283,876
0
W
Nox
9,166
509
86
5
0
329,025
1
L
Discordia
6,131
341
27
2
0
139,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role